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JISC e-learning event

JISC e-learning event. 11 th October 2007. sim ulated p rofessional le arning . Brian Henderson, University of Aberdeen Patricia McKellar, UK Centre for Legal Education, University of Warwick. The Horizon Report .

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JISC e-learning event

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  1. JISCe-learning event 11th October 2007

  2. simulated professional learning Brian Henderson, University of Aberdeen Patricia McKellar, UK Centre for Legal Education, University of Warwick JISC 11th October 2007

  3. The Horizon Report • Identify emerging technologies likely to have a large impact on teaching and learning or creative expression within higher education: • Six areas of emerging technology • Three adoption horizons over the next 1 to 5 years JISC 11th October 2007

  4. Technologies to watch 2007 • Within one year: User created content Social networking • Within two to three years Mobile phones Virtual worlds • Within four to five years New scholarship & emerging forms of publication Massively multiplayer educational gaming JISC 11th October 2007

  5. simulations in learning… Are close to the world of practice, but safe from the (possible) realities of malpractice, negligent representation, etc Enable students to practise transactions, discuss the transactions with other tutors,students, and use a variety of instruments or tools, online or textual, to help them understand the nature and consequences of their actions Facilitate a wide variety of assessment, from high-stakes assignments with automatic fail points, to coursework that can double as a learning zone and an assessment assignment Encourage collaborative learning. The guilds and groups of hunters in multi-player online games can be replicated for very different purposes in legal education. Students begin to see the potential for the C in ICT; and that technology is not merely a matter of word-processed essays & quizzes, but a form of learning that changes quite fundamentally what and how they learn. JISC 11th October 2007

  6. Initial scope of project • Glasgow Graduate School of Law • Diploma in Legal Practice • Web based virtual community JISC 11th October 2007

  7. Transactional Learning Environment Ardcalloch: Transactional Learning Environment (TLE) • students engage in year-long collaborative learning in virtual firms on seven substantial projects • they use f2f meeting (logs), activity logs, personal logs, intranet discussion forums as chat rooms, drafts folders, correspondence folders and style banks JISC 11th October 2007

  8. Transactional Learning Environments • Active learning • The practical realities of transactions forming the basis of learning • Opportunities to reflect on learning • Collaboration (both within and across virtual firms of 4 students per firm) • Process, or holistic, learning • Immersion in professional role-play • Task authenticity JISC 11th October 2007

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  24. How do we use the simulated environment in a transaction? Case Study: Civil Court Action

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  27. case study: civil court action Court Clerk Claimant/ Plaintiff Firm Defendant Firm JISC 11th October 2007

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  33. What is SIMPLE? JISC 11th October 2007

  34. general aim of the SIMPLE platform Enable staff and students to manage the educational and organizational issues that arise from the implementation of this environment, in particular those of: personalized learning in a professional environment social presence and collaborative learning use of simulation spaces in programmes of study, and the relation between simulation spaces and other learning spaces on a programme, including paper-based and online resources, face-to-face classes, and administration use of rich media in online simulations – video, graphics, text, comms., etc. authenticity in the design of simulation tasks, and effective assessment of professional learning JISC 11th October 2007

  35. what does the SIMPLE platformhelp you to do? Simulate professional tasks within an authentic environment. Provide academic staff with open source software tools together with teaching, learning and assessment templates (including curriculum guidelines) to design and build a simulation blueprint and collate all of the resources required Provide a map and directory for a virtual town Enable communication between students and simulated characters/staff. Offer monitoring and mentoring functions. JISC 11th October 2007

  36. large-scale implementation in disciplines JISC 11th October 2007

  37. Client scenarios JISC 11th October 2007

  38. the law projects 6 Law Projects Undergraduate modules Structure: transferring an existing paper based project & creating entirely new projects Significant co-operation amongst individual departments Projects include areas of contract, personal injury, criminal justice and legal skills and practice. Various forms of assessment and experiential learning JISC 11th October 2007

  39. project progress To date… Assembled project team Worked with participating depts to construct narrative event diagrams Ahead of schedule on software build milestones Functional specification for learning environment now complete Beta version of tools March 07 Alpha version of tools & platform May 2007 Currently working with depts to create data to populate virtual town and support the simulated projects Next steps… Evaluate the pilot projects and support partners to enable roll out in October 2007. Form community of practice between the various project partners JISC 11th October 2007

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  46. community of practice Collaborative, between staff and students at different institutions, in different professions International – in our increasingly globalized jurisdictions we need to enable our students to work with others Liaison with institutions & students nationally and internationally Collaboration with other forms of simulation, eg standardized clients JISC 11th October 2007

  47. further details www.ukcle.ac.uk/research/projects/tle.html http://technologies.law.strath.ac.uk/simple Our details: b.henderson@abdn.ac.uk patricia.mckellar@warwick.ac.uk JISC 11th October 2007

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