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29 November 2007. Defining User Mental Model on Indonesian University Digital Library Web Interface: Visual Semiotic Analysis on Ganesha Digital Library (GDL) 4.2. By Akhmad Riza Faizal. Research Background. GDL 4.2 as IDLN standard software Problems : 1. ”User’s-like interface”
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29 November 2007 Defining User Mental Model on Indonesian University Digital Library Web Interface: Visual Semiotic Analysis on Ganesha Digital Library (GDL) 4.2 By Akhmad Riza Faizal
Research Background • GDL 4.2 as IDLN standard software • Problems : 1. ”User’s-like interface” 2. Who is my user? (Mental Model aspects) • Question : How can Mental Model be defined from Ganesha Digital Library website on user level of interaction?
Conceptual Framework User’s Mental Model Web Interface Behaviour / Action Ideologies / Perception Semiotic
Methodology • Qualitative; Transferability, Researcher as Instrument • Method; Visual Semiotic (Kress & Leeuwen; 2006) • Data & Data Collection Technique; Observing GDL 4.2 website http://diglib.itb.ac.id/ as primary data
Procedure for Analysis 3. Synchronization with web layout 4. Visual Narrative 2. Semiotic Relation 1. Web Interface 5. Relevant Theories 7. Concepts of Ideology 6. Concept of Action 8. Synchronization of concepts 9. User’s Mental Model
Constraints • Limitations in data and analysis • Secondary data • Personal recording process • Only for GDL 4.2 • Other sources of error Researcher subjectivity and level of interest.
Thank You! Slides also available at http://ahmadriza.wordpress.com/