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The one thing that revolutionized the mobile market. Why? It proved: User Interface matters OEMs can demand operator revenue pie (AT&T pays Apple part of monthly ARPU, this rev. share was modified later, though) Operator revenues can have strong reliance to phone quality
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The one thing that revolutionized the mobile market • Why? It proved: • User Interface matters • OEMs can demand operator revenue pie (AT&T pays Apple part of monthly ARPU, this rev. share was modified later, though) • Operator revenues can have strong reliance to phone quality • In Q408, ATT added 2.1m new subscribers, out of which 36% were NEW iphone subscribers (not old AT&T users upgrading) • Iphone users give AT&T $94.5 ARPU compared to avg of $60 • App Store market is a market • Power to 3rd party developers • Pushed other OEMS and operators to fuel innovation and power to user
Do Appstores make money? • Iphone appstore is the only long running example now • Steve Jobs says: • “$1m sales per day in appstore” • Analysts say: • Venture partners: Total appstore sales in 08: $150 million • Apple insider: Total appstore sales so far: $800 million
Key Trends • Smart phone share of mobile sales is growing: • 13.5% of phone sales in Q1 2009 • 11% of phone sales in Q1 1008 • Blackberry and Apple (top 2 smartphone vendors) almost doubled smartphone sales in Q1 09 compared to Q1 08 • While appstore sales projections are not confirmed, question appstores are a key strategy for customer stickiness for mobile phones • Projected that by 2011, majority of application sales will be through app stores • By 2014, application sales will exceed $25 billion (source Juniper research) • Foray of mobile usage in new verticals like healthcare to fuel handset and apps sales
Short Term Bumpy Road Ahead • 3G phones market share growing – 20% in 2008 to 30% in 2009 • Slowdown due to overall economic recession – 10% drop expected • Overall shrinking volume of the handset market • Clearing of the previous inventory, hence less shipments – 15.8% lower than Q1 08 • Number of new subscribers decreasing with APAC registering maximum new registrations
Web Based based programming for Mobiles • Concept: • Building apps for mobile phones is complex. Different languages, UI, etc. • Solution: • Build using HTML, CSS, Javascript. • Key Players: • PhoneGap, RhoMobile, Mojo SDK (Palm’s Web OS) • How: • App developer writes code in HTML/CSS/JS/Ruby etc. • Headless browser is instantiated • Browser renders UI • Browser executes JS • JS hooks & URI hooks for plugins • Advantages • Consistent, predictable, scalable UI (limited by browser capabilities) • Fast development • Disadvantages • Generally slower, does not work with all browsers/phone platforms, still nascent technology wrt stability • Not good for realtime graphics/heavy apps