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CCSUA Fall Clinic

CCSUA Fall Clinic. September 11, 2011. Ground Rules. Objectives of clinic ** Ground rules ** Cell phones One discussion No war stories Punctuality Questions on subject matter. Agenda. Opening remarks Assigner expectations and policies Professionalism The CCA manual

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CCSUA Fall Clinic

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  1. CCSUA Fall Clinic September 11, 2011

  2. Ground Rules • Objectives of clinic ** • Ground rules ** • Cell phones • One discussion • No war stories • Punctuality • Questions on subject matter

  3. Agenda • Opening remarks • Assigner expectations and policies • Professionalism • The CCA manual • Mechanics – college 2-umpire system • Game Management • Rules differences • Closing remarks and Fall ball sign-ups

  4. Greg Schmidt • CCSUA • SUIP National Observation Team • Comments on Game observations

  5. CCSUA Training Program • Today’s instructors • Cooper, Lauderback, Long, Bennett • Training program will now include: Fall clinic • 1st/2nd year umpires • Veterans on a rotating cycle every 3 years Fall Observation games – veterans included In-season observations Mentor program

  6. CCSUA Training Program • Adherence to college mechanics • Know and embrace the CCA manual • Meet expectations of coaches • Compliance with conference mandates • Rules knowledge • Professionalism

  7. Joanne Venditto • Assigner Expectations/Policies

  8. Professionalism – The College Softball Umpire CCSUA Fall Clinic September 11, 2011

  9. Being a Professional Umpire • Code of Conduct – page 23 • Professionalism • Master rules/mechanics • Prepare physically and mentally • Accept responsibility for all actions taken • Responsibilities and Expectations • Continually seek self-improvement ** • Mental preparation for each and every game • Off-season training

  10. Being a Professional Umpire • Relationships ** • Partners, coaches, players, fans • Fraternization and Off-field behavior • You represent umpires, conference, NCAA • Appropriate attire and behavior • Avoid casual, unnecessary conversations • Tobacco, Alcohol and Gambling • Uniform and equipment

  11. Fitness and Athleticism • Best possible calling position • Call is credible – angle/distance • College coaches notice • Perception of athleticism • Expectations of coaches and players • Expectations of conferences • Healthier and longer life

  12. Being a Professional • College umpires are expected to: • Know rules, mechanics, game management • Have a perfect uniform and appearance • Must take it to the next level • Communications skills • Be a student of each game; see what is happening • Stay cool in the worst situations • Stay ahead of the game • Fitness, rule and mechanics changes

  13. Umpire expectations • First few years – travel, CC games • Set realistic goals • CC post-season after 3 years? • Moving up to NAIA, Div 2 and 3 • Leave the baseball mechanics/philosophies on the baseball field • College coaches notice it and dislike it! • Fastest way to go back to baseball full-time

  14. The CCA Manual The college “mechanics manual” And much, much more

  15. CCA Manual Why do I need it if I work only 2-ump games? • Only one section devoted exclusively to 3-ump • 348 pages and 12 sections, 3-ump section: 95 pages • Expanding the Manual - only 1 page out of 3 • 7 sections are a "must-read" for all umpires • Spirit/Philosophy • Definitions • Duties and Procedures • Every Game • Expanding the manual

  16. The 2-ump system - Essential Concepts • Core Philosophy • Must know where you would like to be on any given play • Regardless of whether they can actually achieve the position • Determine the most efficient path to getting there • Work ahead of the play • Read the play; move to most likely play • Keep elements in front • One, two, and three element plays • Adjust to the individual play • Primary position, calling position if necessary • To see the elements as they change as the play happens

  17. Videos • Read the play • One element play • Secondary

  18. Essential Concepts -2 • Efficient movement • Start and end all movement in a good base • The umpire ballet • Master the pivot and reverse pivot • Use crossover steps - not side-to-side or back-pedaling • Movement • Choose a position before moving, move directly to it • No looping • Achieve angle first, then adjust distance • Discipline and control your body -

  19. Essential Concepts -3 • Pre-pitch preparation • How many outs; is it a full count • Check swing • Pickoff play, steal, wild pitch/passed ball • Do I chase? • Infield hit - bunt, grounder, line drive • Outfield hit - fly, single, gapper, tag-up responsibility

  20. Every Game • Angle – 90o for tag, throw • Videos • Distance • Primary position - calling depth force play, tag play, • Calling position - adjustment to play, secondary positions • Holding position areas – pg 127

  21. Every game - 2 • Movement • Starting position, set • Parallel movement, efficient movement • Commitment to the play, rhythm, timing • Comportment • Body language, signals, crewness, • Game management, handling conflict

  22. Plate Umpire Responsibilities • Trailing BR • All plays/touch at plate • Multiple runners • All plays/touch on lead runner at 3b • Except - imminent play at plate; catcher/cut-off throws to 3b • Start moving as soon as you determine no play at plate • Watch runner touch plate while moving to 3b • Fair/foul calls; fly ball/line drives catch/no catch • Unless BU chases

  23. Base Umpire Responsibilities • All plays/touch at 1b, 2b (angle to throw) • First play from infielder at 1b, 2b, 3b • Plays /touch on BR at 3b • All steals and pickoff plays • Read runner and catcher to anticipate play • Talk to PU for WP or passed balls with R1 • Working between pitches

  24. Starting Positions for Base Umpire • No one on – option of A or B position • A: 18' to 20' down 1st base line, walking the pitch • B: between 1b and 2b, behind F4, set • No closer to 1b than 15' • No farther from 1b than midpoint between 1b and 2b • Runner on 1b only (B position) • Same as B above • All other situations (C position) • Between 2b and 3b, behind F6, set • No closer than 15' to 2b or 3b

  25. Comments on starting positions • Position 2 • Always closer to 1b than 2b • Read situation - rabbit and likely steal; big lead and likely pickoff... • Position 3 • Most of time between 15' from 2b and midpoint • Read situation , most of which are a possible play at 2b or 1b

  26. Chasing and Tag Ups • Chasing • Chase if it will be a tough call for PU; use common sense with multiple runners • A Position: CF to RF dead-ball line • B and C Positions: the "V" • Tag Up Responsibilities • Plate Ump: 3b • Base Ump: 1b and 2b • Get to 0o for tag

  27. Calling the Illegal Pitch Tough call Must be made if it is

  28. The rules • Know the rule and the rule-book language! ** • Before the pitch – pivot foot, non-pivot foot (125) • Pitcher’s lane (10.4.1) • Leap (10.4.4) • Crow hop (10.4.5) • See it and make sure it is illegal! • Other illegal pitches • Losing contact – pivot and non-pivot

  29. Pitcher’s lane • Video

  30. Leap • Video Close-up • Video • Video

  31. Crow-hop • Videos– drag then replant

  32. More things to watch • Losing contact with plate • Pivot foot – getting torque vs clearing the cleat • Pivot foot – stepping forward (video later) • Non-pivot foot – interpretation • Up against the back of plate with heel up • Lowers heel • Foot does not move back • Shoe just barely off plate

  33. More illegal pitch videos • DVD’S

  34. Managing Conflict And common sense umpiring

  35. Responses to coaches • Arguing a judgment call • Coach, I understand what you’re saying, however, on that play, I didn’t see it that way. • Coach, I had a good look at that play and here’s what I saw [short explanation]. • Coach, I had a great look at that play, (or I had that play all the way) and made the call • “You gotta go for help from your partner” • What part of the play do you think I missed • I got a good angle/distance, saw the play clearly… • He is 60’ from the play at a bad angle…

  36. Coach’s anger starts escalating • Coach, if you yell I won’t listen.  • I can hear you/I’m standing right here, you don’t need to raise your voice. • I need you to stop raising your voice and just ask your question calmly • Coach, I’m going to talk with you and answer your questions, but you must put your arms down/stop the gesturing. • Coach, I’ve heard enough (use stop sign).  • Coach, this is your warning for the rest of the game. 

  37. The hit-and-run coach • Says something inappropriate as she/he is walking away ** • Maybe loud enough for others to hear, maybe not • It really should not be tolerated • Going after them as they walk away -looks like your the aggressor • Do this instead • Turn to partner, hold up a hand, clearly/loudly say "partner we have a warning to coach for unsporting conduct“ ** • What might happen next • Coach turns back to make yet another inappropriate remark • Eject them. They are aggressor , held accountable for inappropriate behavior • Nothing • You have sent the message • Coach now knows that he/she does not get a free pass on inappropriate behavior

  38. Potential conflicts • Managing” Managers ** • No advantage before the game • Do not let them make comments on balls/strikes • Using a conference to argue balls/strikes • No counting of close calls

  39. Role-play • Purpose • Situation awareness • Rules knowledge - but we will not discuss rules! • Could be correct ruling, maybe not – handle it! (see last point) • We have all made mistake in the heat of the battle • Game management • Rules of engagement • Do your best to visualize the field • Put yourself completely into the role • DO NOT BREAK ROLE • Handle the situation exactly as you would in a game • Next slide – if audience says anything…you will be ejected!

  40. Play 1 • Speedster R1 at 1b and leaves on the pitch • BR hits a medium-slow roller up the 1b line • F3 fields the ball 20 feet from 1b, waits to tag the BR • BR stops and then steps backward to avoid the tag • No call from either umpire until BR is tagged by F3 • BU calls "out" • F3 throws too late to 3b as R1 slides safely into the base.

  41. Play 2 • Pitcher leaps and BU calls illegal pitch

  42. Play 3 • R1 on 2b with 1 out • B3 hits a clean shot to the fence. • As the F6 turns to see the ball in the outfield she makes contact with R1 and R1 stumbles slightly • F8 makes a strong throw to F2 at the plate • R1 is called out on a bang-bang play at the plate

  43. NCAA’s Unique Rules Major differences from other codes

  44. Game Management • Field • Fitness, pitching lane, no double-base • Catcher and coaches’ boxes • Equipment • Bat – bats highlighted on list, inspect bats only • Catcher mask/helmet if on field • Batting helmet face mask not required • Jewelry ok, headbands not mentioned • Do not ask coach to verify

  45. Game Management - 2 • Warm-ups between Innings • Specific rules for offense, defense • No 1-minute time limit • Help on check swing and pick-off • 8-run rule (must), tie-breaker rule (may) • Short-handed rule not used • Defensive conference and pitcher

  46. Game Management - 3 • Handling substitutions - RARA • Inaccurate line-up rule, take your time • Repeat & write it with coach • Suggestion – use a red pen • Lineup card management • Umpire Manual, Appendix A • No re-entry, no crossing out • www.cactusumpires.com for ppt

  47. Game Personnel • Line-ups • Head coach’s name required • Fix it if you can • Unreported substitute • Only starters may re-enter • Cannot play with less than 9 • No disqualification or “restrict to bench”

  48. Pitching rules • Time Allowed Between Pitches • 10-10-5 • Pitcher’s feet before pitch • Pitcher returning in same inning • Call the illegal pitch!

  49. Batting Rules • Strike Zone • Coaches prefer • Most commonly called

  50. Batting Rules - 2 • Hit by pitch while out of batter box • Bunt attempt if bat held in strike zone • Thrown bat • Batting out of order: outs not kept • Foul ball near dugout • Interference on squeeze play

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