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WinBolo (1998). Presentation by Chris Lesnieski (CIS 487 :: Fall 2005). WinBolo :: Basic Info. Windows port of Bolo (Macintosh, 1987) by Stuart Cheshire Port by John Morrison Real Time Strategy Shareware: $25 Requirements Windows 95/98/NT4/2K
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WinBolo (1998) Presentation by Chris Lesnieski (CIS 487 :: Fall 2005)
WinBolo :: Basic Info • Windows port of Bolo (Macintosh, 1987) by Stuart Cheshire • Port by John Morrison • Real Time Strategy • Shareware: $25 • Requirements • Windows 95/98/NT4/2K • DirectX 5 or greater (and DirectX capable video card)* • For NT4 you must have DirectX3, Service Pack 5+ • Display capable of 16 bit colors or greater • 8Mb of RAM** • Winsock
WinBolo :: Overview • Single or Multiplayer? • Game Types • Alliances • Critical Game Objects • Bases, Pillboxes, Tanks, & LGMs
WinBolo :: Player’s Role • Control Their Tank and LGM • Keep Control of Pillboxes and Bases • Geography of the Map • Manipulation • Important aspect of RTS
Aural Customizable .wav Files Lo-fidelity Arcade-like No Music Visual Customizable Sprites and Skins Purely Two-Dimensional Variable Frame Rates WinBolo :: Media
WinBolo :: Bugs • Pillbug • Lag and Latency • Name Already in Use • Doesn’t Quit Process Completely • Port Issues • Incorrect Pill Range, Fire • Tank Physics
WinBolo :: Positive Points • Low System Requirements • Quick to Join a Game • Simple Controls • Up to 16 Players • Plug-in Bots • Try Before You Buy!
WinBolo :: Negative Points • Too Many Bugs • Direction of Development • Stay True to Copying Original or Fork? • Lack of Fancy Graphics and Sounds
WinBolo :: Comparison • Less Variables, More Luck • No variation in Tanks, LGMs, Pillboxes • Quicker Games • Different Strategies Still Viable
WinBolo :: Overall View • Recommended for Casual RTS Players and Fans of Eccentric Games • Tends to Attract More Mature Players • Interface Needs Updating • Glitches, Lack of Visible Development, and IRC Politics May Drive People Away