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Code Generation

Code Generation. CPSC 388 Ellen Walker Hiram College. Intermediate Representations. Source code Parse tree (or abstract syntax tree) Symbol table Intermediate code Target code. Why Intermediate Code?. Easier analysis for optimization Multiple target machines

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Code Generation

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  1. Code Generation CPSC 388 Ellen Walker Hiram College

  2. Intermediate Representations • Source code • Parse tree (or abstract syntax tree) • Symbol table • Intermediate code • Target code

  3. Why Intermediate Code? • Easier analysis for optimization • Multiple target machines • Direct interpretation (e.g. Java P-code)

  4. 3-Address Code • Statements like x = y op z • Generous use of temp. variables • One for each internal node of (abstract) parse tree • Closely related to arithmetic expression • Example: a = b*(c+d) becomes: tmp1 = c+d a = b*tmp1

  5. Beyond Math Operations • No standardized 3 address code • Other operators in textbook • Comparison operators (e.g. x = y == z) • I/O (read x and write x) • Conditional & unconditional branch operators (if_true x goto L1, goto L2) • Label instructions (label L1) • Halt instruction (halt)

  6. Representing 3-address code • Quadruple implementation • 4 fields: (op,y,z,x) for x=y op z • Fields are null if not needed, e.g. (rd,x,,) • Instead of names, put pointers into symbol table • Triple implementation • 4th element is always a temp • Don’t name temp, use triple index instead

  7. Example: a = b+(c*d) • [quadruple] [triple] • (rd,c,_,_) 1: (rd,c,_) • (rd,d,_,_) 2: (rd,d,_) • (mul,c,d,t1) 3: (mul,c,d) • (rd,b,_,_) 4: (rd,b,_) • (add,b,t1,t2) 5: (add,b,3) • (asn,a,t2,_) 6: (asn,a,5)

  8. P-Code • Developed for Pascal compilers • Code for hypothetical P-machine • P-machine is a stack (0-address) machine [Load inst. takes 1-address] • Load = push, Store = pop • Operators act on top element(s) of stack • No temp. variable names needed

  9. LDC x - load const. x LDA x - load addr. x LOD x - load var. x STO - store val in addr STN - store & push MPI - multiply integers SBI - subtract integers ADI - add integers RDI -read int WRI - write int LAB - label FJP - jump on false GRT - > EQU - = STP - stop P-Code operators

  10. Example: a = b+(c*d) • LDA a • LOD d • LOD c • MPI • LOD b • ADI • STO

  11. P-Code as attribute • Include code (so far) as attribute in attribute grammar • exp -> id = exp • $$.code = LDA $1.name; $3.code; STN • aexp -> aexp+factor • $$.code = $1.code;$3.code;ADI • factor -> id • $$.code = LOD $1.name

  12. Generating 3 address code • Need a meta-function to generate temp names (newtemp()) • exp -> id = exp • $$.code = $3.code; “$1.name = $3.name” • aexp -> aexp+factor • $$.name = newtemp() • $$.code = “$1.code;$3.code;$$.name=$1.name+$3.name”

  13. Why real compilers don’t do this • Generating strings is inefficient • Lots of copying • Code, when generated, isn’t saved; just copied around until done • Code generation depends on inherited (not just synthesized) attributes • E.g. object type for assignment • This complicates grammars!

  14. Practical code generation • Modified postorder traversal of syntax tree • Remember postorder: • Act on the children recursively • Act on the parent directly • In this case, the action is “generate code”

  15. Code Generation Gen_code(node *n){ switch(n->op){ case ‘+’: gen_code(n->first); gen_code(n->first->next); cout << “ADI”; break;

  16. More Code Generation case ‘=’: cout << “LDA “ << t->name; Gen_code(t->first); cout << “STN”); break; … }

  17. Nothing new! • Postorder traversal executes in the same order as LALR parsing! • Code for code generation looks almost like the attribute grammar • $n.code --> Generate_code(child N); • $$.attr --> n->attr; (where n is param)

  18. Code Gen in YACC • Looks like attribute grammar, almost • Use code inside expression for assignment Exp : id {//generate lda code} ‘=‘ exp {generate rest} • Can we combine code generation with other attribute computation?

  19. Intermediate -> Target Code • Macro expansion • Direct replacement of intermediate statement with target statement(s) • Prepend a definition file to the code, then assemble • But it’s not as easy as it seems • Different data types require different code • Compiler tracks locations, etc. separately

  20. Intermediate -> Target Code (cont) • Static simulation • Simulate results of intermediate code (i.e. interpret it) • Then generate equivalent assembly code to get results • Might include abstract interpretation (e.g. symbolic algebra)

  21. P-code -> 3 address code • We must “run” the p-code to see what is on the stack for the 3 address code • Use a stack data structure during translation • “new top” = “old top” + “old second” • New temp. for “new top” • Temp or variable names stored in stack elements • Code is generated when stack is popped (only)

  22. 3 address code -> pcode • Each instruction a = b op c translates to: • LDA a • LOD b • LOD c • ADI -- or other operator based on “op” • STO

  23. Too much Pcode! • 3 address code has many temps • Temps are simply loaded & stored without changing! • Sequence “lda x, lod x, sto” is useless! • Similarly, “lda x, lda t1, … sto, sto” doesn’t really need t1

  24. Cleaning it up • Instead, use a tree form • Parent is op, has label of variable name • Children are id, num, or another op • Assignment statements generate no code, only an alternative label • Pcode generated from the eventual tree (which is essentially an expression tree) • Extra tmp names are ignored (p. 416)

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