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Generalities for Assembly Language

Generalities for Assembly Language. 1 item per line of source code directive (declaration) instruction Comments are always allowed, but the syntax varies from one architecture to another Macro substitution like the #define from C no macros in MIPS assembly language!.

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Generalities for Assembly Language

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  1. Generalities for Assembly Language • 1 item per line of source code • directive (declaration) • instruction • Comments are always allowed, but the syntax varies from one architecture to another • Macro substitution • like the #define from C • no macros in MIPS assembly language!

  2. Comments in MIPS assembly language # Here is my comment. # NO spanning lines! # Everything to the right of the # pound character to the end of the # line is a comment.

  3. Declarations The format of the syntax: [label] type [initial value] type is one of .byte for a single, character-sized variable .word for a single, integer-sized variable .float for a single-precision-sized variable shows optional item

  4. Declaration Examples: a_char: .byte 'a' # single quotes count: .word MAX: .word 1000 # decimal value mask: .word 0x34006700 # hexadecimal X: .word # initial value of 0 char: .byte # initial value is # NULL character .word # initial value is 0, # but how to access? e: .float 2.71828 # IEEE single # precision

  5. More Declaration Examples: # an array of 5 characters, initialized letters: .byte 'a', 'b', 'c', 'd', 'e' # 2 labels for the exact same variable count1: count2: .word 0 # letter case is distinguished! # 2 separate variables are declared MAX: .word 1000 max: .word 6

  6. Yet More Declaration Examples: # strings go in double quote marks err_msg: .asciiz "integer too large\n" no_null: .ascii "non null terminated" xyznull: .asciiz "xyz" # 4 chars xyz: .ascii "xyz" # 3 chars

  7. Directives • A way to give information to the assembler. • All directives start with '.' (on many architectures). • MIPS examples: .byte # space for 1 character-sized # variable .word # space for 1 integer-sized # variable .float # space for 1 single precision- # sized variable

  8. More Directives Examples .data # identifies the start of the # declaration section # There can be more than 1 .data # section in a program. # There will be 1 global section # where all data is placed. .text # identifies the start of a section # of code # There can be more than 1 .text # section in a program.

  9. Yet More Directives Examples .asciiz # Places a null-terminated string # into memory. # A string consists of # consecutively allocated # characters. .ascii # Places a string into memory, # without null termination.

  10. MIPS R2000 register usage • syntax: $regnumber examples: $3, $18, $20 • all 32 registers are both general purpose, yet have specific uses. . . $0 always the value 0 $1 used by the assembler for MAL->TAL translation $2, $3 function return values $4 - $7 parameters $26, $27 used by the operating system $29 stack pointer $31 return address register 10

  11. Which registers to use? • $0 for the immediate value 0 • $8 - $25 for all variables • When writing code, use registers as needed. • Karen’s most excellent advice: Document what is in each register as you write code (not after the code is completed) ! 11

  12. d must designate a register s1, s2 may designate a register or be an immediate r1, r2 must designate a register Only 1 immediate operand per instruction! (for common sense reasons) 3

  13. Some arithmetic/logical instructions

  14. More arithmetic/logical instructions

  15. More arithmetic/logical instructions

  16. #C code # # aa = bb + cc + (dd – ee); 16

  17. MIPS Load/Store Instructions mnemonic operands operation lw d, addr one word is loaded from addr and placed into d; addr must be word aligned lb d, addr one byte is loaded from addr and placed into the rightmost byte of d; sign extension defines the other bits of d 4

  18. more MIPS Load/Store Instructions mnemonic operands operation lbu d, addr one byte is loaded from addr and placed into the rightmost byte of d; zero extension defines the other bits of d li d, immed the immediate value is placed into d sw d, addr a word in d is stored to addr; addr must be word aligned 18

  19. more MIPS Load/Store Instructions mnemonic operands operation sb d, addr the byte in the rightmost byte of d is stored to addr la d, label the address assigned for label is placed into d 19

  20. loads l_ $_, addr stores s_ $_, addr addr is one of • label • ($_) • displacement($_)

  21. 1. addr is a label memory X //////// $8 //////// 21 Example: lw $8, X

  22. 2. addr is ($_) memory $14 *** //////// *** //////// $10 22 the address is in a register Example: lw $10, ($14)

  23. 3. addr is displacement($_) memory 1000 $15 + 1004 //////// //////// $12 23 an address is in a register Example: lw $12, 4($15)

  24. memory 1 byte  X $20     sign extend 24 Dealing with bytes example: lb $20, X

  25. memory 1 byte //////// Y: $21 00000000 00000000 00000000 //////// Zero Extend 25 More dealing with bytes: lbu $21, Y

  26. Example: sb $13,X $13 XXXXX 1 byte XXXXX X Only 1 byte of memory changes memory 26

  27. memory Example: la $22, X X X $22 Much like int X; int *pX; px = &X; in $22 27

  28. Some branch instructions

  29. More branch instructions

  30. 2 more control instructions

  31. Good examples of branch instructions: beq $8, $9, end_program bgtz $16, next_check Incorrect, bad, and wrong: beq X, $12, bad_code Also wrong: ble $10, -1, less_than_case Correct implementation of the ble: li $11, -1 ble $10, $11, less_than_case 31

  32. #C code # # if ( x == 0 ) { # y++; # } 32

  33. #C code # # if ( x == y ) { # a++; # y = a – 3; # } 33

  34. # C code # # sum = 0 # for ( i = 0; i < count; i++ ) { # sum = sum + i; # } 34

  35. # C code # #define MAX 13 # count = 0; # while ( count < MAX ) { # /* code missing! */ # } 35

  36. # C code # while ( (x >= y) && (z < 300) ) { # z = z – x; # if ( (x % 2) == 0 ) { # x--; # y++; # } # } 36

  37. I/O instructions

  38. # code getc $21 # execution waits for user input of a # character; once the user types an 'R': $21 0x?? 0x?? 0x?? 0x52 38

  39. # code putc $15 $15 0x52 0x53 0x54 0x55 output U ^ more output goes here, when there is more output 39

  40. .data str1: .asciiz "hello." .text puts str1 hello. ^ more output starts here, when more is printed 40

  41. .data str1: .asciiz "hello." .text la $12, str1 # address of first # character in string puts $12 # address of first # character to print # is in $12 hello. ^ more output starts here, when more is printed 41

  42. .data str1: .asciiz "hello.\nMy name is George." .text puts str1 hello. My name is George. ^ more output starts here, when more is printed 42

  43. .data str1: .ascii "Hi.\n" str2: .asciiz "I am a badger." .text puts str1 Hi. I am a badger. ^ more output starts here, when more is printed 43

  44. # MAL program to print out the alphabet .data str1: .asciiz "The alphabet:\n" # register assignments # $8 -- the ASCII character code # to be printed # $9 -- the ASCII code for 'z', the # ending character 44

  45. .text __start: la $10, str1 puts $10 add $8, $0, 97 # $8 gets ASCII for 'a'; # could be li $8, 97 add $9, $0, 122 # $9 gets ASCII for 'z'; # could be li $9, 122 while: bgt $8, $9, all_done putc $8 add $8, $8, 1 b while all_done: li $10, '\n' putc $10 done 45

  46. # this simple MAL program reads in 2 # characters, figures out which one is # alphabetically first, and prints it out. # register assignments # $8 -- the first character typed by the user # $9 -- the second character typed in # by the user # $10 -- temporary # $11 -- holds the value of the larger # character # $13 -- the address of the newline # character constant # $14 -- newline character (a constant) 46

  47. .text __start: getc $8 # get 2 characters getc $9 li $14, '\n' # print newline putc $14 # figure out which is larger sub $10, $9, $8 bgez $10, secondlarger add $11, $8, $0 b printresult secondlarger: add $11, $9, $0 printresult: putc $11 done 47

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