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Dive into the world of Human Machine Interface (HMI) systems to control Remotely Operated Vehicles (ROVs). Discover various types of controllers like Keyboard, Mouse, Joystick, and more. Learn about their benefits, drawbacks, and customization options. Explore advanced technologies such as Multi-Function Displays (MFD), Pedals, and Force Feedback for enhanced control. Get insights on interface connectivity and calibration techniques. Uncover the preferred tools used by professionals in computer-controlled systems.
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Module 13 - Computer Control: The Human Machine Interface Exploring available HMI systems to control ROVs By Jeremy R. Hertzberg David Cummins & Carey Williamson
Basic types • Keyboard • Mouse • Joystick • 3D Mouse • MFD • Pedals • Xbox 360 style controllers • Force feedback
Keyboards • Benefits include • Common layout • Cost • Down sides include • Large amounts of keys, makes it harder to develop e a action memory. • Lack of dedicated keys (can be repainted)
Keyboards-hacked or interface • It is possible, to remove the keys and solder a dedicated switch in place of the key. • Good for trigging a event. • Another option is a device that looks to the computer like a keyboard, but breaks out the connections so you can use your own switches. • GP-Wiz40-Eco USB Controls Interface • http://groovygamegear.com/
Joystick • Provide a direct connection from physical 3D space to computer land. http://www.elwia.se/en/products.joysticks-controller.157.asp
http://simhq.com/forum/ubbthreads.php/topics/2879828/3/Thrustmaster_HOTAS_Warthog_Dis.htmlhttp://simhq.com/forum/ubbthreads.php/topics/2879828/3/Thrustmaster_HOTAS_Warthog_Dis.html
Joystick • Older joysticks often use potentiometers. • Potentiometers work by physically making contact with a resistive surface. • They are subject to dirt and corrosion.
Joystick • Newer high-end joysticks use noncontact sensors to measure positioning of axis. • Generally optical encoders • Or Hall effect sensors (Magnetic) http://www.duke.edu/web/isis/gessler/topics/encoders.htm http://www.pc-control.co.uk/incremental_encoders.htm http://www.pc-control.co.uk/incremental_encoders.htm
Joystick • Preferred method of professionals • Windows interface • Do Calibrate (Control panel->Game controllers) • Axis • X,Y,Z, Xrot,Yrot, Zrot • Tophat
3D Mouse • http://youtu.be/8lcBYY9hTyQ
Multi Function Displays (MFD) • This technology was pioneered for combat aviation. • It combines hard switches with a display panel to provide context sensitive displays and user input. • It can now even be found in passenger cars. http://frontierindia.net/indigenous-mfds-for-indian-air-force-su-30-mkis
Special • Pedals
Xbox 360 • Short throw • With its small movement it is generally unsuitable to ROV operations. • Switch • Some units don’t even produce a continuous variable • They have buttons under the joystick sticks. Technically these are equivalent to Tophats.
FORCE FEED BACK • Yoda