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Projective Geometry. Projective Geometry. Projective Geometry. Projective Geometry. Projective Geometry. Projection. Projection. Vanishing lines m and n. Projective Plane (Extended Plane). Projective Plane. Ordinary plane. How???. Point Representation.
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Projection Vanishing lines m and n
Projective Plane Ordinary plane How???
Point Representation A point in the projective plane is represented as a ray in R3
Homogeneous coordinates but only 2DOF Inhomogeneous coordinates Homogeneous coordinates Homogeneous representation of 2D points and lines The point x lies on the line l if and only if Note that scale is unimportant for incidence relation equivalence class of vectors, any vector is representative Set of all equivalence classes in R3(0,0,0)T forms P2
Projective Geometry Projective plane = S2 with antipodal points identified Ordinary plane is unbound Projective plane is bound!
Transformation • Projective : incidence, tangency • Affine : plane at infinity, parallelism • Similarity : absolute conics
Circular Point Circular points
Euclidean Transformation Any transformation of the projective plane which leaves the circular points fixed is a Euclidean transformation, and Any Euclidean transformation leaves the circular points fixed. A Euclidean transformation is of the form:
Calibration Use circular point as a ruler…
Today • Cross ratio • More on circular points and absolute conics • Camera model and Zhang’s calibration • Another calibration method
Transformation • Let X and X’ be written in homogeneous coordinates, when X’=PX • P is a projective transformation when….. • P is an affine transformation when….. • P is a similarity transformation when…..
Transformation Projective Affine Similarity Euclidean
Invariance • Mathematician loves invariance ! • Fixed point theorem • Eigenvector
Cross Ratio • Projective line P = (X,1)t • Consider
Cross Ratio Consider determinants: Rewritting So we have Consider
Cross Ratio How do we eliminate |T| and the coefficients The idea is to use the ratio. Consider and The remaining coefficients can be eliminated by using the fourth point
Pinhole Camera Skew factor Principle point Extrinsic matrix 3x3 intrinsic matrix 3x4 projection matrix
Absolute Conic Important: absolute conic is invariant to any rigid transformation That is, We can write and and obtain