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News from the COGAIN Association and misc. news from DTU. Bjarne Kjær Ersbøll 2 nd ATIS4all workshop, Prague. CO mmunication by GA ze IN teraction Homepage: http://www.COGAIN.org. COGAIN – 23 institutional members. Organizations working with users with disabilities
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News from the COGAIN Association and misc. news from DTU Bjarne Kjær Ersbøll 2nd ATIS4all workshop, Prague
COmmunication by GAze INteractionHomepage: http://www.COGAIN.org
COGAIN – 23 institutional members • Organizations working with users with disabilities • Communication and Technology Centre Tikoteekki /FAIDD, Finland • DART, Sweden • ACE Centre, UK
COGAIN – 23 institutional members • Universities and research institutes • Czech Technical University, Czech Republic • IT University of Copenhagen, Denmark • DTU Informatics, Denmark, • University of Tampere, Finland • MIPS – Université de Haute-Alsace, France • University of Ulm, Germany • GazeCom c/o Universitaet zu Luebeck/INB, Germany • Politecnico di Torino, Italy • Siauliai University, Lithuania • Institute of Neuroinformatics, UNI-ETH Zurich, Switzerland • De Montfort University, UK
COGAIN – 23 institutional members • Manufacturers and software houses • Metrovision, France • alea technologies gmbh, Germany • SensoMotoric Instruments GmbH, Germany • NDS Technologies, Israel Ltd. • Tobii Technology, Sweden • Eye Response Technologies, USA • EyeTech Digital Systems, Inc., USA • LC Technologies, Inc., USA • SR Research Ltd, USA
COGAIN – 74 personal members • UK 14 • Finland 10 • Germany 9 • Denmark 8 • Italy 7 • USA 7 • Lithuania 5 • Sweden 5 • Japan 2 • Canada 1 • France 1 • India 1 • Netherlands 1 • Norway 1 • Singapore 1 • Spain 1
Standardization Fulvio Corno, Politecnico di Torino
Review Recommendation #2 • Recommendation 2: Consistently with the contract, the objectives of the COGAIN NoE of Annex I and the WP2, it is recommended that the consortium gives the second highest priority to the design and implementation of a concrete approach to standardization aiming to fostering the interoperability between the hardware and software components enabling gaze-based communications. This approach should include, but is not limited to: • derive a realistic work plan from the "Standardization roadmap" proposed so far; • defines the landmarks and success indicators towards the concerned standardization bodies; • the detailed assessment of the resources necessary for the standardization approach; • the priorities of the standardization strategy as far as gaze-based communication is concerned; • anticipation of how the COGAIN Association will replace the COGAIN NoE for the continuation of the standardization work that must be integrated into the agreement mentioned in the recommendation #1 above.
Standards: Time and Effort • COGAIN NoE has a limited timespan • COGAIN Association has limited resources (at least initially) • We need a lean, cost-effective, process • Open to external collaborations • Open to inputs from user communities and industries • Exploiting the expertise of the partners
Transitioning to the Association • Standardization Roadmap v3.0 designed to be compatible with the COGAIN Association constraints • COGAIN Association is going to incorporate the Standardization Roadmap into its Research Roadmap • COGAIN NoE sent a proposed Roadmap to the Association • Mainly editorial and formal changes • On-going activities will continue, at least on the 4 main topics
COGAIN Association to develop standard for Infrared Safety – exposure for extended periods of time
COGAIN Association to develop standard for the measurement of Eye Tracker Accuracy, Precision and Specifications. • Technical committee formed • 15 committee members and • many more sub committee members. • Lund University has invested a 6 month position to this work. • Actively seeking funding • The first committee meeting held on 21st august, in Marseille, to coincide with ECEM 2011 • Were invited to give a plenary talk on this COGAIN standard at ECEM too, followed by a panel discussion.
COGAIN Association General Assemblyheld 1 September 2011New board elected • Newly elected members: • Arantxa Villanueva, Spain, • John Paulin Hansen, Denmark, • Margret Buchholz, Sweden, • Fiona Mulvey, Denmark/Sweden, • Detlev Droege, Germany • Positions to befilled: • President • Vice President • Secretary-Treasurer • Organisation Chair • Portal Editor
Misc. from Technical University of Denmark • Centre for Playware at DTU. Professor Henrik Hautop Lund. http://www.dtu.dk/centre/playware/English.aspxhttp://www.playware.dk
Human-Robot Interaction (HRI) • HRI for service, welfare and entertainment • Robotic technology may help and inspire • creating interactions • of many different kinds • in the physical environment • can motivate specific actions • because of immediate feedback • Motivate through play • Play is a free and voluntary activity
Adaptive Modular Playware • Modularity and flexibility
MODULAR PLAYWARE TILES • Immediate Feedback • Motivation
MODULAR INTERACTIVE TILES • Input: Force sensitive resistor & accelerometer • Output: Colour light, sound • Processor: ATmega128 • Battery: Lithium polymer 30 hours operation (3h charging) • Communication: Wireless (IR, radio) • Attachment: magnets / puzzle • Jigsaw puzzle Off/On Battery status Game selector box • World Wide Patent Pending 60/885,957
ADJUSTABLE for DIFFERENT PATIENTS • Setup within 1 minute • Automatic structure detection • Adjustable levels, different activities
Adaptivity • Flexibility through adaptivity • Adaptivity: also by physical construction
Clinical tests in hospitals Cardiac patients, typically 55-85 years old Teams of 20 patients for 3 months periods • Games demands an average heart rate: • 75% of the maximum heart rate with Colour race on floor • 86% of the maximum heart rate with Stepper • Estimated maximum heart rate: 220 – age. • “When doing rehabilitation not everything is as much fun. Then it is nice to have a little competition. When having gone through a heart attack it is not always desired to go down to the gym and exercise. There has to be something to “spice it up”, and I think that the tiles makes this possible”. • Cardiac patient • Heart News Magazine referring to the hospital report • Sygehus Fyn Hospital report, 2007 [in Danish] • + CNN & WIRED
Tests by hospital – stroke patients Balance, walking rhythm, weight carrying, coordination and orientation skills (e.g. crossing midline), cognitive skills (repetitive and varied movements)
Example training session: • trainingcognition & field of vision
Adapt training session - balancing • training balancing where right leg / side is weak. • fatigue: change to use both legs.
Multi-sensory room • Combine such modular robotic elements to create multi-sensory room – e.g. children’s hospital • easily modifiable artefacts • interactivity • immediate feedback • motivation • playful experiences • Modular I-Cubes • Modular robotics tiles • Sound/music • Coloured light
Multi-sensory room - children’s hospital Anders Henningsen, Rasmus Nielsen • playful experience • relaxing environment • e.g. children with cancer • e.g. intestinal disease, problem moving one’s bowel • > movement game
Section for Cognitive SystemsSmartphone – “Handheld Brain Scanner” • Professor Lars Kai Hansen and Associate Professor Jakob Eg Larsen. http://www.imm.dtu.dk/English/Research/ISP.aspx • Smartphone "handheld brain scanner” • Bio-feedback • Therapy • Monitoring (treatment/diagnosis) http://milab.imm.dtu.dk/eeg
Augmenting the Sound Experience at Music Festivals Using Mobile Phones
Augmenting the Sound Experience at Music Festivals Using Mobile Phones
Augmenting the Sound Experience at Music Festivals Using Mobile Phones