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Connecticut Junior Soccer Association. US Soccer Federation STATE E CERTIFICATION COURSE. ENJOY!!!. Dynamics of a Coaching Course. Candidates in a coaching course can be placed into three different groups:. 1 – Those who want to learn (very motivated).
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Connecticut Junior Soccer Association US Soccer FederationSTATE E CERTIFICATION COURSE
Dynamics of a Coaching Course Candidates in a coaching course can be placed into three different groups: 1 – Those who want to learn (very motivated) 2 – Those who are there for the “piece-of-paper” (moderately motivated) 3 – Those who are forced to attend (not motivated) Which One Are You?
Are licensed coaches “better” coaches than those who are not licensed ? Does a “higher” license mean the coach is better than those with a lesser license? “There is no prescription to football”
Course Introduction • Prepare coaches working with players U11 and up • Expanding knowledge and understanding of technical and tactical demands of the game • Provide an understanding of coaching methodology • Prepare you for the next level – USSF National “D” License • Empower you with things you can use immediately! • Motivate you to want to continue your coaching education • Give you as much information as possible to help you improve • Empower you with resources for future self-education
How You Complete the Course • Perfect attendance • Successful completion of take-home written examinations • Successful planning/execution of field practice coaching session (group work)
Ground Rules • No cellular phones • Respect the opinions of others • Early is on time • You are responsible for everything in the manual • If you don’t understand something…ASK!!! • Each candidate must be prepared to play at each session • Each candidate must bring a properly inflated size 5 soccer ball to each session
US Soccer Hierarchy United States Soccer Federation USSF National and Olympic Teams United States Youth Soccer Association USYSA 55 National State Associations, 4 Regions 5 Million Registered Players National Soccer Coaches Association NSCAA American Youth Soccer Organization (AYSO) Soccer Association for Youth (SAY) Connecticut Junior Soccer Association CJSA Region 1 www.cjsa.org
METHODS OF COACHING STATE E CERTIFICATION COURSE
Connecticut Junior Soccer Association THE GAME - WHAT IS SOCCER? • It is a competitive game made difficult by the opponent. • It has an objective to achieve - to win the game. • It has rules to follow and a field to play on. • It is free flowing - No time outs or stoppages for coaching. • Players must solve the problems presented in the game - not the coach.
Connecticut Junior Soccer Association THE GAME IS THE BEST TEACHER • The game presents the problems for the players. • Players must solve the problems. • Using games in training creates realism. • Players are motivated and challenged to learn through the game.
“If you’ve ever driven a car With three kids screaming and fighting in the backseat, think about this: Does it tend to pull your attention away from the task at hand? Do you ever feel overloaded? If you add more pressure to that car ride, such as an icy road, can you handle all that at once? That’s exactly what coaches do when they yell at kids to do something: They distract them. They create “cognitive overload.” (pg. 161, Just Let the Kids Play)
USING SMALL-SIDED GAMES TO TEACH Small-sided games emphasize these areas of player development: • Skill development - number of touches on the ball. • Tactical development - decision making is expanded. • Fun and enjoyment - the number of scoring opportunities is greatly increased. • Game understanding - positional play is greatly expanded. • Intuitive development - Transitional play is increased and becomes automatic.
Attacking Opportunities Dribbling to take on opponents Dribbling into Space Passing Receiving Shooting Player Involvement Defending Opportunities Tackling Intercepting Reading the Game Stopping Shots Distribution Player Involvement USING SMALL-SIDED GAMES TO TEACH
TOUCHES ON THE BALL(A Comparison Between 11v11, 7v7 and 4v4) In 1997 three different games were assessed by Glen Buckley Director of Coaching NYSWYSA. • 11v11 friendly game, 22 touches in 60 minutes (0.37 touches on the ball per minute) • 7v7 games, 205 touches in 48 min., projected touches in 60 min. = 256 (4.3 touches on the ball per minute) • 4v4 games, 217 touches in 48 min., projected touches in 60 min. = 271 (4.5 touches on the ball per minute) The player in the 4v4 game touched the ball 12.31 more times, in the same time period, that the player in the 11v11 game.
TOUCHES ON THE BALL(A Comparison Between 11v11, 7v7 and 4v4) In 2001, the assessment was conducted again: • 11v11 friendly game, 19 touches in 60 minutes (0.32 touches on the ball per minute) • 7v7 games, 96 touches in 40 min., projected touches in 60 min. = 144 (2.4 touches on the ball per minute) • 4v4 games, 111 touches in 20 min., projected touches in 60 min. = 333 (5.5 touches on the ball per minute) The player in the 4v4 game touched the ball 12.31 more times, in the same time period, that the player in the 11v11 game.
Connecticut Junior Soccer Association WHAT IS PLAYER DEVELOPMENT? Player development demands that the player is central to all decisions made regarding training and competition. The coach who believes in player development will ensure that the following objectives are met: • Activities are enjoyable. • Each player has a ball during training. • Technical and tactical situations are created in each session.
Lots of touches per session. WHAT IS PLAYER DEVELOPMENT? • Competition is a main ingredient within each practice. • Educate players to have an appreciation for the game, team mates, opponents, referees and coaches.
Connecticut Junior Soccer Association Role of the Coach * Set up conditions and environment for learning *Create activities geared for success * Practice should be about learning and enjoyment * Coach must be enthusiastic *Players need to have fun and receive positive feedback
Your Team The Parents Your Staff Opposing Coaches Officials The Game Soccer Committees Role of the Coach As a positive role model you should demonstrate respect for:
HOW TO TEACH STATE E CERTIFICATION COURSE
PRINCIPLES OF COACHING • ORGANIZATION: Practice Plan, Time Factor, Equipment, Practice Area, Number of Players • DEMONSTRATION: A picture paints a 1000 words • OBSERVATION: Both for failure and success • INFORMATION: Feedback is guiding the players to success
Coaches Tool Kit Uninterrupted Play= Establish Rhythm Coachable Moments Conditions of the Game to Coach the Theme Natural Stoppages Flow of the Game Individual Player Freeze Method
CREATING A FRAMEWORK METHODOLOGY: Is the manner in which the game is presented to the players. It is merely a framework to enable coaches to focus on coaching the player. Types of practice sessions: • Technical • Tactical • Fitness • Functional
COMPONENTS OF THE GAME There are four pillars of the game: • TECHNICAL - Individual • TACTICAL - Individual, Group, Team • FITNESS - Endurance (aerobic /anaerobic), flexibility, agility, speed (physical, technical, mental), strength and power. • PSYCHOLOGICAL - Demands of the game
Connecticut Junior Soccer Association WHAT AND HOW TO TEACH • Whole - Part - Whole approach • GAME ------ ANALYSIS ------ TRAINING ------ GAME • (Performance) (Evaluation) (Education) (Performance)
Objective (Goal) A Ball Teammates Direction Field Rules Decision Making WHAT AND HOW TO TEACH The game will dictate the requirements of training. Training must include the following elements:
Connecticut Junior Soccer Association PRACTICE STRUCTURE • Logical progression • Simple to complex • Increase number of elements during progression • Increase pressure • Application in game • Cool Down
GENERAL PROGRESSION FOR TEACHING TECHNIQUE • FUNDAMENTAL: No pressure from opponent, includes stretching, repetition, related to main theme of topic. • MATCH RELATED: The main objective of the practice, introduce pressure gradually cumulating in live pressure, pressure of time and space. • MATCH CONDITION: Final stage with no restrictions, real game with even or uneven teams. GK’s should be used. Conditions may be imposed to highlight the area of the game that is being coached.
TACTICS, SYSTEMS &PRINCIPLES OF PLAY STATE E CERTIFICATION COURSE
Tactics are the where, when and why of soccer. Soccer is a team sport that allows each player to impose their personality onto the game. The free flowing nature of soccer provides players with numerous opportunities to make instant decisions while attacking and defending. WHAT ARE TACTICS?
GENERAL PROGRESSION FOR TEACHING TACTICS • UNRESTRICTED SPACE: Free space, 1v1, individual duels. • RESTRICTED SPACE: Size of area based on ability and number of players. 2v2, 2v3, 4v3 • ONE GOAL WITH COUNTER: Counter may be goal, line or target players. Group tactics. • TWO GOALS: Team tactics. Teaching of roles through the various thirds of the field, and the responsibilities of those roles.
PRINCIPLES OF PLAYDEFENSE • Immediate chase to regain possession. Deny penetration. • Delay: Nearest defender applies pressure (1st defender). • Depth: The quick organization of the players behind the pressuring defender (Cover - primary the 2nd defender) • Balance: The positioning of defenders relative to possible penetrating runs or passes to attackers away from the ball (3rd defender). • Concentration: The limiting of time and space by squeezing centrally behind the ball (compactness).
PRINCIPLES OF PLAYATTACK • Penetration: Get the ball behind defenders (1st attacker, achieved by shooting, running, passing, dribbling. • Depth: The organization of players behind and in front of the 1st attacker (2nd attacker provides support). • Mobility: The attempt by attacking players to penetrate and unbalance the defensive action (3rd attacker). • Width: The disposition of attackers across the full width of the field to pull apart the collective defensive action. • Improvisation: Individual flair, creativity can open up defenses for the individual and for teammates.
THIRDS OF THE FIELD Safety Risk Safety Risk Safety Risk Defensive Third Midfield Third Offensive Third
SYSTEMS OF PLAY • Select a system for you players • Find a system that allows your players to play • Balance • Variety : 4-4-2 3-5-2 (5-3-2) 3-4-3 4-3-3 • Comfort zone with players
DEVELOPING A SYSTEM • Create a system that puts your team into play • Meet the demands of the game, not the coach • Encourage players to try all positions • To much risk means vulnerability • Balance is needed for transition • Defensive Minded • When defending you still need an outlet • Develop players not positions • In general the team shape should provide: Numbers up in the back Even numbers in Midfield Mobility in the Attack
“E” Coaching Certificate Risk / Team Management
What are possible concerns with respect to having player names on the back of their jerseys?
What should you do if you are left alone with a player following a practice or a game?
What do you feel are important items to discuss at your preseason parent/coach meeting?
Parent – Coach Meeting • Discuss coaching philosophy. - Discuss team goals for the season. - Discuss what is expected of the parents.
What do you feel are important items to discuss at your preseason player / coach meeting?
Player – Coach meeting (group) - Discuss coaching philosophy. - Discuss team goals for the season. - Discuss training rules and regulations
What information do you feel is important to reveal to your team at halftime?
Player – Coach meeting (individual) • Discuss players perception of himself within the team and to the team. • Discuss individuals goals for the season. • Discuss the coaches perception of the individual within the team and to the team.
Prevention and Care of Injuries A First Aid Guide for the Youth Coach
Emergency Action Plan • Have and know how to use the following: • First Aid kit • Ice and plastic bags for emergency use • Team safety and information cards