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Basic Lighting

Basic Lighting. Intro to Maya. Types of Lights. Ambient Light Direction Lights Spot Lights Point Lights Advanced: Area Light Advanced: Volume Lights. Ambient Light. An ever present light `Floods’ the scene No highlights No Shadows Good for Base Lighting. Direction Light.

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Basic Lighting

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  1. Basic Lighting Intro to Maya

  2. Types of Lights • Ambient Light • Direction Lights • Spot Lights • Point Lights • Advanced: Area Light • Advanced: Volume Lights

  3. Ambient Light • An ever present light • `Floods’ the scene • No highlights • No Shadows • Good for Base Lighting

  4. Direction Light • Light from a single direction. • Like sun-light. • Has shadows • Has highlights. • A good basic light.

  5. Spot Light • A theatrical spot-light. • Has shadows • Radiates out in a cone • Has fall-off • Has penumbra • Very powerful.

  6. Point Light • A local light • Radiates in all directions • Great `filler’ light • Has shadows • Can really punch up a scene. • Very dramatic

  7. Components of Light and Shadow • Light source. • Fall-off/decay • Shadow • Umbra • Penumbra

  8. Light Controls • Aim From/Aim At • Fall-off Rate • Cone Radius • Penumbra/Umbra control • Non-linear fall-off • All In One Control

  9. Aim From/Aim At

  10. Fall-off Rate

  11. Cone Radius

  12. Penumbra/Umbra Control

  13. Non-linear fall-off

  14. All In One Control

  15. Good ways to use lights • Look to photographers for good techniques • Think in terms of balance. • Avoid the overly dramatic. • Look at natural lighting. • Avoid saturated lights and hues • Normally only need a few lights. • Avoid disco colors and effects 

  16. Light Intensity from too Dark to too bright.

  17. Direction Lit from Left Lit from behind camera

  18. Mood Subtler Mood Menacing/Dramatic

  19. Localized Light Light a person from above The head for more `spiritual’ Effects. But you need to be careful

  20. Seasons and Time of Day Early-Morning Blue Tint Mid-Day/Winter Less blue tint Even colors Evening/Dusk Summer Orange Hues

  21. The Ray of Hope By placing a subtle localized light source near the left eye the image takes on a more hopeful appearance. This has to do with the local shadows fall on the face.

  22. 3 Point Lighting • Most Common lighting scheme • Three lights: Key Light, Fill Light, and Back

  23. 3 Point Lighting Key light The Key light establishes the dimension, form and surface detail of subject matter. Fill light The Fill light fills in the shadows created by the horizontal and vertical angles of the key light. The fill light should be placed about 90-degrees away from the key light. Back light The function of the Back light is to separate the subject from the background by creating a subtle rim of light around the subject.

  24. 3 Point Lighting - Tutorial • http://www.3drender.com/light/3point.html

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