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NVIDIA CEO and Co-Founder Jen-Hsun Huang delivers the keynote at GAME24.
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WE ARE GAMING 200M~ ~ GeForce Gamers 2 SOURCE: Newzoo, NVIDIA
GEFORCE PLATFORM GEFORCE Most advanced technology Amazing experiences & imagery Innovative ways to play Everyone can play GEFORCE EXPERIENCE GAMEWORKS 3
MAXWELL THE MOST ADVANCED GPU EVER MADE 4
MAXWELL SM ARCHITECTURE 1.4x perf per core vs. Kepler 2x perf/watt vs. Kepler 5
MAXWELL MEMORY ARCHITECTURE THIRD GENERATION DELTA COLOR COMPRESSION 6
MAXWELL MEMORY ARCHITECTURE THIRD GENERATION DELTA COLOR COMPRESSION 7
1.0 0.9 MAXWELL MEMORY ARCHITECTURE 17% 0.8 24% 25% Maxwell 28% 29% Kepler 0.7 3rd Generation Delta Compression Reduces Memory Traffic 0.6 0.5 Crysis 3 Watch Dogs Metro: Last Light Bioshock Infinite GRID 2 8
ENERGY EFFICIENCY: MAXWELL 2X KEPLER 2.5 2 Maxwell Kepler 1.5 1 9 Games run at 2560x1600, 4xAA.
Average FPS Power KEPLER 25 195W MAXWELL 41 165W MAXWELL [ ] 2x PERF/WATT 10 Games run at 2560x1600, 4xAA.
300 Visual Effects Engineers GameWorks Library Developer Tools 11
TURF EFFECTS REALISTIC GRASS Simulate and render large grass areas Fully geometrical grass representation Support for physical interaction Natural shading 12
PhysX FleX UNIFIED GPU-ACCELERATED PHYSICS SOLVER Particles, fluids, cloth, rope Rigid / Deformable bodies Adhesion (NEW!) Gases (NEW!) Phase transitions (NEW!) UE 4 Integration Coming Soon 14
DEMO: FLEX 15
THE 4K EXPERIENCE Dynamic Super Resolution 4K Dark Souls II FRAME RATE MFAA Battlefield 4 IMAGE QUALITY 16
DYNAMIC SUPER RESOLUTION 4K Quality on a 1080p Display 17
AUTO-ENABLED IN GFE 3840x2160 DSR i 19
Frame n-1 4x MFAA 4x MSAA ½ 1 ¼ ¾ ¼ ¾ Frame n 0 ½ MFAA: MULTI-FRAME SAMPLED AA 4x MSAA Quality at 2x AA Performance 20
No AA 4x MSAA 4x MFAA 22
PERFORMANCE: MAXWELL 2X KEPLER 2.5 2 Maxwell MFAA Maxwell Kepler 1.5 1 23 Games run at 2560x1600, 4xAA.
MSAA MFAA KEPLER 25 - MAXWELL 41 52 MAXWELL [ ] 2x PERFORMANCE 24 Games run at 2560x1600, 4xAA.
VR DIRECT Auto Stereo Low Latency Auto Asynchronous Warp 25
BASELINE LATENCY Game (5ms) OS (15ms) GPU (17ms) Display (13ms) 50ms 26
LATENCY OPTIMIZATION Game (5ms) OS (15ms) GPU (17ms) Display (13ms) 50ms Game (5ms) OS (5ms) GPU (17ms) Display (13ms) 40ms 27
MFAA Game (5ms) OS (15ms) GPU (17ms) Display (13ms) 50ms Game (5ms) OS (5ms) GPU (13ms) Display (13ms) 36ms 28
ASYNCHRONOUS WARP Game (5ms) OS (15ms) GPU (17ms) Display (13ms) 50ms warp GPU (5ms) GPU (13ms) JIT Display (13ms) 25ms 29
GLOBAL ILLUMINATION THE GRAND CHALLENGE OF REAL-TIME COMPUTER GRAPHICS 30
VXGI VOXEL GLOBAL ILLUMINATION Dynamic 1-bounce Indirect Diffuse, Specular, Reflections, Area Lights Available for UE4 and other major engines (Q4) 31
CORNELL BOX IRAY 32
VIDEO 35
MAXWELL DSR & MFAA 4K 2X THE MOST ADVANCED GPU EVER MADE VXGI VR DIRECT 37
GEFORCE GTX 970 1664 CORES • 4GB MEMORY $329 1664 CORES 4GB MEMORY $xxx 39
MAXWELL A GIANT LEAP 40