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Low-Fidelity Prototyping and Usability Testing

Low-Fidelity Prototyping and Usability Testing. Michael Abel Patrick Healy Cullen Walsh. Presentation Overview Mission Statement Lo- Fi Prototype Structure Task 1 Task 2 Task 3 Experimental Method Results Suggested UI Changes Recap. The Problem:. Reality:. We Believe:.

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Low-Fidelity Prototyping and Usability Testing

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  1. Low-Fidelity Prototyping and Usability Testing Michael Abel Patrick Healy Cullen Walsh

  2. Presentation Overview Mission Statement Lo-Fi Prototype Structure Task 1 Task 2 Task 3 Experimental Method Results Suggested UI Changes Recap

  3. The Problem: Reality: We Believe: A mobile application that connects users to their consumption statistics and shares proper recycling information could allow people to realize and ultimately improve their consumption habits. Convenience is a huge factor in a person’s willingness to recycle! Most people… Presentation Overview Mission Statement Lo-Fi Prototype Structure Task 1 Task 2 Task 3 Experimental Method Results Suggested UI Changes Recap • Many rules, restrictions, safety concerns • prefer convenience, will throw stuff away rather than research Consumester's mission is to reduce the environmental impact of individuals by improving personal consumption habits. • Information not readily accessible • do not think about the environmental impact of the materials they purchase Is the item you're ready to dispose recyclable? Difficult to answer • do not keep track of their personal consumption habits

  4. Transparencies for dynamic content Presentation Overview Mission Statement Lo-Fi Prototype Structure Task 1 Task 2 Task 3 Experimental Method Results Suggested UI Changes Recap iPhone native tools / themes

  5. The batteries in your calculator have run out of power. Use Consumester to determine if they are recyclable, and if so, how to recycle them. Presentation Overview Mission Statement Lo-Fi Prototype Structure Task 1 Task 2 Task 3 Experimental Method Results Suggested UI Changes Recap

  6. Presentation Overview Mission Statement Lo-Fi Prototype Structure Task1 Task 2 Task 3 Experimental Method Results Suggested UI Changes Recap Recycling a rechargeable battery

  7. You have just purchased a new couch and need to get rid of your old one to make room. It is in pretty good condition. Use Consumester to advertise that you are giving the old couch away, specifying what condition it is in. Presentation Overview Mission Statement Lo-Fi Prototype Structure Task 1 Task 2 Task 3 Experimental Method Results Suggested UI Changes Recap

  8. Giving away an unwanted couch Good condition Presentation Overview Mission Statement Lo-Fi Prototype Structure Task 1 Task 2 Task 3 Experimental Method Results Suggested UI Changes Recap Good condition

  9. You notice that you are producing a lot of trash and little recycling. Check your waste/recycling ratio over the past month. After going to the store, input your receipt into Consumester. Do this for the next month, and then see if your recycling habits changed. Presentation Overview Mission Statement Lo-Fi Prototype Structure Task 1 Task 2 Task 3 Experimental Method Results Suggested UI Changes Recap

  10. Reducing consumption over time That’s a better ratio! Presentation Overview Mission Statement Lo-Fi Prototype Structure Task 1 Task 2 Task 3 Experimental Method Results Suggested UI Changes Recap After doing this multiple times over the next week…

  11. Consent Form Presentation Overview Mission Statement Lo-Fi Prototype Structure Task 1 Task 2 Task 3 Experimental Method Results Suggested UI Changes Recap McCarty study rooms

  12. Presentation Overview Mission Statement Lo-Fi Prototype Structure Task 1 Task 2 Task 3 Experimental Method Results Suggested UI Changes Recap Some button text too vague Picture taking cool! Item pickup location for give-away feature not included Cool features Some key information difficult to reach

  13. Condition, age, wear, reason for giving away, etc. Clearer action prompts: Presentation Overview Mission Statement Lo-Fi Prototype Structure Task 1 Task 2 Task 3 Experimental Method Results Suggested Changes Recap Fix button ambiguity: “Add new consumption” Button up!

  14. Develop item pickup-location interface Presentation Overview Mission Statement Lo-Fi Prototype Structure Task 1 Task 2 Task 3 Experimental Method Results Suggested Changes Recap Make Consumester more graphical and user friendly Better, friendlier feedback!

  15. Consumester's mission is to reduce the environmental impact of individuals by improving personal consumption habits. Presentation Overview Mission Statement Lo-Fi Prototype Structure Task 1 Task 2 Task 3 Experimental Method Results Suggested UI Changes Recap End goal iPhone style Battery Couch Reduce waste Roles Good & bad Improvements

  16. Thank you for your time! consumester.com

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