460 likes | 698 Views
From Counting to Calculation (Two digit addition). Paul Swan pswan@iprimus.com.au p.swan@ecu.edu.au. Proficiency & Content Strands. Australian Curriculum. Understanding (conceptual) Fluency Number and Algebra. Consider. 28 + 37. Three Strategies. Split one 20 + 37 + 8 Or 28 + 30 + 7
E N D
From Counting to Calculation (Two digit addition) Paul Swan pswan@iprimus.com.au p.swan@ecu.edu.au
Australian Curriculum • Understanding (conceptual) • Fluency • Number and Algebra
Consider 28 + 37
Three Strategies • Split one 20 + 37 + 8 • Or 28 + 30 + 7 • Split both 20 + 30 + 8 + 7 Adjust and compensate 30 + 27 – 2
A closer look • 20 + 30 +8 + 7 • How do you add 20 and 30? • How do you add 8 and 7?
8 and 7 • 8 + 8 – 1 (Near doubles) • Relies on knowing doubles • Adjust and compensate • 7 + 7 + 1 (Near doubles) • 8 + 2 + 5 (bridge ten) • Relies on make to ten strategy • Ability to partition (7 = 2 and 5)
Pre-requisite • Children need to be secure in counting • 5 principles of counting • See p. 12 FSiM: Number-Understand whole number. • Quick check • Snap +/– 1 • See p. 24 Card Capers
Further pre-requisite • Commutative property of addition • 3 + 6 = 6 + 3 • Think BIG count small • Count 3 not 6 • Dominoes ideal material • Match dice – subitising
Counting on 1, 2, 3, 0 • Accounts for 64 addition facts
Partitioning • Splitting or breaking up numbers • Tools • Partitioning board • Number window (frame) • Counters • Cuisenaire rods • Make to ten
Partition board 2 5
Ten Frames • What do you see?
Part Part Whole WHOLE Part Part 9 5 4 See p. 20 FSiM: Number - Understand Operations
Make to Ten • Serves as an anchor point • Pre-requisite for bridge ten • 8 + 7 • 8 + 2 + 5 • By this stage start introducing subtraction
Celebrity Heads • Playing cards to crowns
Link + and – 6 10 Part 4 WHOLE Part WHOLE Part
Understand Operations • Subtraction is the inverse of addition • A common subtraction strategy is to think addition • However subtraction more difficult • Language issues
Dominoes game • Separate all the doubles and near doubles. • Turn over (face down) • Pick one up • State Total • Grid paper may be used to develop doubles
Tens Frame - Ideal tool 9 and 6 Becomes 10 and 5
Summary of StrategiesDeveloping Fluency through games • CD • Containing: • Teacher notes • Video • IWB or computer software • Printable student materials • Assessment materials
Assessment • What strategies are being taught and used? • Common Assessment task(s)
Games • 7 cards • Observe strategies being used. • Mary’s Game (p. 20 Dice Dilemmas) • Improves speed and accuracy • Flipper (p. 28/29 Card Capers)