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How to Be an Inventor. Instructor: Drew Boyd. Week 3. What does it take to be an Inventor?. Smart? Creative?. What does it take to be an Inventor?. Smart? Creative? No!!!. What does it take to be an Inventor?. Smart? Creative? No!!! You need to be: Observant Curious
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How to Be an Inventor Instructor: Drew Boyd Week 3
What does it take to be an Inventor? • Smart? Creative?
What does it take to be an Inventor? • Smart? Creative? No!!!
What does it take to be an Inventor? • Smart? Creative? No!!! • You need to be: • Observant • Curious • Disciplined • Persistent • Question asker • See possibilities
Agenda • Review • Second Tool: Replacement • Lab Books • Third Tool: Multiplication • Introduction to PATENTS
How Do People Invent Things? • Find a Solution…
How Do People Invent Things? • Find a Solution… then…..
How Do People Invent Things? • Find a Solution… then….. • Find a Problem
Review Lab Books • Who has an idea or an invention from their Lab Book that they want to share?
Second Tool: Replacement • Find a product and list all of its parts • Take a part away • REPLACE the part with something else • Imagine your “Virtual Product” • Ask, “Who would use this?”
Take away the screen… • Screen • Remote Control • Volume • Channel • Speaker • Box • Plug
And REPLACE it with what? • Computer screen • Projector • Head mounted
Examples • Stapler “Tape-ler” • Ice Skate Roller Blade • Coke Can Twist Top Can • Phone Cradle Belt Phone
Third Tool: Multiplication • Find a product and list all of its parts • Multiply, or create a copy of one of the parts • Change the multiplied component in some way • Imagine your “Virtual Product” • Ask, “Who would use this?”
Patents • A patent is a property right • Granted by the Government • Excludes others from making, using, offering for sale, or selling the invention • How? Apply to the U.S. Trademark and Patent Office (USTPO)
Next Week • Review all the tools so far • Review your LAB BOOKS • Invent something!! • Learn a new tool • Practice!