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Behavioral Principles Skill Building Strategies to Decrease Inappropriate Behaviors. Virginia L. Dolan, Ed. D., NCSP AACPS PBIS/CDM Facilitator. Behavioral Assumptions. Behavior is: Predictable Learned Teachable Affected directly by the environmental events. Reinforcement vs. Punishment.
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Behavioral PrinciplesSkill BuildingStrategies to Decrease Inappropriate Behaviors Virginia L. Dolan, Ed. D., NCSP AACPS PBIS/CDM Facilitator
Behavioral Assumptions • Behavior is: • Predictable • Learned • Teachable • Affected directly by the environmental events
Reinforcement vs. Punishment • Reinforcement: when a consequence of a behavior functions to increase the likelihood of future occurrences of that behavior • Punishment: when a consequence of a behavior functions to decrease the likelihood of future occurrences of that behavior
Behavioral Principals • PositiveReinforcement • Negative Reinforcement • PositivePunishment • Negative Punishment
Behavioral Principals • What is the action to be done? • Give • Takeaway • What is the effect you want to achieve? • Increase • Decrease
Behavioral Principals • George say the important point is to focus on the effect: • Increasing behavior • Decreasing behavior
Coach TAKE AWAY MESSAGE You only know if a consequence is reinforcing or punishing by looking at the effect on future behavior.
Behavioral Principals Reinforcement Considerations = to increase • Tangible social • External internal • Other managed self-managed • Frequent infrequent • Predictable unpredictable
Behavioral Principals Punishment Guidelines to decrease • Cause no harm, humiliation • Use least aversive that is most effective • Pair with positive reinforcement of positive behavior • Always use data to monitor effectiveness • Implement with high fidelity and by “expert” • Always involve student, family, etc, in decision making
Behavioral Principals • Negative Punishment • Timeout • Response Cost • Extinction
Reinforcement and Punishment Inc. ( )* Dec. ( )* Give (+) Take (-) Action Effect Positive Negative Reinforcement Reinforcement Positive Negative Punishment Punishment * Future probability of behavior
Coach TAKE AWAY MESSAGE We should consider the function of behavior when we design programs for students and staff.
BIG IDEAS • ALWAYS TEACH AND POSITIVELY REINFORCE ALTERNATE BEHAVIOR THAT COMPETES WITH THE PROBLEM
TAKE AWAY MESSAGE You’re a coach! Prepare for training events, and use your resources to guide your team’s activities (both at training and at school).