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universal design for learning: tipping points from research to ...

Universal Design for Learning, Digital Media, and the Changing Marketplace . Skip Stahl, CAST Tracy Gray, NCTI Vicki Hershman, PATINS ProjectJoy Zabala, AIM ConsortiumBonnie Jones, OSEP. A Tele-visionary Perspective. A vision of K-12 students today, YouTube, November, 2007; B. Nesbit. Multiple Means of RepresentationMultiple Means of ExpressionMultiple Means of Engagement.

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universal design for learning: tipping points from research to ...

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    1. Universal Design for Learning: Tipping Points from Research to Practice CEC 2008 Strand B, Thursday, April 3, 2008

    3. A Tele-visionary Perspective

    4. Three UDL Principles

    5. Digital Learners, Traditional Teachers

    6. StudyWiz Spark- A Sample System

    7. StudyWiz Spark- A Sample System

    8. Universal Design for Learning, Digital Media, and the Changing Marketplace Tracy Gray

    9. Digital and Social Media: The Future is Now

    10. Digital and Social Media Technologies: Why Should We Care?

    11. The Answer… Digital and social media technologies are changing the way young people learn, play, socialize and participate in civic life Recent study shows that more than 1/2 of all teens have created media content, and roughly 1/3 of teens who use the Web have shared their content

    12. What Is Digital/Social Media? A broad spectrum of multimedia technologies that allow users to participate actively on the Web Users are able to: Create, edit and contribute content Participate in online communities Create and participate in collaborative projects

    13. Who Is Using These Tools? Only a few years ago it was just for the kids…

    14. And Today? It is for educators, associations, small businesses, foundations, corporations, the media and consumers – of all ages

    15. Digital/Social Media In The Mainstream Users can learn, communicate and exchange ideas through: E-books Social Networking Sites: Facebook, MySpace, LinkedIn, Second Life Blogs and wikis Podcasts YouTube

    16. A Powerful Example

    17. The Tale Of Shift Happens Karl Fisch, a high school teacher in Littleton, Colorado developed this presentation for his colleagues in August 2006 Fast forward one year: Viewed on YouTube more than 25 million times around the globe Translated into several languages Adapted and re-purposed thousands of times

    18. Why Worry About Digital/Social Media When You Already Feel Like This?

    19. Because This Is Not A Passing Fad A recent report predicted that nearly 71 million households – over 67% - in the U.S. will have broadband access by 2010 Digital content is expanding into the mobile, wireless arena with the cell phone emerging as the Internet device of choice We are now in a participatory culture where users believe their contributions matter, and feel a degree of social connection with one another

    20.

    21. What It Means For Youth With Special Needs The Web offers enormous potential for learning and engagement Millions of youth with disabilities have less access to Web resources at home than their peers 44% and 38% of students with disabilities have computer and Web access at home, compared with 72% and 64% of those without disabilities

    22. What Does This Mean For You? These technologies can be great equalizers for youth with disabilities Youth with disabilities can connect with the world in ways that have not been possible before For example, Brigadoon, an island developed in Second Life, is a haven and support group for users with Asperger’s Syndrome Educators have the means to engage students like never before at little or no expense

    23. Now What?

    24. What Does the Research Tell Us? A growing body of scholarship suggests the potential benefits of these forms of digital/social media that fosters a participatory culture Access to this participatory culture functions as a new form of the hidden curriculum Shapes which youth will succeed and which will be left behind as they enter school and the workplace

    25. What Does Digital/Social Media Offer Students With Special Needs? Offers opportunities for peer-to-peer learning and a changed attitude toward intellectual property Provides innovative ways to develop workplace skills and a more empowered concept of citizenship

    26. The Educational Context Schools have been slow to adapt digital/social media tools into the curriculum Most public policy discussion of new media have centered on technology tools – cost and access The computer is viewed as a magic black box with the potential to create a learning revolution or a black hole that consumes resources that might better be devoted to traditional classroom activities

    27. Seize The Opportunity Develop strategies that use digital/social media to engage your students, colleagues and parents Share your lessons learned with your colleagues to create learning communities and enhance your curriculum, programs and services Optimize your message to increase awareness about the power of these tools for students with special needs

    28. Next Steps Fostering new media literacies: a set of cultural competencies and social skills needed to flourish in the new media landscape Establish learning communities with your colleagues to become users of these tools Learn more about digital/social media at Center for Implementing Technology in Education - www.cited.org and the National Center for technology in Education - www.NationalTechCenter.org

    29. Last Word “We can’t solve problems using the same thinking we used when we created them.” --Albert Einstein

    30. Universal Design for Learning, Digital Media, and the Changing Marketplace Vicki Hershman

    31. UDL, Technology and Learning in Indiana PATINS UDL Pilot School Project 2003-2008 Began in 2003 44 K-12 rural, suburban and urban schools participated 3 year partnership with PATINS Sites develop a UDL Action Plan Focuses on literacy, math or science curriculum Utilizes the UDL framework and appropriate technology supports Implements appropriate data collection methodology Reports effectiveness of project Began in 2003 44 K-12 rural, suburban and urban schools participated 3 year partnership with PATINS Sites develop a UDL Action Plan Focuses on literacy, math or science curriculum Utilizes the UDL framework and appropriate technology supports Implements appropriate data collection methodology Reports effectiveness of project PATINS Project UDL Pilot School Initiative: Began in 2003 44 rural, suburban and urban – elementary, middle and high schools participated 3 year partnership with PATINS Sites develop a UDL Action Plan Focuses on literacy, math or science curriculum Utilizes the UDL framework and appropriate technology supports Implements appropriate data collection methodology Reports effectiveness of projectBegan in 2003 44 K-12 rural, suburban and urban schools participated 3 year partnership with PATINS Sites develop a UDL Action Plan Focuses on literacy, math or science curriculum Utilizes the UDL framework and appropriate technology supports Implements appropriate data collection methodology Reports effectiveness of project Began in 2003 44 K-12 rural, suburban and urban schools participated 3 year partnership with PATINS Sites develop a UDL Action Plan Focuses on literacy, math or science curriculum Utilizes the UDL framework and appropriate technology supports Implements appropriate data collection methodology Reports effectiveness of project PATINS Project UDL Pilot School Initiative: Began in 2003 44 rural, suburban and urban – elementary, middle and high schools participated 3 year partnership with PATINS Sites develop a UDL Action Plan Focuses on literacy, math or science curriculum Utilizes the UDL framework and appropriate technology supports Implements appropriate data collection methodology Reports effectiveness of project

    32. UDL, Technology and Learning in Indiana General Education Initiative Part B Discretionary Grant Funded Identified UDL Team Application Process: 8 new sites per year 44 schools 3 year pilot site commitment Administrative Support Required

    33. UDL, Technology and Learning in Indiana Professional Development and PATINS Supports: PATINS UDL On-line Book Study: Teaching Every Child in the Digital Age with PATINS UDL Blog Participation 2 Day UDL Team Training: Creating a UDL Lesson Plan and Writing a UDL School Action Plan (literacy/math/science focus) PATINS provides technology supports each year On-site visits/technical assistance/training on technology integration UDL Team Collaboration Day – Team Sharing PATINS Tech Expo State Conference: Accessing the Curriculum

    34. UDL, Technology and Learning in Indiana PATINS RESOURCES: PATINS PROJECT http://www.patinsproject.com PATINS UDL PROJECT BLOG http://udlproject.edublogs.org/ PATINS PROJECT – RAPID FIRE BLOG http://nepatins.edublogs.org/ INDIANA CENTER FOR ACCESSIBLE MATERIALS http://www.icam.k12.in.us

    35. Universal Design for Learning, Digital Media, and the Changing Marketplace Joy Zabala

    38. Development at Two Levels

    41. Quality Indicators for the Provision of Accessible Instructional Materials

    45. Universal Design for Learning, Digital Media, and the Changing Marketplace Bonnie Jones

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