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Topic 2 – Introduction to Computer Codes

Topic 2 – Introduction to Computer Codes. Computer Codes. A code is a systematic use of a given set of symbols for representing information. As an example, a traffic light uses a code to signal what you need to do… Red = Stop Yellow = Caution; about to go to red Green = Go

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Topic 2 – Introduction to Computer Codes

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  1. Topic 2 – Introduction to Computer Codes

  2. Computer Codes • A code is a systematic use of a given set of symbols for representing information. • As an example, a traffic light uses a code to signal what you need to do… • Red = Stop • Yellow = Caution; about to go to red • Green = Go • We will look at three important types of codes: numeric, character, and error detection & correction.

  3. Fixed Point Numbers • A fixed point number is used to represent either signed integers or signed fractions. In either case, sign magnitude, 2’s complement, or 1’s complement systems can be used to represent the signed value. • A fixed point integer has an implied radix (decimal) point to the right of the least significant bit. • A fixed point fraction has an implied radix point between the sign bit and the most significant magnitude bit.

  4. Fixed Point Numbers . . . n-1 n-2 2 1 0 . implied binary point sign bit magnitude representation (top) fixed point integer (bottom) fixed point fraction implied binary point . . . n-1 n-2 2 1 0 . sign bit magnitude representation

  5. Excess Representations • An excess-K representation of a code C is formed by adding the value K to each code word of C. • This sort of code is used frequently in the representation of the exponents of floating point numbers so that the smallest exponent value will be represented by all zeros. • As an example, let’s compute the excess-8 code for 4-bit 2’s complement numbers (note all we have to do is add 8 = (1000)2 to each code).

  6. Excess-8 4-bit 2’s Complement Code

  7. Floating-Point Numbers • Floating-point numbers are similar to numbers written in scientific notation. In general, the floating-point form of a number N is written as: N = M x rE where M is the mantissa, a fixed-point number containing the significant digits of N, and E is the exponent, a fixed-point integer.

  8. Mantissa Encoding • In such a system, the mantissa and the exponent are generally coded separately. The radix is implied. • The mantissa M is usually coded in sign-magnitude, usually as a fraction. It is usually written as: M = (SM.an-1an-2…a-m)rsm • The sign bit, SM is usually 0 for a positive number and 1 for a negative number.

  9. Exponent Encoding • The exponent E is often encoded in excess-K two’s complement notation. • This representation of a number is formed by adding a bias of K to the 2’s complement integer value of the exponent. • For binary floating-point numbers, K is usually selected to be 2e-1 where e is the number of bits in the exponent. • Therefore, -2e-1 <= E < 2e-1 0 <= E + 2e-1 < 2e

  10. Exponent Encoding • By examining this expression, we can see that the biased value of E is a number that ranges from 0 (at its most negative value) to 2e–1 (at its most positive value). • The excess-K form of E can be written as: E = (be-1be-2…b0)excess-K • The sign of E is indicated (in this form) by the bit be-1, which will be 0 if E is negative and 1 if E is positive.

  11. Normalization • Note that more than one combination of mantissa and exponent can represent the same number. M = (0.11010101)2 x 24 = (0.011010101)2 x 25 = (0.0011010101)2 x 26 • In a digital system, it is useful to have one unique representation for each number. A floating-point number is normalized if the exponent is adjusted so that the mantissa has a nonzero value in its most significant digit.

  12. Floating-Point Formats • Floating-point formats used in computers often differ in the number of bits used to represent the mantissa and the exponent, and the method of coding for each. • Most systems use a system where the sign is stored in the leftmost bit, followed by the exponent and then the mantissa. • Typically, floating-point numbers are stored in one-word or two-word formats.

  13. Floating-Point Formats • A one-word format: • A two-word format: SM Exponent E Mantissa M SM Exponent E Mantissa M (most significant part) Mantissa M (least significant part)

  14. IEEE Floating-Point Standards • The Institute for Electrical and Electronic Engineers (IEEE) has defined a set of floating point standards. • The single-precision IEEE standard calls for 32 bits, 1 sign bit, 23 mantissa bits, 8 exponent bits, and an exponent bias of 127. • The single-precision IEEE standard calls for 64 bits, 1 sign bit, 52 mantissa bits, 11 exponent bits, and an exponent bias of 1023.

  15. Binary Coding Decimal (BCD) • The binary coded decimal (BCD) code is used for representing the decimal digits 0 through 9. • It is a weighted code which means each bit position in the code have a fixed numerical weight associated with it. The digit represented by a code word is found by summing the weighted bits. • BCD uses four bits, with the weights equal to those of a 4-bit binary integer (BCD is sometimes called a 8-4-2-1 code).

  16. BCD Code Words

  17. Use of BCD Codes • BCD codes are used to encode numbers for output to numerical displays (such as seven-segment displays). • They are also used to represent numbers in processors which perform decimal arithmetic directly (instead of binary arithmetic). • As an example, let’s encode the decimal number N=(9750)10 in BCD. 9 -> 1001, 7 -> 0111, 5 -> 0101, 0 -> 0000 Therefore (9750)10 =(1001011101010000)BCD.

  18. ASCII • The most widely used code for representing characters is ASCII. • ASCII is a 7-bit code, frequently used with an 8th bit for error detection (more about that in a bit). • A complete ASCII table is located in your textbook, or all around the web. • As an example, let’s encode ASCIIcode in ASCII.

  19. ASCII Encoding

  20. Gray Codes • A Gray code is defined as a code where two consecutive codewords differ in only one bit. • The distance between two code words is defined as the number of bits in which the two words differ. Therefore, a Gray code has a distance of one. • Let’s define a Gray code for the decimal numbers 0 through 15.

  21. Gray Code Example

  22. Codes and Weights • An error in binary data is defined as an incorrect value in one or more bits. A single error is an incorrect value in one bit and a multiple error is one or more bits being incorrect. • Errors may be caused by hardware failure, external interference (noise), or other unwanted events. • Certain types of codes allow the detection and sometimes the correction of errors.

  23. Terminology • C will refer to a code. • I and J will refer to n-bit binary codewords. • The weight of I, w(I), will be defined as the number of bits of I equal to 1. • The distance between I and J, d(I, J) is equal to the number of bit positions in which I and J differ.

  24. Terminology Example • I = (01101100) • J = (11000100) • w(I) = 4 • w(J) = 3 • d(I, J) = 3

  25. Error Detection and Correction Codes • If the distance between any two code words in C is >= dmin, the code is said to have minimum distance dmin. • For a given dmin, at least dmin errors are needed to transform one valid code word into another. • If there are fewer than dmin errors, a detectable noncode word results. If this noncode word is closer to one valid codeword than any other, the original code word can be deduced and the error corrected.

  26. Error Detectionand Correction Codes • In general, a code provides t error correction plus detection of sadditional errors if and only if the following inequality is satisfied… 2t + s + 1 <= dmin

  27. Error Detection and Correction 2t + s + 1 <= dmin • Examining this inequality shows: • A single-error detection code (s=1, t=0) requires a minimum distance of 2. • A single-error correction code (s=0, t=1) requires a minimum distance of 3. • A single-error correction and double-error detection (s=t=1) requires a minimum distance of 4.

  28. Parity Codes • Parity codes are formed from a code C by concatenating (operator |) a parity bit, P to each code word of C. • In an odd-parity code, the parity bit is specified to be either 0 or 1 as necessary for w(P|C) to be odd. • In an even-parity code, the parity bit is specified to be either 0 or 1 as necessary for w(P|C) to be even. P Information Bits

  29. Parity Code Example • Concatenate a parity bit to the ASCII code for the characters 0, X, and = to produce both odd-parity and even-parity codes.

  30. Parity Code Effectiveness • Error detection on a parity code is easily accomplished by checking to see if a codeword has the correct parity. • For example, if the parity of an odd-parity codeword is actually even, an error has occurred in this codeword. • Parity codes are minimum-distance-2 codes and thus can detect single errors. Unfortunately, errors in an even number of bits will not change the parity and are therefore not detectable using a parity code.

  31. Two-out-of-Five Codes • A two-out-of-five code is an error detection code having exactly two bits equal to 1 and three bits equal to 0. • Error detection is accomplished by counting the number of ones in a code word. An error has occurred if this number is not equal to two. • These codes permit the detection of single errors and multiple errors in adjacent bits.

  32. Two-out-of-Five Code Example • As an example, let’s look at a two-out-of-five code for decimal digits.

  33. Hamming Codes • A more complex error detection and correction system of codes was introduced by Richard Hamming in 1950. Hamming codes are similar to an extension of parity codes in that multiple parity, or check bits are used. • Each check bit is defined over a subset of the information bits in a codeword. These subsets overlap such that each information bit is in at least two subsets.

  34. Error Detection and Correction with Hamming Codes • The error detection and correction properties of a Hamming code are determined by the number of check bits used and how the check bits are defined over the information bits. • The minimum distance dmin is equal to the weight of the minimum-weight nonzero code word (the number of ones in the codeword with the fewest). • Hamming codes are complex in their formation and analysis. We will look at two different codes with different properties, but not discuss them in too much depth.

  35. Hamming Code Example #1 • This code has dmin=3, so it can provide single error correction.

  36. Hamming Code Example #1 • Here, let’s assume we have a single error in the codeword 0100110 so that we read it as 1100110. • Only the codeword in which the error occurred has distance 1 from the invalid word. So, the detection of the error word is equivalent to correcting the error, since the only possible single error that could have produced this error word is the codeword 0100110. • So, this code offers single error correction.

  37. Hamming Code Example #2 • This code has dmin=4, so it can provide single error correction and double error detection.

  38. Summary • You should now understand: • Fixed-point and floating-point number representation • BCD and ASCII character codes • Gray codes and excess-k codes • Simple error detection and error correction codes, including parity codes, 2-out-of-5 codes, and Hamming codes

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