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2- D IMAGE MORPHING. What is image morphing?. Creating a smooth transition between two images 3D model based or Image based Used for obtaining special effects. Use of morphing in movies. Hair-raising Wolfman Dr. Jekyll to Mr. Hyde Michael Jackson – Black & White video.
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What is image morphing? • Creating a smooth transition between two images • 3D model based or Image based • Used for obtaining special effects
Use of morphing in movies • Hair-raising Wolfman • Dr. Jekyll to Mr. Hyde • Michael Jackson – Black & White video
Techniques for image morphing • Cross-dissolve • Field morphing • Mesh morphing
Cross-Dissolve • Pixel-by-pixel color interpolation • Very primitive • Not smooth transitions
Field Morphing • “Which pixel coordinate in the source image do we sample for each pixel in destination image?” • Correspondence achieved using feature line(s) in source and destination images
Field Morphing - Transformation with One Pair of Lines • Corresponding lines define mapping between pixels X and X’
Transformation with One Pair of Lines • For each pixel X in the destination image • Find the corresponding u, v • Find the X’ in the source image for that u, v • destinationImage(X) = sourceImage(X’)
Transformation with One Pair of Lines • Original image (UL), rotated image (UR), translated image(LL), scaled image (LR)
Transformation with Multiple Pairs of Lines • Weighted average of single pair version • a – smoothness of warping • b – falloff of strength with distance • p – rewarding longer lines
Transformation with Multiple Pairs of Lines • For each pixel X in destination • DSUM=(0,0) • weightsum=0 • For each line Pi Qi • Calculate u,v based on Pi Qi • Calculate X’I based on u,v and Pi’ Qi’ • Calculate displacement Di=Xi’-X • Calculate weight • DSUM+=Di*weight; weightsum+=weight • X’ = X+ DSUM/weightsum • destinationImage(X) = SourceImage(X’)
Transformation with Multiple Pairs of Lines • “Lines” are actually line segments • Distance from a pixel to a line is • abs(v) if 0<u<1 • Distance from P if u<0 • Distance from Q if u>0
Transformation with Multiple Pairs of Lines • Not possible to do uniform scaling or shear
Advantages Expressive Adding control points is easy Disadvantages All line segments need to be referenced for each pixel Line segments have global impact Transformation with Multiple Pairs of Lines
Mesh Warping • Source and target images are meshed • The meshes for both images are interpolated • The intermediate images are cross-dissolved
Mesh Warping • for each frame f do • Linearly interpolate mesh M, between Ms and Mt • warp Images to I1, using meshes Ms and M • warp Imaget to I2, using meshes Mt and M • Linearly interpolate image I1 and I2 • end
Mesh Warping • Hard to fit the mesh in images • All control points affect the warping equally • Not enough control in certain areas when needed