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Unity & RUIS lecture. 16.1.2014. Tuukka Takala. About the course assignments. Start thinking about project assignment ideas. Examples: Social media in VR Information visualization & editing in VR Google maps in VR Discuss ideas and prepare to form student groups Four students per group.
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Unity & RUIS lecture 16.1.2014 Tuukka Takala
About the course assignments • Start thinking about project assignment ideas. Examples: • Social media in VR • Information visualization & editing in VR • Google maps in VR • Discuss ideas and prepare to form student groups • Four students per group Tuukka Takala
Unity Tuukka Takala
What is Unity about? • Integrated game development environment • Cross-platform: Windows, OSX, Linux, iOS, Android, game consoles, web browsers • Rapid iteration game development: • Run game in editor • Scene building • Asset management • Scripting Tuukka Takala
Unity core features • PhysX physics engine • Mecanim character animation • Nav mesh pathfinding • Shuriken particle system • Networking (multiplayer) • Unity Asset store Tuukka Takala
RUIS for Unity Tuukka Takala
RUIS - Reality-based User Interface System • Platform for prototyping 3D User Interfaces • Core idea: Make 3DUI development easy for hobbyist developers • Supports: Oculus Rift, Kinect, PlayStation Move, Razer Hydra Tuukka Takala
Possibilities for New Interaction Styles • Kinect + PlayStation Move = AWESOME Tuukka Takala
Project History • 2010: • Initiated by me and Roberto Pugliese in 2010 • 2011: • Presented a paper at 3DUI 2011 conference • Used in a Virtual Reality course by 5 student groups • 2012: • Used in a Virtual Reality course by 4 student groups • Two RUIS installations present in MediaLab’s demo day Tuukka Takala
Recent RUIS developments • 2013 VR course project works • TurboTuscany demo Tuukka Takala
RUIS Future • Will be sold in Unity AssetStore • Features to be added: • Kinect2 support • Documentation and tutorials Tuukka Takala
Comments? • More RUIS info at: http://ruisystem.net • Thank you Tuukka Takala