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Project Pudding Havok Command

Project Pudding Havok Command. Team Ray Dehler Brandon Moreno Will Supinski Stuart Watson. Advisor ? Industry Representative ?. Overview. Introduction Accomplishments Plans Issues/Concerns Conclusions. Introduction.

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Project Pudding Havok Command

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  1. Project PuddingHavok Command Team Ray Dehler Brandon Moreno Will Supinski Stuart Watson Advisor ? Industry Representative ? University of Portland School of Engineering

  2. Overview • Introduction • Accomplishments • Plans • Issues/Concerns • Conclusions University of Portland School of Engineering

  3. Introduction • Havok Command is a PC strategy game with 2D graphics and animation, sound, an intuitive user interface, and a storyline (not necessarily enticing). University of Portland School of Engineering

  4. Accomplishments • Functional Specification document • Vision and Scope document • Use Cases developed • Features document completed • Pre-approval University of Portland School of Engineering

  5. Accomplishments (cont’d) • Simple graphics completed University of Portland School of Engineering

  6. October Plans • Layout the game framework • Begin development of graphics engine • Finalize design documents • Complete unit and grid graphics • Find time to meet with advisor and industry representative University of Portland School of Engineering

  7. Concerns/Issues • Limited experience revision control software • Practice and use the software • Scheduling conflicts with advisor and industry representative University of Portland School of Engineering

  8. Conclusions • PC game • Some completed • Plans • Graphics • Documents • Questions? University of Portland School of Engineering

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