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Explore a fresh approach to storyboarding for e-learning development using the ADDIE model, focusing on creativity, efficiency, and strategic design to streamline the process. Learn how to jump into development sooner and refine iteratively to achieve optimal results.
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NEW APPROACH TO STORYBOARDING ICELW 2010 - Columbia University June 9th-11th, 2010
E-LEARNING DEVELOPMENT Page 2
ADDIE MODEL Gather and understand - Preliminary Analysis - Front-end Analysis - Needs Analysis - Tasks Analysis • Conceive • Learning Objectives • Instructional Strategy- EvaluationStartegy • Content Outline • Content Sequensing • Structure • Assess • - Fitzpatrick Levels • - Develop Questionaires • Implement Evaluation • Gather Results • Analyze and Adjust • Create • Write Content • Produce Media • - Create User Interface • - Program Module Features • Integrate • Deploy to LMS ANALYSIS DESIGN DEVELOP/IMP. EVALUATION
ADDIE MODEL Gather and understand - Preliminary Analysis - Front-end Analysis - Needs Analysis - Tasks Analysis • Conceive • Learning Objectives • Instructional Strategy- EvaluationStartegy • Content Outline • Content Sequensing • Structure • Assess • - Fitzpatrick Levels • - Develop Questionaires • Implement Evaluation • Gather Results • Analyze and Adjust • Create • Write Content • Produce Media • - Create User Interface • - Program Module Features • Integrate • Deploy to LMS ANALYSIS DESIGN DEVELOP/IMP. EVALUATION
WHAT IS STORYBOARDING? • Create Instructional Activities • Creative Design Sessions • Achieving Learning Objectives • Engaging the Learner • The Storyboard Document • Activities • Screen • User Interface • Sequense Page 5
WHY STORYBOARDING? Page 6
BEING CREATIVE: GOOD DESIGN Page 7
OVER-DOCUMENTATION? Page 8
STORYBOARDING Key Assumptions Cheaper than development adjustments Simpler than development adjustments Strategic Essential Development is for programmers and is expensive Result in eliminating development adjustments Page 9
ANY ANOTHER WAY? Doing the opposite! Page 10
? ? ? HOW-TO? Page 11
NEW APPROACH Jumping into Development Sooner… DESIGN DEVELOPMENT ADJUST/REFINE • Write a Module Concept • Storyboard but focus on the creative part • Sketch what you need • Draft a prototype • Create the module environment visual • Create whatever you know quickly • Leave more complex components for later • Discover what’s wrong • Improve • Adjust • Complete • Design more complex elements
! ! ! Let’s Do It! Page 13