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AR phone. University of Sydney. Introduction. University of Sydney Adam Hudson, Mark Assad, Dan Cutting. AR phone. Virtual objects in real world Fiducial markers position virtual objects Inaccessible (when viewed through expensive glasses)
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AR phone University of Sydney
Introduction • University of Sydney • Adam Hudson, Mark Assad, Dan Cutting.
AR phone • Virtual objects in real world • Fiducial markers position virtual objects • Inaccessible (when viewed through expensive glasses) • Non-intuitive (when viewedwith computer and web cam).
AR phone IDEA • Use common mobile device as a view port. MOTIVATION • Increase accessibility • Make more intuitive.
AR phone APPROACH • Smart-phone (Ericsson P800) • Camera • Large screen • Bluetooth • Too slow for video processing. • Offload processing to server using Bluetooth.
Camera Bluetooth Display AR phone Find fiducial marker Augment image
Camera Bluetooth Display Access point TCP/IP AR server Find fiducial marker Augment image
APPLICATION • Allan Richards’ usability study - real time gaze analysis (http://eyeresponse.com).
APPLICATION MESSAGING SYSTEM • Markers placed around building • Eg. office door • Marker provides location • Can be associated with an identity • Take a photo with the phone • Phone provides owner’s identity
APPLICATION MESSAGING SYSTEM (cont.) • Imaging server returns a message to the phone • Can be general: Eg. “Bob will be out of the office till 12:30pm” • Or personalised: Eg. “I had to leave urgently, so I’ve moved our meeting to 1pm” • Provides context to an intelligent environment • Eg. “Adam was standing outside Bob’s door at 11am”