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Kick-Off Day

Kick-Off Day. What will the challenge be?. Game Challenge History. Every year it’s a different challenge. You never know what to expect…. 2001 RAD TO THE CORE. The objective was to design and build a remote controlled machine that runs on an overhead track.

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Kick-Off Day

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  1. Kick-Off Day What will the challenge be?

  2. Game Challenge History Every year it’s a different challenge. You never know what to expect…

  3. 2001 RAD TO THE CORE • The objective was to design and build a remote controlled machine that runs on an overhead track. • The machine must remove fuel rods from nuclear reactors and place them into a Multi-Tube Containment Vessel (MTCV).

  4. 2002 WARP X: Blast From the Past Opportunity Points Flipping Paddle 10 pts Noodle Extraction 10 pts Dynamite 10 pts Rings 1st Level 20 pts Rings 2nd Level 30 pts Rings 3rd Level 40 pts Bumble Ball 50 pts Picture provided by www.bestinc.org

  5. 2003 TRANSFUSION CONFUSION • The objective was to safely transport as many blood cells as possible into a Cell Saver. • Points depended on type of cell and which level of the Cell Saver they were placed.

  6. 2004 BEST FEVER • The objective was to separate PCR Primers (tennis balls) from DNA (playland balls). • DNA placed in your area were worth 1 point, placed in a shared area were worth 4 points, but the points were shared with the neighboring team. • Capturing and placing the Hidden Gene game piece on to the elevated post earned points for all teams. Picture provided by www.bestinc.org

  7. 2005 MISSION TO HUBBLE • Students had to design a robot capable of replacing the Hubble's aging batteries and gyroscopes. • Students had to work together to score—one team member operated the robot while the other “drove” the robot through space.

  8. 2006 LAUNDRY QUANDRY • The objective was to retrieve "dry" laundry from clotheslines and place "wet" laundry on clotheslines. • Points were determined by the height of the line.

  9. 2007 A ROBOT ODYSSEY • Exit the base and cross the Martian surface. • Drive up onto the ASV and load supplies. • Drive off the ASV and store the supplies in a storage bin at the Martian base . Picture provided by www.bestinc.org

  10. Robot Construction Process • Teams have six weeks to design and construct a robot • Robot must fit within a 2’ x 2’ x 2’ area • Robot must not exceed 24 lbs

  11. Robot Kits • All materials are provided FREE of charge to schools • Teams can ONLY use the materials provided • Motors, servos, batteries, & RC unit must be returned

  12. Finished “Working” Robot 2001 2003 2004 2005 2006 2007

  13. BEST Award

  14. Project Summary Notebook • Implementation of the Engineering Design Process • Research Paper • Brainstorming Approaches • Analytical Evaluation of Design Alternatives • Offensive and Defensive Evaluation • Design Creativity • Support Documentation

  15. Project Summary Notebook Advantages: • Attaching aluminum grasper to Grasping Mechanism #1 allows us to pick up both fuel tanks and equipment boxes Disadvantages: • Aluminum grasper did not have enough gripping surface • Only picked up box if the edges of the grasper caught under the lid of the box

  16. Autodesk Inventor 2008 • Reversed engineered robot parts (motors, servos, pulleys, etc) • Use files to assemble parts into final robot design • Allowed for computer testing of design

  17. Table Display • Recruitment of new schools • Sharing information & mentoring other schools, including other BEST teams • Presentations and robot demonstrations Publicity • Fund raising and/or sponsorship efforts • Use of technology, display models or boards, or multi-media at display • Creativity in design and presentation of this exhibit • Interviews at Table Exhibit, in Pit, and in Stands

  18. Transfusion Confusion

  19. BEST Fever

  20. Mission to Hubble

  21. Laundry Quandary

  22. 2021: A Robot Odyssey

  23. Power Point Presentation • Company Information • Design and Manufacturing Process • Brainstorming approaches • Analytical evaluation of design alternatives • Offensive and Defensive strategy evaluation • Effective implementation of process • Use of Available Technology • Marketing Strategies • Team Demographics and Operations • Quality of Presentation

  24. Team Spirit • Exhibit vigor and enthusiasm throughout competition event. • Use of signs, posters, props, costumes, t-shirts • Cheerleaders, mascots, bands, etc. • Number of supporters with school • Discretionary • Outward display of sportsmanship • Grace in winning or losing • Evidence that students are the primary “pit crew”

  25. Robot Demonstrations

  26. Presentations

  27. CommunityOutreach

  28. Publicity

  29. 2008 Game Challenge? Video provided by www.bestinc.org

  30. 2008 Blazer BEST Robotics Competition Just Plane Crazy!

  31. Kick-Off Day Thursday, August 28th UAB Bartow Arena Mall Day TBA GAME DAY Saturday, October 11th UAB Bartow Arena

  32. I Feel The Need...The Need To EXCEED!

  33. Want to Compete with the Elite.... Contact Shades Valley Technical Academies

  34. SVTA BEST Robotics Team 379-3300 cynthiathomas@jefcoed.com

  35. To register your team contact Dr. Paul George Director of Career Services UAB School of Engineering 934-8481 pgeorge@uab.edu

  36. For additional information www.southsbest.org www.bestinc.org www.eng.uab.edu/BEST/

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