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Unit 1- Parts of Story

Unit 1- Parts of Story. Objectives: Identify stages of the plot Identify external and internal conflict Analyze and evaluate setting. What drives a story?. Setting – time & place Characters – people, animals, creatures who take place in a story. Dynamic – complex & changing

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Unit 1- Parts of Story

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  1. Unit 1- Parts of Story • Objectives: • Identify stages of the plot • Identify external and internal conflict • Analyze and evaluate setting

  2. What drives a story? • Setting – time & place • Characters – people, animals, creatures who take place in a story. • Dynamic – complex & changing • Flat – stays the same; few traits • Protagonist – main character • Antagonist – opposes the main character

  3. Conflict – struggle that moves the plot • Internal –inside a character • Man vs. self • External – outside force • Man vs. nature • Man vs. man • Man vs. society

  4. Identifying the Elements of A Plot Diagram Student Notes

  5. Plot Diagram 3 4 2 1 5

  6. Plot (definition) • Plot is the organized pattern or sequence of events that make up a story. Every plot is made up of a series of incidents that are related to one another.

  7. 1. Exposition • This usually occurs at the beginning of a short story. Here the characters are introduced. We also learn about the setting of the story. Most importantly, we are introduced to the main conflict (main problem).

  8. 2. Rising Action • This part of the story begins to develop the conflict(s). A building of interest or suspense occurs.

  9. 3. Climax • This is the turning point of the story. Usually the main character comes face to face with a conflict. The main character will change in some way.

  10. 4. Falling Action • All loose ends of the plot are tied up. The conflict(s) and climax are taken care of.

  11. 5. Resolution • The story comes to a reasonable ending.

  12. Putting It All Together 1. Exposition 2. Rising Action 3. Climax 4. Falling Action 5. Resolution Beginning of Story Middle of Story to near the end End of Story

  13. Figurative Language • Simile – comparison of two unlike things using like or as • Metaphor – comparison of two unlike things (direct comparison no “like” or “as”) • Alliteration – repeated first sound • Personification – giving qualities of person to an animal, object, or idea • Onomatopoeia – sound word • Hyperbole – over exaggeration

  14. Other Terms • Foreshadow – hint • Suspense – anticipation • Genre – kind of literature • Sequence – order • Compare – how things are alike and different • Contrast – how things are different • Cause – reason Effect – result • Idiom – phrase that has special meaning • Mood – how the reader feels

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