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The Tomb Hunter. By Sam Dimitriou, P erry Hughes and James H igginson. How we did it.
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The Tomb Hunter By Sam Dimitriou, Perry Hughes and James Higginson
How we did it First we downloaded Game Maker 8.1. Next we thought of a name, we decided with The Tomb Hunter, we thought of that name because the game is based in a underground in a tunnel with lots of ghosts were you can get a gun and shoot the ghosts and collect the chests, diamonds for extra points and move on to the other levels. Then we started making the game, this is quite a complicated process and is very hard to explain, we found out how to make this game is that we got a tutorial on how to do it. Then using the process we learnt in IT we made the game. This game took about 5days to make with fully functioning controls and enemies. The game still needs to be worked on as when you collide with walls it makes the room shake.
What is left to do We are pretty much finished the game. We think that our game is pretty good although it does have a few problems like the wall shaking and the ghosts getting stuck, the player sometimes glitches up and it has the Game maker light logo watermark on the game while we are playing it. Some of the good things though are that the game actually works and so does the controls work pretty well.
Controls The controls are: • Left arrow key – Left • Right Arrow key – Right • Up arrow key – Jump • Space – Shoot
How you win To win the game you must get to the doors. The doors take you to the next level. When you finish or loose all your lives you then get taken to the high score table to write your name. To get points you have to get chests, diamonds or shoot the ghosts or the invisible chest which gives you 9999999 score. This chest is very hard to find and very small.
Levels There are 4 levels in the game which is a good start to the game. We might add a few more levels as the hard part has been done already. As you pass a level the game gets harder and harder until you reach the end and get to the lost diamonds.