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SimPhonics SMx Audio System. Products. V+ Visual Programming Language SMx Audio System Various I/O Drivers VComm Networked Audio (DIS/HLA) VComm Terrain Server Associated H/W Support (PTT Headsets, Footswitches, Cables) Audio Simulation Engineering Solutions. Introducing the
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SimPhonics SMx Audio System
Products • V+ Visual Programming Language • SMx Audio System • Various I/O Drivers • VComm Networked Audio (DIS/HLA) • VComm Terrain Server • Associated H/W Support (PTT Headsets, Footswitches, Cables) • Audio Simulation Engineering Solutions
Introducing the SMx Audio System
SMx Specifications • 24 Bit audio • Excellent dynamic range • Up to 64 channels per CPU • More than any other vendor • Fiber optic distribution • Distributed audio I/O • Internal 44.1kHz Sample Rates • Dynamic Sample Rate Conversion for All Inputs and Outputs including network
SMx System16 Channel I/O Slave Box (1U) Master Box (1U) Computer (2U-4U)
SMx Rear Detail Audio Inputs Fiber Connections Master/Slave Audio Outputs Phantom Power Sync Cable Connection Master/Master Master/Slave Select Serial PC Connection
Mix Sound/Comm in Single System • Any Channel can be: • Headset (Comms) • Speaker (Sound Simulation) • Etc.
SMx 24 Bit Audio • All Other Systems are 16 bit • More Dynamic Range • Significant for Sound Simulation • Low Level Sounds Remain High Quality • Lower Noise Floor • No noise from sound speakers, even at high power level
Minimum Rack Space Requirements (Including CPU) 2 U - 8 Channels 3 U - 16 Channels 5 U - 24 Channels 6 U - 32 Channels 8 U - 48 Channels 12 U - 64 Channels 32 Channels Shown, Less CPU/ Rack-mounted chassis
SMx Specifications Physical Electrical
SMx Electrical • Drive headsets directly • Military and Commercial • Flexible input range • Wide Dynamic Range
Q and A How many physical channels can SMx support? How many physical channels can each SMx PCI DSP card support?
SMx Signal Terms AI Analog Input AO Analog Output WI Wave Input WO Wave Output
Low Audio Latency • For local audio communications, • Less than 6ms of audio latency, AI to AO • For networked audio, • Less than 70ms, (SMx on both ends) • Achieved via PCI Internal Interfaces
SMx Concepts • Most sound cards use basic mixer • Sound Blaster, etc. • SMx has a custom “super mixer” • Much more complex • Sound cards and SMx interoperate • SMx can be used for normal operations
SMx Super Mixer • Mix ANY channel to ANY channel • Wave Out to Analog Out • Analog Input to Wave Input • Analog Input to Analog Output • 32 Bit Gain Controls • 4 64 X 64 Mixers • Input Signal Monitor • Monitor Input Signal Strength • Build Custom VOX circuits with V+ • Master Gain Control on outputs
SMx Status • Number of DSP Cards • Number of Virtual Channels • Sample Rate • Driver Version Numbers • Breakout Box Status • Breakout Box Sync Cable Status
Q and A Define the following SMx terms: AI, AO, WI, WO How many 64 X 64 mixers in SMx?
Super Mixer Control via V+ • SMxAudio System I/O Device • Mixer controls are exposed as I/O devices • Each control is a V+ port
SMxDevices in V+ Ports View
Super Mixer Example AI Gain Boost
Super Mixer Example AO Master Volume
Super Mixer Example AI VU Meter
Super Mixer Example AO VU Meter
Super Mixer Example WO VU Meter
Super Mixer Example AI to AO Mixing
Super Mixer Example WO to AO Mixing
Super Mixer Example WO to WI Mixing
Super Mixer Example AI to WI Mixing