170 likes | 355 Views
CS503: Operating Systems Spring 2014. Dongyan Xu Department of Computer Science Purdue University. Acknowledgement. The following people for sharing their slides: Prof. Peter Chen (U. Michigan) Prof. Sam King (UIUC) Prof. Klara Nahrstedt (UIUC) Prof. Gustavo Rodriguez-Rivera (Purdue).
E N D
CS503: Operating SystemsSpring 2014 Dongyan Xu Department of Computer SciencePurdue University
Acknowledgement • The following people for sharing their slides: • Prof. Peter Chen (U. Michigan) • Prof. Sam King (UIUC) • Prof. Klara Nahrstedt (UIUC) • Prof. Gustavo Rodriguez-Rivera (Purdue)
A Typical Computer from a Hardware Point of View CPU CPU . . . Memory Chipset I/O bus Network
CPU North Bridge chip AGP port Video card Memory PCI bus South Bridge chip PCI slots Modem Sound card IDE controller Serial, parallel and USB ports Hard disks CD-ROM
Typical Computer System Memory CPU Programs and data . . . Operating System Software CPU OS Network Apps Data
Processors • Each CPU has a specific set of instructions • All CPUs contain • General registers inside to hold key variables and temporary results • Special registers visible to the programmer • Program counter contains the memory address of the next instruction to be fetched • Stack pointer points to the top of the current stack in memory • Control registers (e.g., CR0-CR4 in x86) • PSW (Program Status Word) contains the condition code bits which are set by comparison instructions, the CPU priority, the mode (user or kernel) and various other control bits.
How Processors Work • Execute instructions • CPU cycles • Fetch (from mem) decode execute • Program counter (PC) • When is PC changed? • Pipeline: fetch n+2 while decode n+1 while execute n • Two modes of CPU (why?) • User mode (a subset of instructions) • Privileged mode (all instruction) • Trap (special instruction)
Memory Access • Memory read: • Assert address on address lines • Wait till data appear on data line • Much slower than CPU! • How many mem access for one instruction? • Fetch instruction • Fetch operand (0, 1 or 2) • Write results (0 or 1) • How to speed up instruction execution?
CPU Cache • Cache hit: • no need to access memory • Cache miss: • data obtained from mem, possibly update cache
Memory-Storage Hierarchy < - 4MB -1GB -TB -TB
Memory • Registers internal to CPU (as fast as CPU) • Storage 32x32 bits on a 32-bit CPU, 64x64 on 64 bit CPU (less than 1KB in both cases) • Cache memory controlled by hardware • Cache hit and miss • RAM (Random Access Memory) • Disk (magnetic disk), CD-ROM, DVD,… • Cylinder, track, … • Non-volatile Memory • ROM (Read Only Memory) • Programmed at the factory and can’t be changed • EEPROM (Electrically Erasable ROM) • Flash RAM • Can be erased and re-written • Volatile Memory • CMOS holds current time and date
Memory Management • How to protect programs from each other? • How to handle relocation ? • Base register • Limit register • Check and Mapping of Addresses • Virtual Address - Physical Address • Memory Management Unit (MMU – located on CPU chip or close to it • Performance effects on memory system • Cache • Context switch
I/O Devices • Controller • Example: Disk Controller • Controllers are complex converting OS request into device parameters • Controllers often contain small embedded computers • Device • Fairly simple interfaces and standardized • IDE (Integrated Drive Electronics) – standard disk type on Pentiums and other computers
I/O Devices • Device Driver • Needed since each type of controller may be different. • Software that talks to a controller, giving it comments and accepting responses • Each controller manufacturer supplies a driver for each OS it supports (e.g., drivers for Windows XP, Longhorn, UNIX)
Methods for I/O • How device driver talks to controller • Busy wait • Interrupt • DMA
Bus • Pentium systems have eight buses • Cache, local, memory, PCI, SCSI, USB, IDE, ISA • PCI (Peripheral Component Interconnect) bus is successor to IBM PC ISA bus • Intel bus, 528MB/sec • ISA (Industry Standard Architecture) bus • 16.67 MB/sec • Specialized buses: • SCSI (Small Computer System Interface) • 160MB/sec – for disks, scanners (popular on Macintosh, UNIX) • USB (Universal Serial Bus) • 1.5 MB/sec • IEEE 1394 – FireWire (Apple) bus • 50MB/sec, connectivity for cameras to computer • IDE (Integrated Drive Electronics) bus • Disk, CD-ROM