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Welcome to a London that never was. A London we all remember…. Londontown. A Fantasy-Driven Virtual World. Design Philosophy . Non-linear: A world that every member of the audience can enjoy in her own way at her own pace.
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Welcome to a London that never was... A London we all remember…
Londontown A Fantasy-Driven Virtual World
Design Philosophy Non-linear:A world that every member of the audience can enjoy in her own way at her own pace. Narrative-driven: Everything the imagination can conjure is offered. Participants can choose to sample as much or as little of the story as they like, and still have a fulfilling experience.
Design Philosophy Dynamic: A virtual world that is not indifferent to the accomplishments of its inhabitants, but encourages them to leave their marks on it in personal or public ways. Responsive ongoing content: New stories and other content responsive to the audience; seeded and delivered organically without interruption to the world experience.
Design Philosophy Shallow learning curve: Experience with MMOs is not needed. You can move right in to Londontown. Kitchen sink design: Appeals to the broadest spectrum of the mass market, including an online audience of millions currently untapped. Convergence: Other media (TV, videogames, books, mobile phones etc.) will set content in the world built to each platform’s capabilities.
Ongoing Story • Non-linear storytelling • Overlapping story arcs • True multiplayer quests • Stories of all shapes and sizes (from personal errands to world-changing events) • NPCs both real and fictional, with lives of their own, who take an active role in the game story and become important parts of player-character identities
Time Stands Still 1837 – Victoria has been crowned 1851 – The Great Exhibition has opened in Hyde Park 1855 – London parishes are organized into vestries 1858 – The "great stink" leads to the upgrading of the sewer system 1863 – The "underground," the world's first subway system, opens 1888 – Jack the Ripper terrorizes Whitechapel. 1892 – Construction begins on the Blackwall Tunnel under the Thames Victoria will never die
Real-Life Figures • Queen Victoria • Charles Dickens • Charles Darwin • Benjamin Disraeli • Nikola Tesla • Joseph Lister • Dr. David Livingstone • Karl Marx • Gregor Johann Mendel • Florence Nightingale • Jack the Ripper
Fantasy Figures • Moriarty • Sherlock Holmes • Fu Manchu • Scrooge • Alice • Mowgli • Tess of the D’Ubervilles • Jonathan Harker • Dr. Jekyll • The Time Traveler • Dorothea Brooke
Class System • Lower Class • Greatest freedom • Local exploration • Crafting • Upward mobility • Middle Class • Most career choices • Builders • Tradesmen & merchants • Mobility in any direction • Upper Class • Politics • Elegant lifestyle • Difficult advancement • Downward mobility
Booths from all over the world • Political debates • Explore the basement • Card games • Interesting characters
We Want YOU • Level & System Designers • Quest Writers • Victorian Era Researchers • Experimental Economists • Concept Artists • 3D Modelers • Animators • Database Designer • Programmers (with experience or interest in Gamebryo engine
Join Us! • Contact Producer Phoebe (phelefan@indiana.edu) • Register for your department’s internship class • Attend weekly workshops and meetings • Party like it’s 1859!