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Fusion in games in a single image. Kim Blake, Talent Development Co-ordinator. Assassins Creed: Revelations ( Ubisoft 2011). 3D characters: d esign, research, concept art, 3D modelling, UV unwrapping, sculpting, normal map editing, texturing. 3D environments:
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Fusion in games in a single image Kim Blake, Talent Development Co-ordinator
3D characters: design, research, concept art, 3D modelling, UV unwrapping, sculpting, normal map editing, texturing
3D environments: design, research, concept art, modelling, UV unwrapping, normal map editing, texturing
Cloth physics: drape, swirl, cling, blow in wind, soft silk, stiff brocade
Water: colours, textures, transparency, fluid physics, particle physics…
Lighting: global, ambient, spot, highlights, torchlight, candlelight
3D animation: concept, storyboards, realistic human, timely, elegant, fun
Audio: ambient soundscape, dynamic music, voices, effects
Gameplay: mechanics, narrative, dialogue, combat, any interaction
Thank you for listening! Kim Blake, Talent Development Co-ordinator Kim.blake@ukie.org.uk @UkieKim