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Gaming Design

Gaming Design. Game & Design 38457. Agenda. 8:30-9:00 Welcome & Introduction 9:00-10:00 SCRATCH Basics 10:00-10:10 Break 10:10-11:10 Mini-Lessons 11:10-11:30 Gaming Carousel 11:30-1:00 Lunch 1:00-1:30 ALICE Basics 1:30-2:30 Mini-Lessons 2:30-3:00 Gaming Showcase

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Gaming Design

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  1. Gaming Design Game & Design 38457

  2. Agenda 8:30-9:00 Welcome & Introduction 9:00-10:00 SCRATCH Basics 10:00-10:10 Break 10:10-11:10 Mini-Lessons 11:10-11:30 Gaming Carousel 11:30-1:00 Lunch 1:00-1:30 ALICE Basics 1:30-2:30 Mini-Lessons 2:30-3:00 Gaming Showcase 3:00-3:30 Reflections & Evaluation

  3. Gaming Design Fundamentals • FUN • SIMULATIONS or ANIMATIONS • WORLD BUILDING • ADVENTURE GAMES • TECHNICAL WRITING • STORY TELLING • LEVEL DESIGN • 3D, 2D • ART • COMICS • PROGRAMMING • ARTIFICIAL INTELLIGENCE • Non-Player Characters • Avatars • Design

  4. Student Behavior IMAGES CODING • Actions • Coding • Levels • Points • Character • movement • Art work • Characters • Backgrounds • -NPCs • Sounds • -Environment • -Stuctures VS

  5. Games vs Animations

  6. SCRATCH Basics Download Version 1.4 http://info.scratch.mit.edu/Scratch_1.4_Download

  7. ALICE BASICS Versions 2.X 3.X CG

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