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Nature of Games

Nature of Games. What is a Game?. Hopscotch Rules Each player has a unique marker Toss marker from starting line Marker hits squares in sequence Progress to next square each turn Hop through squares and back Skip over square with marker Hop on one foot

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Nature of Games

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  1. Nature of Games

  2. What is a Game? Hopscotch Rules • Each player has a unique marker • Toss marker from starting line • Marker hits squares in sequence • Progress to next square each turn • Hop through squares and back • Skip over square with marker • Hop on one foot • Except for side-by-side squares • If fail, repeat at next turn

  3. Contest Rules • Two attempts per trick • 5 points for success on 1st • 3 points for success on 2nd • Trick is complete when • String fully wound on axel • Yo-yo is back in hand • Disqualification if • Player moves feet • Throw leaves trick box

  4. Rules • Players take turns • Spin the number wheel • Move that many spaces • When land on space… • Ladders take you up • Chutes take you down • First one to 100 wins!

  5. Definitions of Games • Adams: Fundamentals of Game Design A game is a form of interactive entertainment where playersmust overcome challenges, by taking actions that are governed by rules, in order to meet a victory condition. • Salen& Zimmerman: Rules of Play A game is a systemin which playersengage in artificial conflict, defined by rules, that results in a quantifiable outcome.

  6. So….

  7. Design Decisions

  8. Design Decisions

  9. (Other) Design Decisions

  10. What about Fun?

  11. Casual vs. Core

  12. Play Length

  13. Psychology: Bartle’s Four Types

  14. The Explorer

  15. Dueling Design Philosophies of, relating to, or characterized by play

  16. The Dangers of Pure Story

  17. Game Design Must Be a Balance

  18. The Adams Approach

  19. Summary

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