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Learn how to create ribs, webs, emboss text, sweep features, coil features, loft features, split parts, bend parts, reorder features, mirror model, suppress features, derive parts, shrinkwrap assemblies, and create plastic and cast features.
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Chapter 7 - Objectives • After completing this chapter, you will be able to perform the following: • Create ribs, webs, and rib networks • Emboss text and profiles • Create sweep features • Create coil features • Create loft features • Split a part or split faces of a part • Bend a part
Chapter 7 - Objectives • After completing this chapter, you will be able to perform the following: • Reorder part features • Mirror model features • Suppress features of a part • Create a derived part based on another part or an assembly • Shrinkwrap an assembly • Create plastic and cast features
Rib and Web Features • Rib and Web Features • Used to reinforce or strengthen features • Additional support and minimal weight are required • mold and cast parts • Ribs, webs, and rib networks • Single, open, unconsumed profile • Taper
Rib and Web Features • Rib and Web Features • Rib dialog box • Shape • Profile • Direction • Thickness • Edit Box • Flip Buttons • Extents • To Next • Finite • Extend Profile • Extend Profile • Taper
Rib and Web Features • Creating Rib and Web • Rib Networks • Use multiple intersecting or nonintersecting sketch objects • Thickness is applied to all objects • Rib Network as a • Profile • Ribs • Webs
Exercise 7-1 • Creating Ribs and Webs
Emboss Text and Closed Profiles • Emboss Text / Closed profile • Embossed (raised) • Engraved (cut) • Shape or Text • Geometry Text • On a plane or a curved face • Step 1 - Creating Text • Step 2 - Emboss Text
Exercise 7-2 • Creating Text and Emboss Features
Sweep Features • Sweep Features • Requires two unconsumed sketches • Sweep dialog box • Profile • Path • Operation buttons • Solid / Surface • Taper • Type • Orientation
Sweep Features • Profile • Path • Orientation • Path • Profile
Sweep Features • Type - Path & Guide Rail • Profile Scaling • X & Y • X • None
Sweep Features • Type - Path & Guide Surface • Path • Profile • Guide Surface
Exercise 7-3 • Creating Sweep Features
3D Sketching • Defining a 3D path • Lip or routing • Work points • Model edges/vertices • 3D Sketch Environment • 2D & 3D curves
Sweep Features • 3D Sketching • 3D Path From Existing Geometry • Define path • Use existing edges • Include Existing Geometry • Projecting part edges, vertices, and geometry
3D Sketching • 3D Sketch From Intersection Geometry • Defined by a combination • Planar or nonplanar part face • Surface face or quilt • Objects • Work plane
3D Sketching • Project to Surface • Project Along Vector • Project to Closest Point • Wrap to Surface • Break Link
3D Sketching • Constructed Paths • Connecting • Work points • 3D line • Auto-Bend • Radius
Sweep Features • 3D Sketching • Work Points • Grounded Work Points • Constraints • 3D Lines and Splines • Precise Input
Exercise 7-4 • 3D Sketch – Sweep Features
Coil Features • Coil Features - Helical, springs or coil shapes • Coil Shape • Profile • Axis • Flip • Rotation • Operation • Coil Size • Type • Pitch • Revolution • Height • Taper
Coil Features • Coil Features • Coil Ends • Start • End • Transition Angle • Flat Angle • Using base & secondary feature
Loft Features • Loft Features • Blends a shape between two or more sections • Area Loft • Complex shapes • Plastic or molded parts • Sections • Rails • Center Line • Points • Curves
Loft Features • Curves • Sections • Rails • Center Line • Output • Operation • Closed Loop • Merge tangent Faces • Area
Loft Features • Conditions • Condition Boundaries Sketches • Free Condition • Direction Condition • Condition Boundaries Face Loop • Smooth (G2) Condition • Angle • Weight
Loft Features • Loft Features • Transition • Point Set • Map Point • Position
Exercise 7-5 • Creating Loft Features
Multi-Body Parts • Create a solid body in a part file • Derive a solid body into a part file • Split Part into solid bodies
Multi-Body Parts • Edit solid bodies • Move bodies • Combine
Multi-Body Parts • Export solid body • Make Part • Make Components
Split a Solid, Part or Face • Part Split and Face Split • Method • Split Face • Trim Solid • Remove Material • Split Solid • Split dialog box • Split Tool • Faces • All • Select
Exercise 7-6 • Splitting a Part into Multiple Bodies
Bend Part • Bend a part • A bend line • Radius + Angle • Radius + Arc Length • Arc Length = Angle
Mirroring Features • Mirroring Features • Features • Dependent on the parent feature • Mirror Plane • Creation Method • Change or update • Mirror Entire Solid
Suppressing Features • Suppressing Features • Temporarily turn off display • Simplify parts • Increases system performance • Unsuppress • Parent – child relationships
Conditionally Suppress Features • Feature Properties • Parameter Value – If statement
Reordering Features • Reordering Features • Browser • Drag horizontal line
Feature Rollback • Feature Rollback • Roll back the design to an earlier state • Then place new features • Reorder • Delete all features below EOP
Derived Parts • In a Part (IPT) file • Options • Body • Work Surface • Sketches • 3D Sketches • Work geometry • Surfaces • Exported Parameters • iMates • Options • Operations • Mixed • Plus • Exclude • Scale Factor • Mirror Part
Derived Assemblies • In a Part (IPT) file • Operations • Combination • Plus • Exclude • Minus • Bounding Box • Keeps seems between planar faces • Reduced Memory Mode • Update • Break Link
Exercise 7-7 • Creating a Derived Part
Shrinkwrap • Reduce detail • Protect intellectual property • Reduce file size • Create a substitute part for use with alternative representations • Create simplified data for complex purchased assemblies
Shrinkwrap • Remove detail by setting • Visibility • By Size • Holes patching • Object type
Exercise 7-8 • Shrinkwrap
Plastic and Cast Part Features • Silhouette Curves—Parting Line • Create a curve at the outermost boundary of the selected faces • Select a direction • Then create a surface that will be used as a split tool
Plastic and Cast Part Features • Grills • Create a grill feature from a simple sketch • Create a sketch • Create feature - fill in information in dialog box
Plastic and Cast Part Features • Bosses • Creates a boss feature to hold a fastener • Place sketch point(s) or work point(s) • Create feature - fill in information in dialog box
Plastic and Cast Part Features • Rests • Create flat area the goes partially inside and outside a part • Create a sketch • Create feature - fill in information in dialog box
Plastic and Cast Part Features • Snap Fit • Creates a mechanism that is used to hold two parts together • Place sketch point(s) or work point(s) • Create feature - fill in information in dialog box