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VLSI Design System-on-Chip Design. Overview of System on a Chip. System on Chip Design. System on Chip Design.
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VLSI DesignSystem-on-Chip Design Overview of System on a Chip
System on Chip Design • A complete System on a Chip (SoC) design flow beginning with a design specification and ending with a working SoC. Creation of RTL level modules designed for reuse, integration of Intellectual Property (IP) for both RTL level and physical level IP, IC verification, and the creation of self-checking test benches for SoC designs.
System on Chip Design • System-on-a-chip (SoC) is a major revolution taking place in the design of integrated circuits due to the unprecedented levels of integration possible. As a result, new methodologies and tools are demanded to address design, verification and test problems presented by SoCs in this rapidly evolving area.
System on Chip Design • The key concept in SoC/IP design is that a chip can be constructed rapidly using third-party and internal IP, where IP refers to a pre-designed behavioral or physical descriptions of a standard component.
System on Chip Design • According to the International Technology Roadmap for Semiconductors, "Innovation in the techniques used in circuit and system design will be essential to maintain the historical trends in performance improvement."
SOC example and VLSI system For DSM, Interconnects between chips and within chips dominate the performance of your system !!
SOC example • General purpose processor and DSP processor are hard cores (Hard IP) • A pre-designed layout • Programmed, Interface to standard buses • Bus interface unit (Soft IP) • A synthesizable module in Verilog, VHDL, C • Internal buses, External buses (PCI, ISA, etc) • Glue Logic
SOC Example • Analog: A/D and RF circuitry • MEMS: Micro-Electrical Mechanical Systems • Sensors
An Example: System on A Chip Architecture from Palmchip corporation A BUS ARCHITECTURE FOR SYSTEM-ON-CHIP DESIGNS
Our Course: System on Chip Design and Architecture • VLSI Integrated Circuit Design: A Design Perspective, emphasis on system performance. Materials mainly from the textbook, some from other books or papers • System Introduction Multimedia Application, Wireless Application Telecommunications, Computer Arithmetic, and others
Why VLSI? • Integration improves the design: • lower parasitics = higher speed; • lower power; • physically smaller = higher speed. • Integration reduces manufacturing cost (almost) no manual assembly.
VLSI and you • Microprocessors: • desktop personal computers; • notebook computers • microcontrollers. • pocket PCs/games • DRAM/SRAM/Flash Memory/EEPROM. • Special-purpose processors.
Moore’s Law • Gordon Moore: co-founder of Intel. • Predicted that number of transistors per chip would grow exponentially (double every 18 months). • Exponential improvement in technology is a natural trend: steam engines, dynamos, automobiles.
The cost of fabrication • Current cost: $2-3 billion. • Typical fab line occupies about 1 city block, employs a few hundred people. • Most profitable period is first 18 months-2 years.
Cost factors in ICs • For large-volume ICs: • packaging is largest cost; • testing is second-largest cost. • For low-volume ICs, design costs may swamp all manufacturing costs.
The VLSI design process • May be part of larger product design. • Major levels of abstraction: • specification; • architecture; • logic design; • circuit design; • layout. • The VLSI design process = SOC design process
Challenges in VLSI design • Multiple levels of abstraction: transistors to CPUs. • Multiple and conflicting constraints: low cost and high performance are often at odds. • Short design time: Late products are often irrelevant.
Dealing with complexity • Divide-and-conquer: limit the number of components you deal with at any one time. • Group several components into larger components: • transistors form gates; • gates form functional units; • functional units form processing elements; • etc.
Layout and its abstractions • Layout for dynamic latch:
Mixed schematic inverter
Levels of abstraction • Specification: function, cost, etc. • Architecture: large blocks. • Logic: gates + registers. • Circuits: transistor sizes for speed, power. • Layout: determines parasitics.
Circuit abstraction • Continuous voltages and time:
Digital abstraction • Discrete levels, discrete time:
Register-transfer abstraction • Abstract components, abstract data types: 0010 + 0001 + 0111 0100
Top-down vs. bottom-up design • Top-down design adds functional detail. • Create lower levels of abstraction from upper levels. • Bottom-up design creates abstractions from low-level behavior. • Good design needs both top-down and bottom-up efforts.
English Throughput, design time Executable program Function units, clock cycles function Sequential machines cost Literals, logic depth Logic gates nanoseconds transistors microns rectangles Design abstractions specification behavior register- transfer logic circuit layout
Design validation • Must check at every step that errors haven’t been introduced - the longer an error remains, the more expensive it becomes to remove it. • Forward checking: compare results of less- and more-abstract stages. • Back annotation: copy performance numbers to earlier stages.
Manufacturing test • Not the same as design validation: just because the design is right doesn’t mean that every chip coming off the line will be right. • Must quickly check whether manufacturing defects destroy function of chip. • Must also speed-grade.