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Gaming for Classroom Crisis Preparedness. Robert D. Quinn, Ph.D. Wayne Godwin, M. Product Design Carl Twarog , MFA East Carolina University. Gaming & Simulation. Learning Through Simulation First Responders Military Medical Environmental Education Language Acquisition
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Gaming for Classroom Crisis Preparedness Robert D. Quinn, Ph.D. Wayne Godwin, M. Product Design Carl Twarog, MFA East Carolina University
Gaming & Simulation • Learning Through Simulation • First Responders • Military • Medical • Environmental Education • Language Acquisition • Learning Through Gaming • Military
Classroom Crisis Preparedness • Pre-service Teacher Training • Student Violence • Earthquakes • Weather-Related Crises • Seizures • School-wide Lockdown
3-D Modeling Demonstrations • Maya 3D • Torque
Where We Are… • Building 3-D Models • Maya 3D “Stereotypical” Art Classroom and Common Classroom Objects • Torque Animation “Gumby-like” Figure Completing a Walk-Cycle Through Room • Researching Scenario Libraries • Generating Content That Art Teachers Might Typically Encounter • Scripting Conversational Possibilities
Questions? • Our contact information: • Wayne Godwin- ECU • godwinw@ecu.edu • Carl Twarog- ECU • twarogc@ecu.edu • Robert D. Quinn- ECU • quinnr@ecu.edu • 252-328-5182