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Minimum Spanning Trees. Minimum- Spanning Trees. 1. Concrete example: computer connection 2. Definition of a Minimum- Spanning Tree. Concrete example. Imagine: You wish to connect all the computers in an office building using the least amount of cable
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Minimum- Spanning Trees 1. Concrete example: computer connection 2. Definition of a Minimum- Spanning Tree
Concrete example • Imagine: You wish to connect all the computers in an • office building using the least amount of cable • Each vertex in a graph G represents a computer • Each edge represents the amount of cable needed to • connect all computers
Spanning Tree • A spanning tree of Gis a subgraph which • is tree (acyclic) • and connect all the vertices in V. • Spanning tree has only |V| - 1 edges.
Problem: Laying Telephone Wire Central office
Wiring: Naive Approach Central office Expensive!
Wiring: Better Approach Central office Minimize the total length of wire connecting the customers
Spanning Trees A spanning tree of a graph is just a subgraph that contains all the vertices and is a tree. A graph may have many spanning trees. Graph A Some Spanning Trees from Graph A or or or
Complete Graph All 16 of its Spanning Trees
Total Number of Spanning Trees • A complete graph with n vertices hasn(n-2) spanning trees.(Cayley's formula) • 53 is 125 86 is 262144 108 is 100 million 10098 is 10196Compare: there are 31.5576*106 seconds in a year. • A nanosecond is one billionth (10-9) of a second. (An electrical signal can travel about 30cm in a nanosecond.) There are • 31.5576*1015 nanoseconds in a year. • We are not going to be able to find all spanning trees for large graphs even on the fastest computers, at least not in our lifetimes. We have to get smart about trees.
Minimum Spanning Tree • Input: • Undirected connected graphG = (V, E) and weight function w : E→R, • Output: • A Minimum spanning treeT : tree that connects all the vertices and minimizes • Greedy Algorithms • Generic MST algorithm • Kruskal’s algorithm • Prim’s algorithm
Hallmark for “greedy”algorithms Theorem. Let T be the MST of G = (V, E), and let A V. Suppose that (u, v) ∈ E is the least-weight edge connecting A to V – A. Then, (u, v) ∈ T. Greedy-choice property A locally optimal choice is globally optimal.
Growing a Minimum Spanning Tree (MST) • Generic algorithm • Grow MST one edge at a time • Manage a set of edges A, maintaining the following loop invariant: • Prior to each iteration, A is a subset of some MST • At each iteration, we determine an edge (u, v) that can be added to A without violate this invariant • A {(u, v)} is also a subset of a MST • (u, v) is called a safe edge for A
GENERIC-MST • Loop in lines 2-4 is executed |V| - 1 times • Any MST tree contains |V| - 1 edges • The execution time depends on how to find a safe edge
How to Find A Safe Edge? • Theorem 23.1. Let A be a subset of E that is included in some MST, let (S, V-S) be any cut of G that respects A, and let (u, v) be a light edge crossing (S, V-S). Then edge (u, v) is safe for A • Cut (S, V-S): a partition of V • Crossing edge: one endpoint in S and the other in V-S • A cut respects a set of A of edges if no edges in A crosses the cut • A light edge crossing a cut if its weight is the minimum of any edge crossing the cut
Illustration of Theorem 23.1 • A={(a,b}, (c, i}, (h, g}, {g, f}} • S={a, b, c, i, e}; V-S = {h, g, f, d} many kinds of cuts satisfying the requirements of Theorem 23.1 • (c, f) is the light edges crossing S and V-S and will be a safe edge
Kruskal's Algorithm • Edge based algorithm • Greedy strategy: • From the remaining edges, select a least-cost edge that does not result in a cycle when added to the set of already selected edges • Repeat |V|-1 times
Kruskal's Algorithm • INPUT: • edge-weighted graph G = (V, E), with |V| = n • OUTPUT: • a spanning tree A of G • touches all vertices, • has n-1 edges • of minimum cost ( = total edge weight) • Algorithm: • Start with A empty, • Add the edges one at a time, in increasing weight order • An edge is accepted it if connects vertices of distinct trees (if the edge does not form a cycle in A) • until A contains n-1 edges
Kruskal's Algorithm MST-Kruskal(G,w) 1A¬Æ 2 for each vertex vÎV[G] do 3 Make-Set(v) //creates set containing v (for initialization) 4 sort the edges of E 5 foreach (u,v)ÎE do 6 ifFind-Set(u) ¹Find-Set(v) then // different component 7 A¬AÈ {(u,v)} 8 Union(Set(u),Set(v)) // merge 9 returnA
Data Structures For Kruskal’s Algorithm 7 3 6 4 • Does the addition of an edge (u, v) toTresult in a cycle? • Each component of T is a tree. • When u and v are in the • same component, the addition of the edge (u, v) creates a cycle. • different components, the addition of the edge(u, v)does not create a cycle. 1 3 2 2 4 5 7 6 8
Data Structures For Kruskal’s Algorithm 1 3 5 7 7 3 6 4 2 2 4 6 8 • Each component of T is defined by the vertices in the component. • Represent each component as a set of vertices. • {1, 2, 3, 4}, {5, 6}, {7, 8} • Two vertices are in the same component iff they are in the same set of vertices.
Data Structures For Kruskal’s Algorithm 7 3 6 4 • When an edge (u, v) is added to T, the two components that have vertices u and v combine to become a single component • In our set representation of components, the set that has vertex u and the set that has vertex v are united. • {1, 2, 3, 4} + {5, 6}{1, 2, 3, 4, 5, 6} 1 3 5 7 2 6 8 2 4
5 A B 4 6 2 2 D C 3 1 2 3 E F 4
5 A B 4 6 2 2 D C 3 1 2 3 E F 4
5 A B 4 6 2 2 D C 3 1 2 3 E F 4
5 A B 4 6 2 2 D C 3 1 2 3 E F 4
5 A B 4 6 2 2 D C 3 1 2 3 E F 4
5 A B 4 6 2 2 D cycle!! C 3 1 2 3 E F 4
5 A B 4 6 2 2 D C 3 1 2 3 E F 4
5 A B 4 6 2 2 D C 3 1 2 3 E F 4
minimum- spanning tree A B 2 2 D C 1 2 3 E F
Kruskal's Algorithm MST-Kruskal(G,w) 1A¬Æ 2 for each vertex vÎV[G] do //takes O(V) 3 Make-Set(v) 4 sort the edges of E //takes O(E lg E) //takes O(E) 5 foreach (u,v)ÎE, in nondecreasing of weight do 6 ifFind-Set(u) ¹Find-Set(v) then 7 A¬AÈ {(u,v)} 8 Union(Set(u),Set(v)) 9 returnA
Running Time of Kruskal’s Algorithm • Kruskal’s Algorithm consists of two stages. • Initializing the set A in line 1 takes O(1) time. • Sorting the edges by weight in line 4. • takes O(E lg E) • Performing • |V| MakeSet() operations for loop in lines 2-3. • |E| FindSet(), for loop in lines 5-8. • |V| - 1 Union(), for loop in lines 5-8. • which takes O(V + E) • The total running time is • O(E lg E) • We have lg │E│ = O(lg V) because # of E = V-1 • So total running time becomes O(E lg V).
Prim’s Algorithm • The tree starts from an arbitrary root vertex r and grows until the tree spans all the vertices in V. • At each step, • Adds only edges that are safe for A. • When algorithm terminates, edges in A form MST. • Vertex based algorithm. • Grows one tree T, one vertex at a time
Prim’s Algorithm MST-Prim(G,w,r) //G: graph with weight w and a root vertex r 1 for each u Î V[G]{ 2 key[u] ¬¥ • p[u] ¬ NULL // parent of u } 4 key[r] ¬ 0 5 Q = BuildMinHeap(V,key); // Q – vertices out of T 6 while Q ¹Ædo 7 u ¬ ExtractMin(Q) // making u part of T 8 for each v Î Adj[u] do 9 if v Î Q and w(u,v) key[v] then 10 p[v] ¬ u 11 key[v] ¬ w(u,v) updating keys • For each vertex v, key [v] is min weight of any edge connecting v to a vertex in tree. • key [v]= ∞ if there is no edge and p [v] names parent of v in tree. • When algorithm terminates the min-priority queue Q is empty.
Prim’s Algorithm • Lines 1-5 set the key of each vertex to ∞ (except root r, whose key is set to 0 first vertex processed). Also, set parent of each vertex to NULL, and initialize min-priority queue Q to contain all vertices. • Line 7 identifies a vertex u є Q • Removing u from set Q adds it to set Q-V of vertices in tree, thus adding (u, p[ u]) to A. • The for loop of lines 8-11 update key and p fields of every vertex v adjacent to u but not in tree.
Run on example graph Extract_min from Q