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1. Overview of Non-Lethal Technologies and Systems Harry Angel,
Senior Consultant
Humansystems Inc.
November 24-26, 2009
Delta Chelsea Hotel
Toronto, Ont.
3. Acoustic Anti-personnel NLT Acoustics have been used to disperse crowds and to temporarily startle or incapacitate individuals.
Acoustic Hailing Device
Flash-bang
Ultra-sonic Teenage Deterrent System Acoustics have been considered as a non-lethal weapons technology to disperse
crowds and to temporarily startle or incapacitate individuals.
Acoustical energy at audible
The concept of acoustic NLWs has focused on acoustic generators projecting
sound downrange to affect crowds, to provide area denial, or to clear facilities.
Generators that have been explored for producing these high intensities include
sirens, whistles, pulse jets, vortex generators, explosives, and fuel-air devices.
For interior use, very high intensity acoustics (>170 dB) have been investigated
as an access-delay technology for physical security systems.9
frequencies (about 20 to 16,000 hertz (Hz)) strongly couples into the ear; continuous
sound in this frequency range can cause pain at a threshold of approximately
135 dB. Other frequencies—ultrasound and infrasound—have also been studied.
Vortex ring generators have been investigated as well. Explosive flash bangs
provide a short, high-intensity acoustic pulse.
Acoustics have been considered as a non-lethal weapons technology to disperse
crowds and to temporarily startle or incapacitate individuals.
Acoustical energy at audible
The concept of acoustic NLWs has focused on acoustic generators projecting
sound downrange to affect crowds, to provide area denial, or to clear facilities.
Generators that have been explored for producing these high intensities include
sirens, whistles, pulse jets, vortex generators, explosives, and fuel-air devices.
For interior use, very high intensity acoustics (>170 dB) have been investigated
as an access-delay technology for physical security systems.9
frequencies (about 20 to 16,000 hertz (Hz)) strongly couples into the ear; continuous
sound in this frequency range can cause pain at a threshold of approximately
135 dB. Other frequencies—ultrasound and infrasound—have also been studied.
Vortex ring generators have been investigated as well. Explosive flash bangs
provide a short, high-intensity acoustic pulse.
4. Acoustic Hailing Device Anti-personnel NLT Acoustic hailing device - devices that project audible sound frequencies; may cause pain/discomfort, nausea, disorientation
Acoustic Hailing Device (AHD)
Long Range Acoustic Device (LRAD)
Magnetic Audio Devices (MAD)
5. Flash-bang Anti-personnel NLT Flash-bang – Device the produces loud noise and bright light that is intended to confuse, disorient, momentary distraction and warning
Joint Non-lethal Warning Munitions (12 Gauge and 40 mm warning rounds)
Flash Grenade
6. Ultra-sonic Teenage Deterrent System Anti-personnel NLT Ultra-sonic Teenage Deterrent System - The ultrasonic deterrent device produces a signal close to the limit of hearing in people up to the age of 25 years. Although the sound is not painful it does become highly irritating after five to ten minutes exposure.
7. Acoustic Anti-personnel NLT Issues No demonstrated extra-aural bio-effects that affect adversarial behaviour
Permanent damage hearing
Easily countered
Exposure of friendly forces
Power requirements
Underwater application? Development of acoustic technologies for non-lethal weapons applications
in air has generally not been successful for several reasons. Most significant is
that there are no demonstrated extra-aural bioeffects that significantly affect adversary
behavior. Driving audible acoustic intensities to levels above the hearing
pain threshold can be effective, but it can also permanently damage hearing or
can be easily countered. Other issues with sonic generators include exposure of
friendly forces to the energy, difficulties in focusing the energy downrange, the
rapid decrease in intensity with range, and the power requirements to generate
and maintain very high continuous acoustic intensities.10
Underwater applications present a potentially more promising scenario,
however, due to the increased coupling of acoustic energy. Past investigations
have considered the use of ship sonar against underwater threats. Also being
Development of acoustic technologies for non-lethal weapons applications
in air has generally not been successful for several reasons. Most significant is
that there are no demonstrated extra-aural bioeffects that significantly affect adversary
behavior. Driving audible acoustic intensities to levels above the hearing
pain threshold can be effective, but it can also permanently damage hearing or
can be easily countered. Other issues with sonic generators include exposure of
friendly forces to the energy, difficulties in focusing the energy downrange, the
rapid decrease in intensity with range, and the power requirements to generate
and maintain very high continuous acoustic intensities.10
Underwater applications present a potentially more promising scenario,
however, due to the increased coupling of acoustic energy. Past investigations
have considered the use of ship sonar against underwater threats. Also being
8. Chemical and Biological Anti-personnel NLT Six general classes of chemical and biological anti-personal non-lethal technologies.
Anti-traction materials -
Calmatives -
Malodorants
Obscurants Smoke
Riot Control Agents (RCA)
Sticky foam Chemical antipersonnel NLWs are intended to dissuade, temporarily
inhibit, incapacitate, or otherwise impede—with no lasting side effects—
individuals and crowds from taking certain actions.
Classes of compounds with potential for non-lethal antipersonnel use include
riot control agents, malodorants, and calmatives. Riot control agents (RCAs)
include chemicals that irritate mucous membranes and cause lacrimation, irritation,
or inflammation. RCAs produce rapid sensory irritation or disabling physical
effects that disappear within a short time following termination of exposure.
They are well studied as a class, and many highly effective compounds with large
safety margins have been identified. Most commonly known are oleoresin capsicum
(OC), the active agent in hot peppers; chloroacetophenone (CN); and ochlorobenzylidene
malononitrile (CS), or tear gas. Because of its persistence
after application, CS has largely been replaced by OC, which has had recent,
publicized use by civilian police agencies.
Chemical antipersonnel NLWs are intended to dissuade, temporarily
inhibit, incapacitate, or otherwise impede—with no lasting side effects—
individuals and crowds from taking certain actions.
Classes of compounds with potential for non-lethal antipersonnel use include
riot control agents, malodorants, and calmatives. Riot control agents (RCAs)
include chemicals that irritate mucous membranes and cause lacrimation, irritation,
or inflammation. RCAs produce rapid sensory irritation or disabling physical
effects that disappear within a short time following termination of exposure.
They are well studied as a class, and many highly effective compounds with large
safety margins have been identified. Most commonly known are oleoresin capsicum
(OC), the active agent in hot peppers; chloroacetophenone (CN); and ochlorobenzylidene
malononitrile (CS), or tear gas. Because of its persistence
after application, CS has largely been replaced by OC, which has had recent,
publicized use by civilian police agencies.
9. Chemical Weapons Convention "Toxic Chemical" means:
Any chemical which through its chemical action on life processes can cause death, temporary incapacitation or permanent harm to humans or animals.
10. Anti-traction materials Very low friction coatings
Mobility Denial System (MDS)
Polymer ice
Instant banana peel – Riotril (1967)
Anti-traction material (ATM) is a very slippery, gel-like substance sprayed on ground surfaces to prevent access to areas by people and vehicles.
It is an extremely slippery viscous gel that can be sprayed onto surfaces to make them all but impassable for six to twelve hours. Anti-traction material (ATM) is a very slippery, gel-like substance sprayed on ground surfaces to prevent access to areas by people and vehicles.
It is an extremely slippery viscous gel that can be sprayed onto surfaces to make them all but impassable for six to twelve hours.
11. Calmatives Depression of the central nervous system, accompanied by mood alteration and respiratory depression.
Sedative-hypnotic agents, anesthetic agents, skeletal muscle relaxants, opioid analgesics, anxiolyrics, antipsychotics¸. Drugs which depress the nervous system have a range of effects that are dependent on the dose and duration of drug administered; these physiological and behavioral effects range from amelioration of anxiety; mild sedation, hypnotic effects to coma and death. Pharmaceutical compounds recommended for use as non-lethal cal calmatives will typically not be administered to produce deep sedation or hypnosis; rather, calmatives will be used to relieve anxiety and produce mi d sedation,
Fentanyl – 100 times as potent than morphineDrugs which depress the nervous system have a range of effects that are dependent on the dose and duration of drug administered; these physiological and behavioral effects range from amelioration of anxiety; mild sedation, hypnotic effects to coma and death. Pharmaceutical compounds recommended for use as non-lethal cal calmatives will typically not be administered to produce deep sedation or hypnosis; rather, calmatives will be used to relieve anxiety and produce mi d sedation,
Fentanyl – 100 times as potent than morphine
12. Malodorants Offensive /repulsive smell
Organic sulphur compounds
Bathroom smell
Butyric acid
Vomit odor
Burned hair
Sewage smell
Perceived to be highly unpleasant by target group
Quickly detected and dispersed
Not easily habituated or adapted
Not incapacitating or a sensory irritant
Biologically based and may contravene CWCBiologically based and may contravene CWC
13. Riot Control Agents (RCA) Riot Control Agents (RCA) – A chemical that can produce physical discomfort, incapacitation, or area denial.
around 15 different types of tear gas have been developed worldwide such as:
Ortho-chlorobenzylidene malononitrile (CS)
Dibenzoxazepine (CR)
Chloroacetophenone (CN) – used in mace
Oleoresin capsicum (OC) (pepper spray)
Adamsite (DM) – vomiting agents
Dibenz-(b,f)-1,4-oxazepine (CR) is a more recent tear gas, first synthesized in 1962. It reportedly is more potent and less toxic than CS.
Third NDIA Conference on
Chloropicrin (PS) and bromobenzenecyanide (CA) were developed before World War I. Both largely have been replaced, as they were too lethal for their intended effects but not lethal enough to Non-Lethal Warfare
PAVA is a synthetic version); aerosols or powdered form; cause irritation of eyes and respiratory tract. Effects reverse within a short time following termination of exposure.
Decontamination of CN requires a soda ash solution or alcoholic caustic soda. An individual subjected to CN should be taken out into the fresh air; he should not rub his face or eyes and should immediately proceed to wash his eyes and face. Most soaps contain an oil and should not be used to wash the area. Oil traps CN in the skin and can cause a severe rash or burn. Affected clothing should be changed.
CN or CS do not have any effect on those under the influence of narcotics, alcohol or on animals.
Build-up in tolerance
Dibenz-(b,f)-1,4-oxazepine (CR) is a more recent tear gas, first synthesized in 1962. It reportedly is more potent and less toxic than CS.
Third NDIA Conference on
Chloropicrin (PS) and bromobenzenecyanide (CA) were developed before World War I. Both largely have been replaced, as they were too lethal for their intended effects but not lethal enough to Non-Lethal Warfare
PAVA is a synthetic version); aerosols or powdered form; cause irritation of eyes and respiratory tract. Effects reverse within a short time following termination of exposure.
Decontamination of CN requires a soda ash solution or alcoholic caustic soda. An individual subjected to CN should be taken out into the fresh air; he should not rub his face or eyes and should immediately proceed to wash his eyes and face. Most soaps contain an oil and should not be used to wash the area. Oil traps CN in the skin and can cause a severe rash or burn. Affected clothing should be changed.
CN or CS do not have any effect on those under the influence of narcotics, alcohol or on animals.
Build-up in tolerance
14. Delivery Systems Chemical Agents Hand held spray
Aerosol hand grenades
40mm grenades
Paintball
12 gauge shotgun
FN 303
Airburst Non-lethal Munitions – Non-lethal munitions (e.g. 25 mm and 40 mm round)
Spray 10 – 12 feet
Decontamination of CN requires a soda ash solution or alcoholic caustic soda. An individual subjected to CN should be taken out into the fresh air; he should not rub his face or eyes and should immediately proceed to wash his eyes and face. Most soaps contain an oil and should not be used to wash the area. Oil traps CN in the skin and can cause a severe rash or burn. Affected clothing should be changed.
CN or CS do not have any effect on those under the influence of narcotics, alcohol or on animals.
Build-up in tolerance
Spray 10 – 12 feet
Decontamination of CN requires a soda ash solution or alcoholic caustic soda. An individual subjected to CN should be taken out into the fresh air; he should not rub his face or eyes and should immediately proceed to wash his eyes and face. Most soaps contain an oil and should not be used to wash the area. Oil traps CN in the skin and can cause a severe rash or burn. Affected clothing should be changed.
CN or CS do not have any effect on those under the influence of narcotics, alcohol or on animals.
Build-up in tolerance
15. Chemical Agent Issues Chemical Weapons Convention
Methods of delivery
The development of the method of delivery that can rapidly provide the appropriate dose.
Prevention of the contamination of friendly personnel
Improved effectiveness
Speed of symptom onset
Effective against individuals under the influence of narcotics, alcohol or on animals.
No build-up in tolerance or for military personnel – build-up in tolerance
Safety
System that limits high concentrations of chemicals in the body can lead to extended loss of consciousness or, in extreme cases, death.
Development
The quantification of the effectiveness and margin of safety for these materials
The principal effect was still
unconsciousness, which is unacceptable under most interpretations of the CWC.
The use of calmatives had previously been envisioned in connection with
hostage situations and for use with “unmanageable” prisoners, but not for riot
situations in which incapacitated individuals might be trampled or crushed in the
rioting. In fact, research on the use of calmatives for peacekeeping situations has
been practically nonexistent. To elicit the desired level of mood alteration without
causing a dangerous level of respiratory depression (i.e., calming while maintaining
consciousness) requires a tight control on dose level. The time of onset of
mood alteration depends markedly on the method of delivery as well as on the
type of calmative used. Inhalation leads to the most rapid onset of symptoms—
on the order of 1 minute after exposure for certain fentanyls.
Are there advantages to the production on of a calm state in a non-. non-lethal al to technique versus the use of blunt trauma and/or compliance through pain? One area of consideration is that blunt trauma has an incidence of organ damage, which may include the eyes, liver, kidney, spleen, heart and brain, that may be permanent or even death. Other methods of inflicting pain or control of an individual are sometimes socially unacceptable. In contrast, a pharmaceutical agent may the administered in a disc rate manner to a selected individual or a drug agent may be selected with a known duration of effect. Moreover, much like compliance produced with blunt trauma or other restraint method, virtually all individuals will respond n a dose-dependent manner. The limitation to the use at calmatives in a non-lethal technique may, therefore, be re relatively few The principal effect was still
unconsciousness, which is unacceptable under most interpretations of the CWC.
The use of calmatives had previously been envisioned in connection with
hostage situations and for use with “unmanageable” prisoners, but not for riot
situations in which incapacitated individuals might be trampled or crushed in the
rioting. In fact, research on the use of calmatives for peacekeeping situations has
been practically nonexistent. To elicit the desired level of mood alteration without
causing a dangerous level of respiratory depression (i.e., calming while maintaining
consciousness) requires a tight control on dose level. The time of onset of
mood alteration depends markedly on the method of delivery as well as on the
type of calmative used. Inhalation leads to the most rapid onset of symptoms—
on the order of 1 minute after exposure for certain fentanyls.
Are there advantages to the production on of a calm state in a non-. non-lethal al to technique versus the use of blunt trauma and/or compliance through pain? One area of consideration is that blunt trauma has an incidence of organ damage, which may include the eyes, liver, kidney, spleen, heart and brain, that may be permanent or even death. Other methods of inflicting pain or control of an individual are sometimes socially unacceptable. In contrast, a pharmaceutical agent may the administered in a disc rate manner to a selected individual or a drug agent may be selected with a known duration of effect. Moreover, much like compliance produced with blunt trauma or other restraint method, virtually all individuals will respond n a dose-dependent manner. The limitation to the use at calmatives in a non-lethal technique may, therefore, be re relatively few
16. Directed Energy Anti-personnel NLT Two general types of directed energy anti-personnel NLT
Dazzler Direct Energy Weapon
Optical Warning Device
Dazzler Direct Energy Weapon
Millimetre Wave Energy (aka Active Denial System)
Optical Warning Device
Pulsed Energy Projectile
17. Dazzler Directed Energy Weapon Anti-personnel NLT PHaSR - purpose is to temporarily disorient and blind a target.
Dazzler Direct Energy Weapon – Laser that cause temporary blindness or disorientation; may also cause pain/discomfort and nausea
Device is size and weight of an M-60 machine gun from: http://www.msnbc.msn.com/id/10268690/
is a proposed laser dazzler, a non-lethal weapon which would use light in the ultraviolet (UV) range. The intended effect would be to cause fluorescence in the lens of the eye, producing intense glare and making clear vision impossible.
Requisite power levels the use of UV wavelengths is in itself questionable and could damage the lens, almost definitely causing cataracts.
There’s more here than flashing lights. A rangefinder determines the distance to the subject to optimize the color and pulses needed to disable. Now, scientists developing this non-lethal weapon are working to make it the Dazzler smaller and more portable than the prototype
Device is size and weight of an M-60 machine gun from: http://www.msnbc.msn.com/id/10268690/
is a proposed laser dazzler, a non-lethal weapon which would use light in the ultraviolet (UV) range. The intended effect would be to cause fluorescence in the lens of the eye, producing intense glare and making clear vision impossible.
Requisite power levels the use of UV wavelengths is in itself questionable and could damage the lens, almost definitely causing cataracts.
There’s more here than flashing lights. A rangefinder determines the distance to the subject to optimize the color and pulses needed to disable. Now, scientists developing this non-lethal weapon are working to make it the Dazzler smaller and more portable than the prototype
18. Optical Warning Device Anti-personnel NLT Optical Warning Device – Visible laser device used to obscure vision and/or warn individuals (i.e. by producing a bright light to indicate presence and warning).
19. Active Denial System Anti-personnel NLT Millimetre Wave Energy (aka Active Denial System) – Energy weapon used to heat up water molecules at the skin level causing a burning sensation
20. Pulsed Energy Projectile Anti-personnel NLT Pulse Energy Projectile – Pulsed laser technology concept intended to produce a large flash, bang, and shock wave to temporarily disorient and incapacitate individuals
The object of the Pulsed Energy Projectile (PEP) program is to develop and demonstrate the technology necessary to produce a crew served, counter personnel non-lethal directed energy weapon providing controllable bio-effects to deter, disable, and distract individuals. The device directs an invisible induced plasma pulse at a target that will create a flash-bang near the intended target
This counterpersonnel capability projects a beam that creates a plasma pulse at the target. When the plasma pulse strikes an individual, it results in a flash-bang effect that startles and distracts, and it also has a kinetic effect on the individual's nerve sensors. US government budgets show that it received $3,173,000 in research funding. It vaporises the first thing it hits. This creates a plasma that heats the surrounding air so fast that, basically, the air explodes. The object of the Pulsed Energy Projectile (PEP) program is to develop and demonstrate the technology necessary to produce a crew served, counter personnel non-lethal directed energy weapon providing controllable bio-effects to deter, disable, and distract individuals. The device directs an invisible induced plasma pulse at a target that will create a flash-bang near the intended target
This counterpersonnel capability projects a beam that creates a plasma pulse at the target. When the plasma pulse strikes an individual, it results in a flash-bang effect that startles and distracts, and it also has a kinetic effect on the individual's nerve sensors. US government budgets show that it received $3,173,000 in research funding. It vaporises the first thing it hits. This creates a plasma that heats the surrounding air so fast that, basically, the air explodes.
21. Electro-Shock Anti-personnel NLT Two forms electrical anti-personal non-lethal technologies were identified
Electro-muscular Incapacitation Devices
Electrified plasma or electrified ion beam Designed to cause Electro Muscular Disruption (EMD) which, when affecting an unprotected human completely overrides the central nervous system and directly control the skeletal muscles. Unlike bullet impact or chemical agents, that are most effective when hitting specific body organs (respiratory system, heart or head) EMD weapon is effective wherever direct contact is made with the subject's skin (even through few layers of clothing). Employed either as a direct contact of from stand-off distance, as a stun gun, the EMD effect causes an immediate uncontrollable contraction of the muscle tissue that result in physical debilitation regardless of pain tolerance or mental focus. Existing EMD weapons require physical contact with the target using hand held shockers or stun guns, such as the Taser, which uses compressed air cartridge to fire a pair of darts at the target. The darts are linked to wire conductors to deliver an electrical shock from the gun to the target Designed to cause Electro Muscular Disruption (EMD) which, when affecting an unprotected human completely overrides the central nervous system and directly control the skeletal muscles. Unlike bullet impact or chemical agents, that are most effective when hitting specific body organs (respiratory system, heart or head) EMD weapon is effective wherever direct contact is made with the subject's skin (even through few layers of clothing). Employed either as a direct contact of from stand-off distance, as a stun gun, the EMD effect causes an immediate uncontrollable contraction of the muscle tissue that result in physical debilitation regardless of pain tolerance or mental focus. Existing EMD weapons require physical contact with the target using hand held shockers or stun guns, such as the Taser, which uses compressed air cartridge to fire a pair of darts at the target. The darts are linked to wire conductors to deliver an electrical shock from the gun to the target
22. Electro-muscular Incapacitation Device Anti-personnel NLT Electro-muscular Incapacitation Device (EID) (aka TASER, Stun Weapons and electroshock weapon) – Electroshock weapon technology uses a temporary high-voltage low-current electrical discharge to override the body's muscle-triggering mechanisms to produce physical discomfort or incapacitation
Individual effect system – direct contact to wire system directed for use against single individual
Hand-held ‘stun guns’
eXtended Range Electronic Projectile (XREP™)
23. Electro-muscular Incapacitation Device Anti-personnel NLT Electro-muscular Incapacitation Device (EID) (aka TASER, Stun Weapons and electroshock weapon) –
Area Denial Device – wire system for use against group
Individual effect system –against single individual
Hand-held ‘stun guns’
eXtended Range Electronic Projectile (XREP™)
Shock Shield
Stun Baton
24. Artificial Lightning- StunStrike Stunstrike is currently in development, and is expected to be ready for fielding by early 2006. StunStrike is based on an artificial lightning technology. Three products are currently under various phases of development - a Briefcase-sized unit, Close Quarters (CQ) Rifle and Short Range Perimeter system. The Briefcase unit is already operational. It is operating at a range of about 2 feet (0.7 meter) used for corridor/doorway security. The unit can be mounted on the ceiling or above a door, activated by remote control or movement detection. The CQ Rifle's functional core was already demonstrated . It is designed to be effective at ranges of 10 - 12 feet (up to 4 meters). The SR unit is a perimeter security system with a range of up to 25 feet (8 meters), designed to defend things like embassies, etc.Stunstrike is currently in development, and is expected to be ready for fielding by early 2006. StunStrike is based on an artificial lightning technology. Three products are currently under various phases of development - a Briefcase-sized unit, Close Quarters (CQ) Rifle and Short Range Perimeter system. The Briefcase unit is already operational. It is operating at a range of about 2 feet (0.7 meter) used for corridor/doorway security. The unit can be mounted on the ceiling or above a door, activated by remote control or movement detection. The CQ Rifle's functional core was already demonstrated . It is designed to be effective at ranges of 10 - 12 feet (up to 4 meters). The SR unit is a perimeter security system with a range of up to 25 feet (8 meters), designed to defend things like embassies, etc.
25. Non-penetrating Projectiles Anti-personnel NLT – Traditional Non-penetrating projectiles also known as Impact projectiles -; baton (foam, plastic, rubber, sponge, wooden); drag-stabilized (beanbag); fin-stabilized; pads; pellets (single, multiple small/large)
M5 Modular Crowd Munitions (MCCM)
M5 Modular Crowd Munitions (MCCM)
26. Non-penetrating Projectiles Anti-personnel NLT - “Paint Ball-like”
27. Entanglement Anti-personnel NLT Entanglements – Nets, meshes, cables, chains, etc. Trapping target and capture individuals
28. Entanglement Anti-materiel NLT Running Gear Entanglement System (RGES) -
Vehicle Lightweight Arrest Device (VLAD)
Wire Obstacle
29. Barrier Anti-materiel NLT Portable Vehicle Arresting Barrier (PVAB).
Strips of Spikes and Caltrops
Vehicle barrier system
Vessel barrier System
30. Water Cannon Anti-personnel NLT
31. Directed Energy Anti-materiel NLT Advanced Tactical Laser.
Anti-Electronic Electromagnetic Weapons –
Laser Guided Energy ("LGE"®) and Laser Induced Plasma Channel ("LIPC"™) technologies.