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What Will You Learn?. Little League rulesNot ALL of them (you need to study yourself)Mechanics on the 60' and 90' fieldsOther important tidbits to make you a better volunteer umpireUniforms and equipmentHandling situationsDisclaimer: We won't make you perfect!. Agenda. 9:00
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1. Virginia District 9Umpire Clinic
2. What Will You Learn? Little League rules
Not ALL of them (you need to study yourself)
Mechanics on the 60’ and 90’ fields
Other important tidbits to make you a better volunteer umpire
Uniforms and equipment
Handling situations
Disclaimer: We won’t make you perfect!
3. Agenda 9:00 – 9:10: Welcome/Intros
9:10 – 9:30: Intro to Umpiring
9:30 – 10:00: Regulations
10:00 – 10:45: Rules 1 and 2
10:45 – 11:00: Break
11:00 – 12:00: 60’ Mechanics Part 1
12:00 – 1:00: Lunch/Handling Situations
1:00 – 1:45: Rules 3 thru 5
1:45 – 2:45: Rule 6
2:45 – 3:00: Break
3:00 – 4:00: 60’ Mechanics Part 2
4:00 – 5:00: Rule 7
4. Introduction to Umpiring
5. Umpire Do’s Look the part (appearance)
Know the rules (study)
Show up on time
Have pre-game talk with your partner
Pay attention!
Hustle into proper position
Watch the ball, glance at runners
Pause, read, react
6. Umpire Do’s Timing, timing, timing
Angle over distance
Get set before the play
Show restraint (attitude)
Forget close calls
Support your partner all the time
Leave from winner’s side
7. Umpire Don’t’s Coach the players
Have rabbit ears
Carry on conversations with fans
Socialize with only one dugout
Give excuses after a call
Gang up on a coach
Meet between innings after a close call
Say, “One more word and you’re gone!”
Over-dramatize an ejection
Discuss game w/anyone as you leave
8. Uniforms and Equipment Navy or light blue LL shirt (Both umpires the same!)
Grey pants with black belt
NO SHORTS (that’s for softball)
Navy, red or black undershirt
Black socks & shoes
Navy or black hat (league logos acceptable)
NO WHITE ANYTHING! (shoes, socks)
9. Uniforms and Equipment Plate gear preferably under uniform
Ball bag on Plate Umpire only
Wear your cup!
Sunglasses okay if not mirrored
No cell phones, pagers unless required by your employee
Base umpires: red flag!
No rulebooks hanging out of back pocket
10. The Pre-game Talk Fair/foul and catch/no catch responsibilities
When I’m coming to you for help
Tag-ups/base touches
Who should cover third base when
Signals
Infield Fly
What’s the count?
How many outs?
Rotation is on
I’m staying home
“I’ve got something you need to know”
11. On the Field PU: Balls/strikes, Fair/foul, Catch/no catch, plays at home, some plays at third (communicate!), could help at first
BU: All bases except when PU takes third; could help with Fair/foul down RFL
BU positions:
A (10’-12’ behind first in foul territory): No runners
B (behind second baseman): Runner on 1B
C (behind shortstop): All other situations
Ball goes out, come in; ball stays in, stay out.
12. Regulations
13. Reg IV (i): Mandatory Play All players* that show up play a minimum:
Six defensive outs
One at-bat
Penalty:
Player starts next game
Player plays what he missed
Player plays minimum for that game
*Big League has no mandatory play requirement
14. Reg IV (i): Mandatory Play Penalty (continued)
BOD warns/suspends manager
May be excused if game is shortened
Umpire responsibilities:
Just know if a player has to meet extra play
Violation is not protestable (you can’t force a player to meet requirement)
15. Reg V: Pool Play Option to use players from other teams
Pool run by Player Agent
Cannot “borrow” from opposing team
Pool player must play
Nine consecutive defensive outs
One at-bat
Umpires: know the league limitations
16. Reg VI: Pitch Counts Maximum pitch count by league age
10 and under: 75/day
11 and 12: 85/day
13 thru 16: 95/day
17 and 18: 105/day
Rest requirements
3 days rest: 61+ pitches (16 & under); 76+ (17-18)
2 days rest: 41-60; 51-75
1 day rest: 21-40; 26-50
No Rest: 1-20; 1-25
17. Reg VI: Pitch Counts Reach max limit while pitching to a batter
Can continue until batter reaches base or is put out
If third out is recorded on a base, pitcher may continue pitching to same batter in next inning
Pitcher can pitch only one game a day
Cannot pitch in both games of a double header
Cannot pitch in a continuation game and then a regularly-scheduled game
Exception: Big League pitchers can pitch in two games a day
18. Reg VI: Pitch Counts Managers are ultimately responsible to remove pitchers that reach max limit
Official counter must inform the UIC when a pitcher reaches his/her limit
Pitcher illegally exceeds max limit:
Pitcher must be removed from the mound immediately
Opposing team’s manager may protest before umpires leave the field
19. Reg VI: Pitch Counts Pitches in called games count
Pitch count itself does not carry over
Rest requirements must still be observed
Exception: pitches in games that do not complete one full inning do not count
Pitches in uncompleted innings under the “revert back” rule do count
Pitches in practice, in non-LL games, etc., do not count
20. Called Games Examples 12yo: 70 pitches on Mon; game called
Resumes Thur: cannot pitch due to rest requirements (3 days)
Resumes Fri (no game in between): can pitch up to 85 pitches
Resumes two weeks later after a game between the same two teams earlier in the day: can pitch up to 85 pitches, unless
He has rest requirements from a game earlier in the week
He pitched in the first game
21. Called Games Examples 12yo: 25 pitches in the top of the first; game gets called in the bottom of the first
Pitches do not count
No rest requirements (can pitch next day)
12yo: 55 pitches thru 5 innings, pitches 10 more pitches in the sixth; game gets called and reverts back to the end of 5
Pitches in sixth inning do count
Pitcher has thrown 65 pitches (requires 3 days rest)
22. What’s Gone from Reg VI? Inning limitations: No limits on the number of innings pitched
Calendar week: Pitches are counted by day, not by week
Five Majors pitchers per game: Can pitch every kid on the roster in a game
12 year-old restrictions: Can pitch 12s with no limitations (but not in Minors!)
23. So, What’s a Pitch? 2.00 Definition: A ball delivered by the pitcher to a batter
Anything else is NOT a pitch!
Warm-up pitches in the bullpen
Warm-up pitches between innings
Pitches declared “No Pitch”
Pick-off throws
Throws to make plays/appeals
Directed intentional walks (no pitches required)
“Ball” penalty to the batter without a delivered pitch
Pitcher licks fingers, Illegal Pitch, etc.
24. Reg VI: Pitch Counts Who keeps the pitch counts?
The official scorekeeper
The home team scorekeeper
A manager or coach
Board member at the game site
Independent spectator
Anybody BUT the base umpire!
Only one (1) official counter per game
League should designate the counter in its local rules/policies
25. Umpire’s Role on Pitch Counts Verify eligibility at plate conference
Identify official counter before the game starts
Prevent protests: If you’re aware a pitcher has reached his/her limit, have him/her removed
Resolve disputes: If there’s a question on the validity of the pitch count, go with the official counter
Clarify ambiguities: Know what is/isn’t a pitch
Count pitches: NO! NO!! NO!!!
26. Reg XIV: Field Decorum Only players, managers and rostered coaches allowed on the field
No batboys on small field
All game participants must stay in the dugouts/bullpens
Two adult base coaches allowed
One adult in dugout at all times
27. Reg XIV: Field Decorum Managers/coaches cannot go on the field without umpire’s permission
No alcohol or tobacco anywhere
No adults can warm up pitchers anywhere
All participants must display the highest standards of conduct and discipline
28. Rule 1.00Objectives of the Game
29. Rule 1.01 “Little League Baseball is a game…”
Teams must have nine players
Exception: Minor League Instructional divisions may play with less than nine
Competitive Minors: Gotta start and continue with nine on each team
30. Rules 1.04 – 1.08: The Field Make sure lines comply with rules
Inside lines of batter’s boxes not required
Foul lines straight and flush with first and third bases
Pitcher’s plate should be level with the ground
Leagues may use double-first base
On-deck position not allowed on 60’ field
Know where leadoff batter may stand
31. Rule 1.10: LL Bats Baseball bats in baseball, softball bats in softball
Wood bats are perfectly legal
Must be smooth and rounded
Check with bat ring
If cracked, get rid of it!
Donuts are illegal!
32. Rule 1.10: LL Bats Majors/below
33” long, 2-1/4” diameter
Tape/sleeve can’t exceed 16”
Juniors
34” long, 2-3/4” diameter
Tape/sleeve can’t exceed 18”
Seniors/Big
36” long, 2-5/8” diameter (2-3/4” if wood)
Tape/sleeve can’t exceed 18”
Cannot be less than -3 drop weight
33. Rule 1.11: The Uniform All players should be in the same uniform
Except for pool players
Be reasonable in cold weather
Don’t get too picky!
Uniforms for adults allowed only in Juniors/above
LL patches required on jersey
Metal cleats allowed in Juniors/above
34. Rule 1.11: The Uniform What’s not allowed:
Long white sleeves on pitchers
Arm/wrist bands on pitchers
Frayed/ragged sleeves
Attachments of different color
Metal or glass ANYTHING
Jewelry (including rubber bracelets)
Except medical alert stuff
Casts on field (even base coaches)
35. Rules 1.12 – 1.15: Gloves/Mitts Catcher must wear a catcher’s mitt
First baseman may wear glove or first baseman’s mitt
Fielder’s glove cannot exceed 12” in length
Pitcher’s glove restrictions:
Any color but white or grey
No attachments
Batting glove under fielding glove okay
36. Rule 1.16: Batting Helmets Minimum of six (seven in Juniors/above)
Required for all batters, base runners, players in coach’s boxes, and bat retrievers
Must be NOCSAE certified
Chin straps, face guards are optional
No cracks or unauthorized paint/decals
37. Rule 1.17: Catcher’s Gear Required: Chest protector, helmet/mask, and shin guards
Long-model chest protector for males in Majors/below
Cup for male catchers
Helmet/mask must:
Be NOCSAE certified
Must have throat guard (even on hockey-styled mask)
Not have cracks or unauthorized paint/decals
38. Rule 1.17: Catcher’s Gear Helmet/mask is required for:
Player warming up pitcher between innings
Player warming up pitcher in the bullpen
Catcher during pre-game infield/outfield practice
Skull caps are not permitted
If you see a catcher without helmet/mask, correct it!
39. Rule 2.00Definition of Terms
40. Rule 2.00: Def of Ball Pitch that is not in the strike zone
Pitch that bounces and then goes through the strike zone
Pitch that hits batter but batter does not attempt to get out of the way
An award due to certain pitching infractions
More on that later
41. Rule 2.00: Def of Catch What is a Catch?
Secure possession of ball in hand or glove
Ball must be in flight
Hold firmly before it touches the ground
Fielder must show complete control
Release must be voluntary and intentional
Dropping the ball while in the act of throwing is okay
42. Rule 2.00: Def of Catch What is NOT a Catch?
Ball hits the ground first
Ball falls out before fielder pulls it out of glove
Fielder uses any part of uniform or equipment to secure the ball
Ball falls out of the glove after the fielder
Falls to the ground
Collides with another player
Collides with the fence
43. Rule 2.00: Def of Force Play Runner that HAS to advance because batter-runner is going to first
Forced runner can be retired by tagging runner or forced-to base
Force is removed when:
Batter-runner is retired (all forces removed)
A following runner is retired (force is removed on lead runner)
When force is removed, runners must be tagged
44. Rule 2.00: Def of Fair/Fair Territory Foul lines, bases and plate
Bouncing ball that travels past 1B/3B while in fair territory
Bouncing ball that travels over any part of the 1B/3B bag
Untouched ball in flight that lands in fair territory at or beyond 1B/3B
Ball touched in fair territory, regardless of fielder's position
45. Rule 2.00: Def of Foul/Foul Territory Bouncing ball that travels past 1B or 3B while in foul territory
Untouched ball in flight that lands in foul territory
Ball touched in foul territory, regardless of person's position
Ball which touches anything “foreign to natural ground" in foul territory before 1B/3B
Batted ball that hits batter while in the box
46. Rule 2.00: Def of Foul Tip Batted ball that goes sharp and direct from the bat to the catcher’s hands and is legally caught
Must hit the hand or mitt first
Must be caught by the catcher
A short-hop is not a legal catch
A Foul Tip is a Strike. Ball is Live and in play; runners may run!
Umpires: Do not call “Foul Ball!”
47. Rule 2.00: Def of Infield Fly Rule to prevent defense from getting a “cheap” double play
Situation:
Less than two outs
Runners of 1st and 2nd, or bases loaded
Fair fly ball (not line drive or bunt)
Ball may be caught by an infielder using ordinary effort
48. Rule 2.00: Def of Infield Fly Can be an outfielder positioned on the infield who catches it
Umpire calls “Infield Fly” when the ball reaches its apex
When called, batter is out and force is immediately removed
If dropped, ball is Live and runners may (but don’t have to) advance
49. Rule 2.00: Def of Interference Interference occurs when someone prevents the defense from making a play
Offensive interference
Umpire interference
Spectator interference
Exception: Defensive interference is when a defensive player prevents the batter from hitting a pitch
50. Rule 2.00: Def of Interference Umpire interference: only two ways
Base umpire gets hit by a batted ball before it passes an infielder other than the pitcher
Plate umpire prevents a catcher from throwing out a base runner
It’s NOT umpire interference if
Batted ball was deflected
Catcher throws out runner
Umpire gets hit by a thrown ball
Umpire gets in the way of a base runner
51. Rule 2.00: Def of Interference Spectator interference
Happens when a fan reaches into the field of play and interferes
Could also happen when fan clearly causes a player to react and affect play
Ball is immediately dead
Umpire awards bases/penalties
It’s NOT interference if ball is beyond field boundaries
52. Rule 2.00: Def of Manager The Manager:
Is ultimately responsible for the team
Should attend plate conference
Is who the umpire talks to when there is a problem
Is the only one allowed to appeal or protest
Coaches may request time to talk to pitcher, report subs
53. Rule 2.00: Def of Obstruction Obstruction occurs when a defensive player impedes a runner’s progress and:
Doesn’t have possession of the ball
Is not in the act of fielding a batted ball
A fake tag is Obstruction
Much more on this later!
54. Rule 2.00: Def of Strike “Live Ball” Strikes
Ball swung at and missed
Ball not swung at that passes through the strike zone
Foul tip
“Dead Ball” Strikes
Foul ball with less than two strikes
Foul bunt
Touches batter while in the strike zone
Batter swings/attempts to bunt and the ball contacts the batter
55. Rule 2.00: Def of Strike Zone Area over the plate
Top: batter’s arm pits
Bottom: Top of batter’s knees
Batter in “natural” stance
“Natural” is the position of the batter as he swings the bat
Zone doesn’t change when
He ducks
He steps out of the box
He moves way up or way back in the box
56. Rule 2.00: Def of Tag Tag of person and bag are different!
A person may only be tagged by:
Touching him with the ball while holding it
Touching him with the glove while the ball is in it
Touching him with the hand while the ball is in it
A bag may be tagged with any part of the body while holding the ball in the hand or glove
57. Other 2.00 Definitions Bunt: Bat must move towards ball
Double header: Two games on the same day (don’t have to be consecutive)
In Flight: Ball that hits a fielder stays that way
Inning: Ends immediately after third out
Person: Body, clothing or equipment
58. Break!!
59. Rule 3.00Game Preliminaries
60. Rule 3.02: Discoloring the Ball Don’t let anyone try to rub up the baseball
Related rule: 8.02 on pitchers
Umpire action:
Replace baseball
If intentional, issue warning
Eject only if blatant
Rubbing up includes:
Picking up dirt in hand and rubbing onto ball
Rubbing ball directly against the ground
61. Rule 3.03: Reentry Rule Srs/below: A sub must play 6 consecutive defensive outs and 1 at bat before starter may reenter
BL has no sub minimum play requirement
Starter may reenter anywhere in the lineup
BL: Starter must reenter in the same spot in the lineup
Only starters may reenter (subs cannot)
Requirement applies If Starter1 enters for Starter2
62. Rule 3.03: Reentry Rule If a starter reenters too soon
Player starter entered for must leave game
Starter must also leave
Opposing manager may protest
Don’t let this happen!
Nobody eligible to reenter
Opposing manager gets to choose
Ejected players CANNOT reenter
63. Rule 3.05: Starter/Sub Pitchers Starter MUST pitch to one batter
Sub MUST also pitch to one batter, unless inning ends on a putout
When removed from the mound, cannot return to pitch
Exception: Jrs/above can return once in the game if not removed from lineup
64. Rule 3.08: Unannounced Subs An Unannounced sub is in when:
Batter gets in the box
Fielder gets in position
Runner gets on base
Unannounced pitcher
Delivers a warm-up pitch from the rubber
Any player that delivers a pitch from the rubber between innings is in! (Prevent it!)
No real penalty if sub is eligible to enter
65. Other 3.00 Rules 3.09:
Keep players and coaches in dugout (unless they need a potty break)
Don’t let adults warm up pitchers
3.10: Who decides on field conditions?
Before game: managers
After game starts: UIC
3.13: Ground rules—decide on them during pre-game conference
66. Other 3.00 Rules
3.17: Cannot use electronic comm devices in the field
Carrying one is okay, but beware
3.18: Managers are NOT responsible for spectators!
Don’t make a manager go silence a fan
Get BOD member on duty involved
67. Rule 4.00Starting and Ending the Game
68. Rule 4.01: Plate Conference Managers exchange lineups
UIC should check for accuracy
Umpires “in charge” when exchanged
Late arrivals not required to play
What to cover:
Introductions
“Players properly equipped?”
Ground rules, if any
Encourage to keep game moving
Remind managers to go thru UIC for subs
Wish both managers good luck
69. Rule 4.01: Plate Conference Umpires should NOT
Conduct a rules clinic
Describe your strike zone
Issue pre-game warnings
Bring up something from previous game(s)
Waste time telling stories
Allow defense to warm-up during the conference
70. Rule 4.04: Continuous Batting Order Leagues may opt to bat all the players present at the game
Free defensive substitutions
Don’t forget Mandatory Play
Cannot use special pinch runners
Injured player skipped with no penalty
League decides what to do when
Runner gets injured and cannot continue
Batter gets injured and cannot continue
71. Rule 4.06: Game Conduct Most WIDELY interpreted rule in the rulebook
Teams should not refer to one another in a derogatory way
Offense cannot say/do anything to distract pitcher
Defense cannot say/do anything to distract batter
72. Rule 4.07: Ejections A manager or coach who gets ejected MUST leave the game site for the remainder of the game, period.
No hanging around the outfield fence, parking lot, concession stand, etc.
Failure to comply is grounds for suspending play until he/she leaves
Ejected player may still remain in the dugout under adult supervision
73. Rule 4.09: Timing Play Timing Play: A runner attempts to score during a play in which the third out is made
Run won’t count if third out is:
A real-time/appealed force out
A real-time/appealed out of the batter-runner before touching 1B
An upheld appeal of a preceding runner at any base
If third out is not one of the above…
74. Rule 4.09: Timing Play The umpire must judge whether the runner touched the plate before the out is made
If the runner touches the plate before the out, the run counts
If the runner touches the plate after the out, the run does NOT count
Plate umpire MUST inform the official scorekeeper if the run does/doesn't count
75. Rule 4.10: Regulation Game Majors/below:
6 innings (5-1/2+ if home team is winning)
If called, at least 4 innings (3-1/2+)
Juniors/above:
7 innings (6-1/2+ if home team is winning)
If called, at least 5 innings (4-1/2+)
Game called after 1 inning: resumed later
Leagues can adopt 10-run “mercy” rule
76. Rules 4.11d&e: Who Wins? Rules cover what to do when umpire must call the game in progress
If game ends during an inning, score reverts back ONLY if:
Home team led, then visitors tied
Home team led, then visitors took the lead
If score was tied, game resumes later
77. Rules 4.11d&e: Who Wins?
78. Rules 4.11d&e: Who Wins?
79. Rules 4.16 – 4.17: Nine Players Rules require nine players minimum to start/continue games
Per Rule 1.01, only instructional Minors divisions can play with less than nine
Leagues must define what divisions are instructional
Should be those where scores are not kept and standings don’t count
80. Rule 4.19: Protests Judgment calls aren’t protestable
Protest of rule misinterpretation
Before next pitch or play
Umpires MUST discuss the call
After decision, manager can formally lodge the protest
UIC must submit a written report
Protest of ineligible player: before umpires leave the field
81. Other 4.00 Rules 4.03: Make sure all fielders are in fair territory
4.05: Base coaches stay in dugout until pitcher ends his warm-ups
4.15: When to forfeit:
One team doesn’t have enough players
Continued rules violation
Manager starts delay tactics
82. Rule 5.00Putting the Ball in Play – Live Ball
83. Rules 5.09 – 5.10: Calling Time When ball goes out of play
When batter gets hit by pitch
Runner interferes with fielder
Runner gets obstructed while defense is playing on him
Runner interferes with a batted ball
Manager, coach, player requests it AND umpire grants it
84. Rules 5.09 – 5.10: Calling Time When someone gets seriously injured
When lightning strikes
When umpire wants to clean off the plate or secure a base
Don’t call it when unnecessary
Always put the ball back in Play afterwards
85. Rule 6.00The Batter
86. Rules 6.02 & 6.03: Batter and the Box Batter must get in the box promptly
Both feet must be in the box
Foot on the line: Okay
Foot over the line: NOT
Batter leaves the box during the pitch
Ball or STRIKE as pitch dictates
No balk/illegal pitch if pitcher stops
Batter refuses to get in box: “Directed” strike (umpire tells pitcher to pitch)
87. Rules 6.02 & 6.03: Batter and the Box
88. Rule 6.05: Batter is Out Other than the obvious, the batter is out when:
In Jrs/above, the third strike is not caught with less than two outs, but a runner is at first
The batter swings at a third strike, but the ball hits his hand, wrist, arm, etc.
He hits an infield fly
He is touched by his own fair ball (unless a fielder had a chance to field it)
The bat hits the ball a second time in fair territory
89. Rule 6.05: Batter is Out Other than the obvious, the batter is out when:
He intentionally hits/kicks a foul ball that could go fair
He violates the runner’s lane rule
More on that later
A fielder touches and intentionally drops his fly ball/line drive anytime there’s a runner on 1B and less than two outs
Not out if ball falls untouched (unless an infield fly)
A preceding runner intentionally interferes to break up a double play
90. Rule 6.05j: Lane Violation Three-foot lane halfway from home to first
Batter must run completely in lane
If the batter is out of the lane and prevents the fielder at first from fielding the throw, interference
91. Rule 6.05j: Lane Violation Throw hits batter: Out
First baseman can’t catch throw: Out
Catcher doesn’t throw: No penalty
Catcher hesitates, then throws late: No penalty
Catcher throws wild and then tries to blame batter: No penalty
Ball thrown towards home hits batter: No penalty
92. Rule 6.06: Illegal Batter Action The batter is out when
He hits the ball with a foot completely out of the box and on the ground
He steps from one box to the other when pitcher is ready to pitch
He interferes with a play
93. Rule 6.06c: Batter Interference Steps/stumbles out of the box and impedes catcher's throw to retire a runner
Stays in the box and affects a play at the plate
Intentionally impedes catcher's throw while in the box
Throws his bat and hinders a fielder
94. Rule 6.06c: Not Batter Interference Stays in box and does nothing out of the ordinary
Backs out and unintentionally kicks a loose ball
Runner is put out despite the batter’s action
No play being made (dead ball)
Catcher’s throw to pitcher hits batter or bat (live ball)
95. Rule 6.07: Batting out of Order Improper Batter: Batter who is out of turn
Proper Batter: Batter who should be up to bat
If defense appeals before IB completes at bat: just fix it
PB comes to the plate and simply assumes count
96. Rule 6.07: Batting out of Order If defense appeals after IB completes his at-bat
PB is ruled out
Result of at bat is nullified (except what happens during at bat)
Next batter up is the batter after the PB
Defense must appeal before next pitch
97. Rule 6.07: Batting out of Order If defense fails to appeal
IB’s at-bat counts
IB now becomes the PB
Next batter up is the batter after the new PB
Offense cannot appeal their own error
Umpires and scorekeepers: SHHHH!!!
98. Rule 6.08: Batter Gets First Batter gets hit by pitch unless
He doesn’t try to avoid the pitch
He swung at the pitch
The pitch was in the strike zone
Fielder interferes with batter
Runner interference
Umpire gets hit by batted ball before it passes a fielder other than pitcher
99. Rule 6.08c: Defensive Interference Occurs when catcher or fielder prevents a batter from hitting the pitch
Penalty: Batter gets first, runners advance only if forced or stealing
If batter:
Misses pitch/hits uncaught foul: Call Time, enforce penalty
Hits pitch: let play end, manager gets choice of play or penalty,
If everyone advances one base safely, ignore infraction
100. Rule 6.09b: Batter Better Run! Jrs/above: The batter may run to first on an uncaught third strike when
Nobody on first
Runner on first only with two outs
Can’t advance: “BATTER’S OUT! BATTER’S OUT!”
Batter can’t advance after entering dugout
Not interference if batter runs when he shouldn’t
101. Break!!
102. Rule 7.00The Runner
103. Rule 7.03: Two Runners on Base When two runners are on base, it’s not an automatic out
Lead runner is entitled (unless forced)
Trail runner (lead runner if forced) is out if tagged
If fielder tags both, point to runner who is out to prevent confusion
104. Rule 7.05: Base Awards Three bases: batted ball is touched by detached equipment
Two bases:
Thrown ball is touched by detached equipment
Batted bouncing ball goes out of play or gets stuck in the fence
Thrown ball goes out of play
One base:
Pitched ball goes out of play (two bases if pushed)
Pitcher throws ball from rubber out of play
105. Rule 7.05g: Ball Thrown Out of Play Have to determine
Who threw the ball?
If an infielder, was it an “initial” play or “subsequent” play?
Where were the runners?
If “initial” play by infielder, two bases from Time of Pitch (unless all runners reached their subsequent bases)
Any other: two bases from Time of Throw
Award is never from when ball goes out of play
106. Rule 7.06: Obstruction Fielder without the ball cannot impede a runner
7.06a: Obstructed runner being played upon, or batter obstructed before reaching first
Immediate dead ball
Runners get base they would have achieved had there been no obstruction
Obstructed runner gets at least the next base from last one legally touched before the obstruction
107. Rule 7.06: Obstruction Fielder without the ball cannot impede a runner
7.06b: Obstructed runner not being played upon
Umpire signals and calls Obstruction
Delayed dead ball
End of play, umpire awards bases, IF ANY, that nullifies the obstruction
Obstructed runner could overrun his protection
108. Rule 7.08: Runner is Out The not-so-obvious, runner is out when he:
Avoids a tag by going three feet out of his base path
Doesn’t slide or attempt to get around a fielder waiting to make a tag
Slides headfirst going to a base (Majors/below)
Abandons first after touching it
Passes a lead runner
Runs bases in reverse order
Misses home and doesn’t return (must be appealed)
109. Rule 7.09: Runner Interference A runner is out for interference when
He hinders a fielder attempting to field a batted ball (no intent required)
He intentionally hinders a fielder’s throw
A batter hinders a play on that runner at home with less than two outs
A teammate hinders a play on that runner
The base coach physically assists that runner
110. Rule 7.09: Runner Interference A runner is out for interference when
The base coach acts like that runner to draw a throw
He is hit by a batted ball before a fielder had a chance to field it
He violates the runner’s lane (already talked about that)
Except for coach’s assistance, ball is dead
111. Rule 7.09: Runner Interference A runner is NOT out for interference when
He unintentionally hinders a throw
He is hit by a batted ball after it gets by a fielder other than the pitcher
He is hit by a deflected batted ball
He runs into a fielder chasing a loose ball (this is Obstruction)
112. Rule 7.10: Appeal What constitutes a viable appeal?
Runner misses a base
Runner fails to tag up on a caught fly ball
Runner fails to return to first immediately
Runner fails to touch home and doesn’t return
How does the defense appeal?
Tag the guilty runner
Tag the offended base
Being “clear and unmistakable”
113. Rule 7.10: Appeal Who can appeal?
Any defensive player
Not the manager or coach
When can the defense appeal?
When the ball is Live
Before a subsequent play, attempted play, or illegal pitch/balk
Before all defensive players leave fair territory
Successive appeals not allowed
114. Rule 7.13: Leaving Base Early Runners cannot leave bases once the pitcher and catcher are “ready”
Pitcher on the rubber with the ball
Catcher with mask behind the plate
Ball is live
One guilty = all guilty
Let play continue; all outs stand
Penalty: all runners return unless forced
115. Rule 7.13: Leaving Base Early Umpire must judge the “value” of the hit
Runners advance no further, no matter what happens during the play
If batter reaches on an error, nobody gets more than one base
Bases loaded and batted ball stays in the infield, no runs will score
Read the book examples!
116. Rule 7.14: Special Pinch Runner SPRs are NOT courtesy runners
Only a player not in the lineup can SPR
That’s why SPRs aren’t allowed under CBO
One SPR per inning max
A player can be removed for a SPR only once a game
117. Other 7.00 Rules 7.01: Runner cannot return to previous base when pitcher is ready
7.02: Gotta touch all bases forwards and backwards
7.04: Runners get one base if fielder catches a fly ball then falls in DBT
If fielder stays on his feet, ball is Live
7.15: Double-first base procedures
Defense uses white, batter uses colored on initial play at first (except for uncaught third strike)
Batter may use either base on clean hit
All other: batter must use white
118. Rule 8.00The Pitcher
119. Rule 8.01: The Windup Preliminary position:
Pivot foot: On the rubber (not off the end)
Free foot: In front, behind, or to the side of the rubber
Hands: Can be together or apart
If apart, pitcher can bring them together without starting his motion to pitch
Pitching motion:
Free foot: Step to the back or side
Pivot foot: Pivot to the side, staying in contact
Hands: Brought together and lifted up
Free foot: Step forward
120. Rule 8.01: The Windup To disengage, pitcher must step back with his pivot foot first
Pitcher may throw to a base by stepping directly to that base with his free foot
Pitcher cannot start his windup and then stop
No runners: Nothing
Runners: Balk (Jrs/above); Illegal pitch (Majors/below)
121. Rule 8.01: The Set Preliminary position (Stretch):
Pivot foot: On or against (in front of) the rubber
Free foot: In front of and parallel to pivot foot
Hands apart
Intermediate position (going to Set):
Free foot: brought closer to pivot foot (optl)
Hands brought together
MUST come to complete stop (except Majors/below)
Pitching motion: Lift and step forward with free foot
122. Rule 8.01: The Set To disengage, pitcher must step back with his pivot foot first
Hands must separate before reengaging
Pitcher may throw to a base by stepping directly to that base with his free foot
Pitcher cannot start winding up from the Set (except in Majors/below)
123. Rule 8.05: Balk/Illegal Pitch Cannot balk/deliver illegal pitch with no runners
A pitcher balks/delivers illegal pitch when he:
Starts his pitching motion, then stops
Fakes a throw to first from the rubber
Throws to a base without stepping towards the base
Throws to an unoccupied base (except during an appeal)
Quick pitches
Pitches without facing the batter
124. Rule 8.05: Balk/Illegal Pitch A pitcher balks/delivers illegal pitch when he:
Starts his motion to pitch while not in contact with the rubber
Stands on or next to the rubber without the ball
Delays the game
Drops the ball while on the rubber
Brings his hands together, separates them, then brings them together again
125. Rule 8.05: Balk/Illegal Pitch Illegal pitch penalty
Dead ball, ball on batter (runners don’t advance)
If the ball is pitched and batted, let play continue
If batter and all runners advance one base safely, ignore the illegal pitch (same if pitch is ball four)
If illegal pitch occurs on a throw to a base, ignore if all runners advance; otherwise, enforce penalty
Manager does get a choice if the batted ball benefits the offense
126. Rule 8.05: Balk/Illegal Pitch Balk penalty
Dead ball, runners advance one base
If the ball is pitched and batted, let play continue
If batter and all runners advance one base safely, ignore the balk (same if pitch is ball four)
Otherwise, no pitch, and runners advance one base
If balk occurs on a throw to a base, ignore if all runners advance; otherwise, enforce balk
Manager gets no choice
127. Rule 8.06: Pitcher Conference Manager/coach may visit the same pitcher
Twice in one inning
Three times in the game
The next visit, pitcher must be removed from the mound
Any/all players may participate
If catcher talks to pitcher after visiting with the manager/coach, it’s a visit
128. Rule 8.06: Pitcher Conference If the adult talks to another defensive player, it’s a visit
It is not a visit:
If the offense asked for Time first
During between inning warm-ups if no delay
If the manager/coach is checking on an injury
In Juniors/above, if the manager replaces the pitcher
129. Other 8.00 Rules 8.01: Pitcher can take signs from anybody
8.02a: Pitcher cannot go to mouth while on the mound
8.02c: Pitcher cannot intentionally throw at batter
8.03: One minute to warm up between innings
Not more than 8 pitches
More if pitcher hasn’t warmed up
Pitcher must pitch within 20 seconds (no base runners)
130. Rule 9.00The Umpire
131. Rule 9.00: The Umpire 9.01(a): All must be certified
9.01(c): Make it up if you can’t find it*
9.01(f): Clear the field when fans get unruly
9.02: How to handle appeals
Don’t change judgment calls
Manager must go to the umpire who made the call
Don’t overrule your partner!
Manager cannot appeal on a checked swing Strike
132. Rule 9.00: The Umpire 9.04(c): What to do when two umps make different calls simultaneously
Get together and fix it
UIC makes the final call
9.05: Processing ejections
Carrying the rulebook
Don’t let it be seen (back pocket)
Don’t pull it out between innings
Should only use during a protest
Don’t let the manager show you up!
133. Questions?