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ANALYSIS OF USER TRAJECTORIES BASED ON DATA DISTRIBUTION AND STATE TRANSITION: A CASE STUDY WITH A MASSIVELY MULTIPLAYER ONLINE GAME ANGEL LOVE ONLINE. Proceedings of GAMEON 2009 Nov, 2009, P56-60 Authors: Ruck Thawonmas, Junichi Oda and Kuan-Ta Chen
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ANALYSIS OF USER TRAJECTORIES BASED ON DATA DISTRIBUTIONAND STATE TRANSITION:A CASE STUDY WITH A MASSIVELY MULTIPLAYER ONLINE GAMEANGEL LOVE ONLINE Proceedings of GAMEON 2009 Nov, 2009, P56-60 Authors: Ruck Thawonmas, Junichi Oda and Kuan-Ta Chen Presented by Chien-Erh Huang 2010/07/15
Contents 1 INTRODUCTION 2 ANALYSIS APPROACH 3 CASE STUDY WITH ALO 4 CONCLUSIONS AND FUTURE WORK
INTRODUCTION • Each trajectoryrepresents a series of coordinate data traversed by an objectof interest in a given map or terrain. • Determining the distance or similarity between trajectories. • Clustering the trajectories based on a given distance or similarity index • Finding the meaning in each mobileobject movement.
CONCLUSIONS AND FUTURE WORK • A procedure for visualization of the resulting clusters was given. • From trajectory data, movement speed can also be derived. The information on speed is useful for finding the detail meaning in mobile object movement.