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Developing a Tour Player

Developing a Tour Player. How do you start teaching tour players?. Develop Them. Junior’s College Players Mini Tour Players. Referrals From. Other Players Other Teachers College Coaches Trainers, Agents, Caddies, Equipment Reps. Four P’s. Priorities for the Player (What)

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Developing a Tour Player

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  1. Developing a Tour Player

  2. How do you start teaching tour players?

  3. Develop Them • Junior’s • College Players • Mini Tour Players

  4. Referrals From • Other Players • Other Teachers • College Coaches • Trainers, Agents, Caddies, Equipment Reps

  5. Four P’s • Priorities for the Player (What) • Process/Procedure for improvement (How) • Plan - off course/on course (When/Sequence) • Production (Result)

  6. Establish Priorities • Analyze the player • Game - All aspects – long game, wedges, short game, putting • Fitness - Function, Flexibility, Strength • Equipment • Mental Game/strategy • On course/Off course behavior

  7. Player A #1 Total Driving #1 Ball Striking #4 Greens in Regulation #37 Proximity to Hole #17 All Around Player B #171 Total Driving #183 Ball Striking #182 Greens in Regulation #32 Proximity to Hole #40 All Around Long Game Player A vs Player B

  8. Player A #160 Scrambling 54.58% #128 Sand Saves 46.48% #119 Sand Proximity 9’11” #184 Putts per round 30.28 #152 Putting Avg. 1.805 #250 Total Putting Player B #43 Scrambling 61.19% #10 Sand Saves 59.18% #14 Sand Proximity 7’11” #1 Putts per round 27.97 #1 Putting Average 1.710 #6 Total Putting Short Game Player A vs Player B

  9. Player A • Charles Warren #149 2010 Money List 92nd in Scoring Average 70.92

  10. Player B • Brandt Snedeker #48 on 2010 Money List 21st in scoring average 70.26

  11. 1/3 Rule 1/3 Long Game – 50% with driver 1/3 ShortGame/Wedges 1/3 Putting 1/3 Rule 1/3 Mechanics 1/3 Random –different clubs, shapes, targets 1/3 Transfer – drills, pressure, simulate playing Practice 1/3 rule

  12. 56/70 = 80% • 14 Tee shots • 30 putts • 6 short game shots (12 GIR) • 6 wedge shots – 4 par 5’s + 2 par 4’s

  13. Charles Warren/1st Priority • Putting • 0 -5’ 95.20% 169th • 5’-10’ 52.59% 139th • 10’-15’ 27.45% 140th • 15’-20’ 13.76% 169th • 20’- 25’ 20.69% 4th

  14. Equipment • Style of putter • Length of putter • Lie of putter • Loft of putter • Style of grip

  15. Mechanics - 30 minutes • Eyes back to ball • Chalk line - 4 tees • Rhythm - even beat 1-2-3-4 • Big muscle stroke

  16. Speed Drills-30 minutes • 1 ball 18 holes (six 0-6’, six 7-13’, six 14-20’) • Look at Hole • Gate Drill – finish with positive # • 30 – 6 putts from 10’, 15’, 20’ from six different spots around the hole. Total for18 putts equals 30 or less

  17. Short Putting – 30 minutes • 3-4-5 drill • Make 12 in a row from 3 feet • Make 8 in a row from 4 feet • Make 4 in a row from 5 feet • Then make 12 in a row from 3 out to 5 feet (miss start over) • 24 – putt 6 -3’, 6-6’, 6-9’ from six different spots around the hole. Total for18 putts equals 24 or less

  18. Brandt Snedeker • Increase GIR • 125-150 yds. 132nd 20’8” 14th proximity • 150 – 175 yds. 168th 26’4” 49th proximity

  19. Take out 4 iron and 52 degree wedge Add 50 degree and 54 degree wedges Smaller yardage gaps in bottom part of the set Equipment

  20. Fitness - Strengths • Balance • Coordination • Athleticism • Endurance • Commitment

  21. Fitness - Priorities • Hip Flexibility • Lat Flexibility • Agility Drills • Upper body stability • Aerobic conditioning • Core Stability • Torso Mobility (medicine ball drills)

  22. Block Practice - 1/3 • Grip • Posture - centered • Set-turn-swing drill • Right foot back drill

  23. Random Practice 1/3 • Vary club / target / shape / trajectory • Front – middle – back of green

  24. Transfer - Drill • Quadrant Drill - hit 12 balls three to each quadrant in a row. Then hit 12 balls 1 to each quadrant three times.

  25. Tour Player Types • Power Players • Control Players • Hybrid Players

  26. 3 Types of Students • Searcher – Tries a lot of different teachers, likes new things, ideas, theories • Faxon - Howell III • Life Long Teacher – Master what they are taught • Nicklaus - Palmer • Typical – Commit for a period of time • Woods - Els

  27. Keys to success • Maintain strengths – improve weaknesses, “play the game that got them on tour” • Lead them, but let it be their idea • No mystery shots • Predictable Good Shot • Predicable Miss • One Voice/100% commitment – Moe Norman story • Reduce the “Tour Wow” factor

  28. PGA Tour Driving Driving Fairways Distance Mistakes Winners 9.4/68% 296 .32 Top 10 9.3/67% 296 .52 Cut Line 8.7/63% 292 .75

  29. PGA Tour Greens in Regulation GIR # % mistakes Winners 13.2 74% .04 Top 10 12.7 71% .16 Cut Line 11.4 64% .21

  30. Chip/Pitch inside 5’ Avg. distance mistakes Winners 57% 6.0 feet 7% Top 10 55% 6.2 feet 7% Cut Line 58% 6.2 feet 6%

  31. Putting % of One putts 4-10 feet Winners 71% Top 10 66% Cut Line 61%

  32. 70% Rule • GIR + Scrambling + Putting 4’-10’/ 3 = 70% • Winner’s on PGA Tour

  33. Closing thoughts • Playing Strategy - Plan A or Plan B • Have to get results • Stay involved and be available • Not matter how much you help them it probably not last forever

  34. Questions

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