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The Impact of Competitive Collaborative Game Play on Achievement and Attitude in Advanced Placement Physics. Scott Holloway California State University, Northridge. Context. Physics is a serious course with difficult and abstract concepts
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The Impact of Competitive Collaborative Game Play on Achievement and Attitude in Advanced Placement Physics Scott Holloway California State University, Northridge
Context • Physics is a serious course with difficult and abstract concepts • Few students continue on into careers in physics or engineering • High schools new methods to create affinity in physics and related careers
Importance • Low achievement scores on the TIMSS and PISA studies • Increased STEM funding has not been entirely effective • Increased opportunity for science careers due to advancing technology • US economy will suffer if STEM jobs continue to move overseas
Questions • Does playing competitive, collaborative, problem-solving games improve achievement for AP physics students? • Does playing competitive, collaborative, problem-solving games improve attitudes toward physics in AP physics students?
Literature Review • Collaboration • Competition • Game play
Collaboration • Increased on task behavior (Harris et al., 2008). • Improved problem solving and reduced anxiety (Harskamp and Ding, 2006). • Group heterogeneity not as important as a high quality task (Cheng, Lam, & Chan, 2008). • Improved social gains and subject affinity (Willis, 2007).
Competition • Creates rivalry and anxiety for many students (McMahon, Wernsman & Rose, 2009). • Competition is normal and should be included in education (Ediger, 1996). • Student activity in formal competition increases similar post-secondary study (Bishop & Walters, 2007). • AP classes are naturally highly competitive (Deemer, 2004).
Game Play • Makes complex theoretical knowledge more approachable (Kiili, 2007). • Students report mixed results with math games (Bragg, 2007). • Engagement and motivation are benefits of the use of games but they are not enough for educational purposes(Gros, 2007).
Method • Who – 79 AP C students • Where – Westlake High School • When – Fall 2009, 12 weeks • What - PhysTec • How – • Achievement – test/quiz score • Attitude – Surveys, Questionnaires and interviews
PhysTec • Students were broken into groups of 4-5. • Teams attempted to be the quickest to correctly complete problem solving activities and other AP style problems • Points were awarded for correct answers and deducted for incorrect or missing answers.
PhysTec • Physics Team Challenge (PhysTec) designed to: • Engage all students in the group • Make students work quickly (under stress) • Rotate student roles within the group
PhysTec • Example problem: • Find the acceleration for a 6 kg block on a 20 degree frictionless ramp if the 6 kg block is attached to a suspended 1.5 kg block over a massless, frictionless pulley
PhysTec Key Elements • Game designed so: • all teams can score points and “win” • Higher scores earn more extra credit • Extra credit is minimal • 0.5% of overall semester grade. • No penalty for poor performance
Data Collection • Achievement was measured using pre- and post- quizzes, and chapter test scores. • Attitude was measured using pre- and post- surveys, questionnaires and student interviews.
Results • Achievement results were mixed. • Test data was inconclusive • Quiz data showed an increase in achievement • Data on attitude • suggests the PhysTec game improves and reinforces positive attitudes in physics
Achievement PhysTec Introduced for Period 4 PhysTec Introduced for Period 5
Reasons PhysTec Changed Attitudes • “It has helped me visualize the problems better.” • “It made me a little more excited about physics, because I was directly applying it.” • “It was more fun and interesting to talk about ways to solve different problems with your fellow classmates.” • “It added a new dimension to my viewpoint of physics. I am more excited in the learning realm of Physics C.”
Discussion • Overview • Limitations • Implications • Future Study Possibilities
Discussion • Even though their was little extrinsic motivation (minimal extra credit) most students engaged in the game and enjoyed the learning experience. • Some experienced anxiety that comes from competition, but that was not a limiting factor for most.
Discussion • Academic achievement results may have been affected by inappropriate test design • Recommendations for future study • Use pre and post tests instead of chapter tests • Compare treatment class to control group
Limitations • Students are AP students, most taking more than two AP classes, therefore experienced with competition • Small study group • Only used physics classes
Implications • PhysTec adds a dimension of challenge and fun that promotes positive attitudes in physics and may increase the number of students who go on to physics related careers. • Due to the positive student response, I will be expanding the use of the game to encompass the entire year. • Other subjects could design similar games and expect the same results
Future Study • Can PhysTec be redesigned to reduce anxiety? • Does PhysTec increase the number of students pursuing STEM majors in college? • Can PhysTec be modified for use in other AP classes?
Final Thought • One student summed up an opinion about PhysTec this way: • “Competitive group-work is what makes physics class stand out from my other 6 periods. Other classes have group work but generally no timed competition. When you add the clock, teamwork’s importance is elevated to a new level. You see people specializing as calculator workers, explainers, double-checkers, the hapless writers, and (sometimes) the One that misleads the whole group. When the whiteboard moves around, the dynamic constantly changes. When your friends are counting on you, that’s a powerful motivation to study. Physics is not a math class; it’s a puzzle class.”
A Special Thanks to… My family – Vicki, Caden and Jenna, thanks for all your patience and support My colleagues in the cohort – for all your guidance and inspiration My professors – Prof. Rivas, Prof. Herr, Prof. Foley, and Prof. Cheng, thanks making me a better educator My students – for providing me a reason for loving my job