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PLURAL NOUN Regular Plural Noun if a noun ends with: a. Hissing sound S, SH, CH, X, O, Z, are added ES and read IZ . Class - Classes = Kelas Dish - Dishes = Piring Watch - Watches = Jam tangan Box - Boxes = Kotak
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PLURAL NOUN Regular Plural Noun if a noun ends with: a. Hissing sound S, SH, CH, X, O, Z, are added ES and read IZ. Class - Classes = Kelas Dish - Dishes = Piring Watch - Watches = Jam tangan Box - Boxes = Kotak Hero - Heroes = Pahlawan Quiz - Quizes = Kuis b. F or Fe, is directly changed with VES, and read VZ. Leaf - Leaves = Daun Knife - Knives = Pisau c. Consonant + Y, is changed i + es, and read the same plus sound Z. Fly - Flies = Lalat Dragonfly - Dragonflies = Capung City - Cities = Kota Activity - Activities = Kegiatan
Irregular Plural Noun Singular Plural Meaning Man Men Laki-laki Woman Women Perempuan Child Childern Anak-anak People People Orang, Rakyat Dwarf Dwarfs Orang cebol Ox Oxen Lembu jantan Mouse Mice Tikus Louse Lice Kutu Goose Geese Angsa Fish Fish, Fishes Ikan Deer Deer Rusa Betina Foot Feet Kaki Tooth Teeth Gigi Die Dice Dadu
A Graphical User Iinterface (GUI, that usually pronounced GOO-ee) is a graphical (rather than purely textual) user interface to a computer. The term came into existence because the first interactive user interfaces to computers were not graphical; they were text-and-keyboard oriented and usually consisted of commands you had to remember and computer responses that were infamously brief. The command interface of the DOS operating system (which you can still get to from your Windows operating system) is an example of the typical user-computer interface before GUIs arrived. An intermediate step in user interfaces between. The command line interface and the GUI was the non-graphical menu-based interface, which let you interact by using a mouse rather than by having to type in keyboard commands. Today's major operating systems provide a graphical user interface. Applications typically use the elements of the GUI that come with the operating system and add their own graphical user interface elements and ideas. A GUI sometimes uses one or more metaphors for objects familiar in real life, such as the desktop, the view through a window, or the physical layout in a building. Elements of a GUI include such things as: windows, pull-down menus, buttons, scroll bars, iconic images, wizards, the mouse, and no doubt many things that haven't been invented yet. With the increasing use of multimedia as part of the GUI, sound, voice, motion video, and virtual reality interfaces seem likely to become part of the GUI for many applications. A system's graphical user interface along with its input devices is sometimes referred to as its "look-and-feel."