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CSS 372 - Lecture 2. Chapter 3 – Connecting Computer Components with Buses Bus Structures Synchronous, Asynchronous Typical Bus Signals Two level, Tri-state, Wired Or Hierarchical Bus Organizations PCI Bus Example. What is a Bus?.
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CSS 372 - Lecture 2 Chapter 3 – Connecting Computer Components with Buses Bus Structures Synchronous, Asynchronous Typical Bus Signals Two level, Tri-state, Wired Or Hierarchical Bus Organizations PCI Bus Example
What is a Bus? • A communication pathway connecting two or more devices (Computers, Components, I/O, …) • Usually broadcast • Often grouped • A number of channels in one bus • e.g. 32 bit data bus is 32 separate single bit channels • Power lines may not be shown
What do Buses look like? • Parallel lines on circuit boards • Ribbon cables • Strip connectors on mother boards • Sets of wires
Types of Buses • Synchronous • Asynchronous (Hand Shaking) • Serial (Twisted pair, Coaxial Cable, ..) • Parallel (Ribbon Cable,
Types of Buses • Dedicated • Separate data & address lines • Multiplexed • Shared lines • Address valid or data valid control line • Advantage - fewer lines • Disadvantages • More complex control • Ultimate performance
Physical Considerations for Buses • Media (voltage, optic) • Signal levels – the higher, the more immune to noise • Noise Absorption – wires can pick up noise from neighboring wires • Noise Generation – wires can be antennas • Length Creates Delay ( reduces Bandwidth) Consumes Power Creates reflections – (Terminations become more critical)
Signal Scheme Alternatives • Totempole - High or Low output level Line always at a 1 level or 0 level • Open collector, open drain, wired-or Line is nominally at a 1 level or 0 level – line is “pulled” to non-nominal level • Tristate Has third state – open • Differential Uses a pair of lines – the level is the difference of signals on the two lines.
Bus Challenges • Lots of devices on one bus leads to: • Propagation delays • Long data paths mean that co-ordination of bus use can adversely affect performance • Traffic congestion • Too many devices communicating reduces bandwidth • Alternative - Systems use multiple buses
Simple Computer Bus + clock(s), power(s), and ground(S) Notes: 1) Bus lines need to be properly terminated 2) Power lines are to furnish reference voltage, not power
Bus Arbitration • More than one module may need to control the bus e.g. CPUs and DMA controller • Only one module may control the bus at one time • Arbitration may be centralised or distributed
Centralised or Distributed Arbitration • Centralised • Single hardware device controlling bus access • Bus Controller • Arbiter • May be part of CPU or separate • Distributed • More than one module may claim the bus Need control logic on all these modules
Timing • Co-ordination of events on bus • Synchronous • Events determined by clock cycles • Control Bus includes clock line(s) • A single 1-0 is a bus cycle (or phase) • All devices can read clock line • Likely sync on leading edge • Likely a single cycle for an event (may be multiple clock cycles or phases)
Example - PCI Bus • Peripheral Component Interconnection • Intel released to public domain • 32 or 64 bit • 50 lines
PCI Commands • Transaction between initiator (master) and target • Master claims bus • Determine type of transaction • e.g. I/O read/write • Address phase • One or more data phases