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Playing The Recent Past

Dive into the world of war simulations with Philip Sabin's method of modeling battles and combat dynamics, offering insights into historical conflicts. Discover the evolving system and counterfactual possibilities, exploring the foundations of predictive simulation. Explore the critical perspective on media portrayal and conventional wargames, focusing on modern irregular warfare.

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Playing The Recent Past

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  1. Brian Train University of Victoria AHVS 311E October 13, 2016 Playing The Recent Past

  2. Philip Sabin, Simulating War • A living and evolving system • Comparative modelling of other situations • Rationalize analysis of battles and combat dynamics • War is an interactive contest • Structured exploration of counterfactual possibilities • Can be a foundation for predictive simulation

  3. Benno v. Wurstschlampe, 27. Pz. Rgt.

  4. Ludography arranged by family

  5. “We was always taking long walks and we was always looking for a guy named ‘Charlie.’”

  6. War since 1945

  7. The “indecency of recency” Critical/subversive of media portrayal of conflicts Critical/ subversive of “normal” play of wargames Scarcity of games on modern irregular warfare

  8. Lines of attack

  9. Victory conditions in A Distant Plain

  10. Thank you!Questions? Me: brian.train@gmail.com Script, slide deck, more: https://brtrain.wordpress.com/game-links-and-resources/ Philip Sabin at KCL: http://www.kcl.ac.uk/sspp/departments/warstudies/people/professors/sabin/index.aspx GMT Games, publisher of A Distant Plain: http://www.gmtgames.com

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