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Second Life Education. What is Second Life (SL)?. Second Life (SL) is a 3D virtual world/Multi user virtual environment ( MUVE ). Developed by Linden Lab .Started 2003 by Linden Research, Inc in San Francisco Educational perspective - 3D virtual learning environment .
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What is Second Life (SL)? Second Life (SL) is a 3D virtual world/Multi user virtual environment (MUVE). Developed by Linden Lab.Started 2003 by Linden Research, Inc in San Francisco Educational perspective - 3D virtual learning environment. Using Avatar to interact with other people.
Example of Avatar A Computer-based simulated environment where the user interacts with space using a character or Avatar The virtual simulation of the human form or fantastic representation of a person’s self
Six Learnings Framework Exploring:learners explore a virtual world’s locations and communities as fieldwork for class. Collaborating:learners work together within a virtual world on collaborative tasks. Being:learners explore themselves and their identity through their presence in a virtual world, such as through role play. Building:learners construct objects within a virtual world. Championing:learners promote real life causes through activities and presentations in a virtual world. Expressing:learners represent activities within a virtual world to the outside world, through blogs, podcasts, presentations and videos.
Advantages/Benefits SL in Education Hundreds of Learning Institutions in Second Life Today Engaging Learning Environment Rich Inworld Learning Experiences Available Today Collaborate with other Learning Organizations. Reach More Students Learn “Green”