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Experience the awe-inspiring display of computer-sequenced flames and patterns visible across the Playa. Engage with towering structures and participate in controlling the flames at the Control Center. Witness the merging of art, technology, and fire on a grand scale under the desert skies.
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The Burninator IIDesert Arts Preview 2006The Crucible, Oakland California
The Proposal • Towers from the Man to the Temple • Computer sequenced flames & patterns • Visible across Playa • Visible for miles • Visible from space?
The Idea • Objets d’Art: Iterations of the Vortex • Realize machinations of delphic space • A parallax to enmesh emotions in teleological scenery (YEAH RIGHT) • It Make Beeeg Flame!
The Idea • Fire Art on a macro scale • The Playa is the Canvas • Patterns of flame occupy the full scale • Flame is attractive because of the power • Interactive Fire Art
The Burninator II • 1000’ of towers • Computer control • Participants interact at Control Center
Interactivity • Fire Art: a ‘black art’ • Participants trigger the flames • UI: GUI, MIDI, voice, cards, DDR?
Construction • Plumbing project, electrical project, computer coding project • Timeline: • Testing • Interface • Prebuild • Trenching • Setup • Testing
Technical Challenges • Flame & Fuel: • Large volumes, custom tanks • & carbon credits! • Tanks freezing • Igniters • Software & Hardware Interface • Safety
Safety • Control center • Vehicle • Spotters
Safety • Perimeter • Fuel system shutoff, fails closed
Safety • Anti-tip sensors • Burn sensors • Manual cutouts