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IT in Education 2002 and beyond . Alan Dix Lancaster University www.hcibook.com/alan. this talk …. where we are now using IT in education what has happened changes in IT what will happen the long vision + digressions. this talk …. where you are now – using IT in education
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IT in Education2002 and beyond Alan Dix Lancaster University www.hcibook.com/alan
this talk … • where we are now • using IT in education • what has happened • changes in IT • what will happen • the long vision + digressions
this talk … • where you are now – using IT in education • what has happened – changes in IT • what will happen - the long vision follows the T model
what we teach breadth depth
what students learn? breadth depth
extension T model breadth depth grounding
why T ? • texture • more engaging! • grounding • more rigorous • mastery • more motivating
division what does it mean?
multiplication 3 x 4 = 12 4 x 3 = 12
? ? ? ? division 12 / 3 = ? 12 / 3 = ?
building a house • length of roof = 5 metres • beams in 2 metre sections • can cut and join • how many sections do I need? 5m 3 2m
transporting the beams • length of trailer = 5 metres • beams in 2 metre sections • how many sections can I carry 5m 2 2m
lifting the beam • length of roof = 5 metres • each 2m section weighs 1 tonne • can cut and join • what does the full beam weigh? 5m 21/2 2m 1 tonne
division? • number of beams to buy? 5 / 2 3 • number of beams in trailer? 5 / 2 2 • weight of beams? 5 / 2 21/2
Reflection where we are now using IT in education
Reflection at 2002 • IT Master Plan … … lots of computers • what to do with them?
golden rule of design understand your materials computers content pupils yourself
physical things • directness of effect • push and it moves • locality of effect • here and now • visibility of state • small number of relevant parameters
what’s special about computers? • complexity of effect • computation • non locality of effect • in space – networks • in time – memory • hidden state • large number of invisible variables
what happened • removed external judgement • I didn’t know intention • allowed personal feedback • she did know • enabled “play” and experiment • not goal directed
draw a triangle? repeat 3[forward 50 right 60] LOGO and Papert • simple programming language • plus turtle http://el.www.media.mit.edu/groups/logo-foundation/
Montessori • self correcting materials • instant feedback • no judgement http://www.montessori-ami.org/http://www.modern-montessori.com/
computers • rapid feedback • before bad habits form • e.g. spelling checkers … but not correctors! • low judgement …
computer personality • work at Dundee • questionnaires and interviews • personal questions (medical) • electronic versions • simple questionnaires • keyword based (like Elisa) • the more human-like the better • but better than real human
Changing Face of Technology what has happened since 1996 changes in IT
Changing Face of Technology? • in 1996 • still mainly the locally networked PC • in 2002 • computing is the Internet • mobile, wearable, internet appliances, … • in 2008?
the Net • WWW • wonderful resource … but … • affordances and authority?
the Net • WWW • resource … but … affordances, authority? • mobile devices • the global everywhere … • and local information
the Net • WWW • resource … but … affordances, authority? • mobile devices • global everywhere … local information • communication • global community – culture & values? • local community – through global net!
how many computers? • in your classroom • IT MasterPlan – 1 for 2 pupils • – 30% curriculum
how many computers? • in your classroom • in your home • TV, video, DVD, • washing machine, • air conditioning, • microwave, …
how many computers? • in your classroom • in your home • on your person PDA, phone,car keys, smart cards,camera, walkman, …
Challenges Lying Ahead what will happen the long vision
Challenges Lying Ahead • technology • has changed society • is changing society • education • to accommodate change • to use change • to affect change
four ages of information • Age of Proximity • control and information by physical contact
four ages of information • Age of Proximity • Age of Bureaucracy • long-distance remote contact • physical messages • early cyberspace
four ages of information • Age of Proximity • Age of Bureaucracy • Age of Money • freemarket economies: • exchange of value • exchange of information
four ages of information • Age of Proximity • Age of Bureaucracy • Age of Money • Age of Information • electronic messages • information objects • challenges power structures • remolds economics
a brief history of learning a lightning tour through evolutionary time …
individual learningtimescale: within a lifetime depends on memory and imagination
parents and packstimescale: across generations depends on co-experience and learning
gesture and languagetimescale: across generations imagination and vicarious experience
playtimescale: within and across generations imagination and virtual experience
last words … • technology is changing • but people are the same • understand technology • understand learning