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Video Communication Final Project – Motion Estimation. Advisor: 葉家宏 老師 Presenter: 陳威佑 2011/1/13 (Thu.). Outline. Project processing Motion vector analysis Proposed algorithm Experiment results PSNR v.s . frame number curve Demo Conclusion. Project Processing.
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Video CommunicationFinal Project – Motion Estimation Advisor: 葉家宏 老師 Presenter: 陳威佑 2011/1/13 (Thu.)
Outline • Project processing • Motion vector analysis • Proposed algorithm • Experiment results • PSNR v.s. frame number curve • Demo • Conclusion
Project Processing • Implement motion estimation • Full search, three step search • Design motion estimation by myself • Get balance between quality and complexity • Compare to full search and three step search
Motion Vector Analysis • Statistics
Motion Vector Analysis Football.qcif Akiyo.qcif A rhombus Stefan.qcif Foreman.qcif
Experiment Results PSNR(dB) Time(sec)
PSNR v.s. Frame Number Curve • Akiyo.qcif
PSNR v.s. Frame Number Curve • Football.qcif
PSNR v.s. Frame Number Curve • Foreman.qcif
Demo • Akiyo.qcif Original Proposed
Demo • Football.qcif Original Proposed
Demo • Foreman.qcif Original Proposed
Conclusion • Sequences with higher motion have worse performance. In contrast, sequences with lower motion have better performance • To enhance the performance, maybe I can change the shape of the first step of searching