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Intel Challenge: Global eSports Tournament

Join the international Super Cup of Intel Challenge featuring 6 disciplines, 30+ countries of participants, and 700 professional players. Experience the excitement of the Semi-pro league with 1000 semiprofessional players and 5000 amateur players. Don't miss the final event at Kiev CyberSport Arena!

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Intel Challenge: Global eSports Tournament

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  1. Place for logos of official partners

  2. STRUCTURE OF LEAGUE PERIODICITY - З SEASON IN A YEAR The international Super Cup of Intel Challenge 6 disciplines, more than 30 countries of participants, lan ending Counter-Strike in Kiev, participates 700 professional players Semi-pro league Challenge 6 disciplines, more than 10 countries of participants, participates 1000 semiprofessional players Semi-pro league Challenge 6 disciplines, more than 10 countries of participants, participates 5000 amateur players

  3. ABOUT PROJECT INTEL CHALLENGE

  4. ABOUT PROJECT AUDIENCE OF THE PROJECT Calculation of the audience – one season of the project – 4 months 700 persons

  5. ABOUT PROJECT AUDIENCE OF THE PROJECT 2010 season

  6. ABOUT PROJECT “KIEV CYBERSPORT ARENA”

  7. ABOUT PROJECT “KIEV CYBERSPORT ARENA” Most popular and biggest gaming center Translations of matches More than 10 000 visitors More than 300 000 spectators Social network for gamers Tournaments and ratings More than 300 000 visitors More than 10 000 visitors

  8. ABOUT PROJECT CONTACT with AUDIENCE monthly propositions for PROMO Daily translations Social network cyberarena.tv The final event on scene The game center CYBERSPORT ARENA Partners sites More than 500 000 spectators More than 300 000 participants More than 20 000 participants More than 3 000 spectators More than 1 500 000 participants Video advertizing of the partner Advertizing banners of the partner Posters with a partner logo Participation in branding + competitions Posters with a partner logo

  9. ABOUT PROJECT THE COOPERATION PURPOSE Tournament interesting to participants Entertainment event for fans Bright emotional experience connected with a brand Advertizing and sales of the goods of a brand

  10. BRANDING OF CYBER ARENA FOR LAN FINAL EVENT Branding of gaming stage Partners banner 5,5x4 m Partners demo stand Partners posters (PROMO materials) Brand wall Banner of tournament (during period of tournament) Plan to place in club screensavers and posters about competition with logo of partners) Entrance to CYBER ARENA More then 5 000 visitors

  11. BRANDING STAGE OF CYBER ARENA screen banner banner banner satellite satellite banner banner banner Back side of place for interview Back side of commentator Schedule for tournament More then 5 000 visitors

  12. AN OFFICIAL SITE OF THE PROJECT More then 250 000 unique visitors monthly

  13. AN OFFICIAL SITE OF THE PROJECT ADVERTIZING INFORMATION ABOUT PARTNERS ON OFFICIAL SITE OF PROJECT – WWW.CYBERARENA.TV Partners logo on header of site Partners banner on all pages of site Partners logo in all news of project Banner of gaming station with partners logo in all pages of site More then 250 000 unique visitors monthly

  14. STREAM-CHANNEL OF THE PROJECT More then 1 000 000 spectators

  15. STREAM-CHANNEL OF THE PROJECT ADVERTIZING INFORMATION ABOUT PARTNERS IN ALL IPTV DEMONSTRATION/COMMENTS OF COMPETITIONS. MORE THEN 500 MATCHES AND VIDEO MATERIALS EVERY QUARTER. Partners PROMO movie 2 in 5-10 sec Appearance of partners logo + commentator present information about partners Partners PROMO movie about official gaming station with partners logo 2 in 15-20 sec logo PROMO movie about partner Appearance of image of gaming station + commentator present information about partners More then 1 000 000 spectators

  16. STREAM-CHANNEL OF THE PROJECT SITES – GENERAL PARTNERS OF THE PROJECT Sites-partner s of the project place news and make stream translation with logo of official partners. More then 30-50 news every 4 months on every site. Logo of project stream Partners logo More then 1 000 000 spectators

  17. OFFICIAL GAMING STATION OF THE PROJECT THIS POJECT PROMOTE AND SALE THE OFFICIAL GAMING STATIONS (PROCESSOR BASED INTEL). 3 DIFFERENT GAME STATIONS WILL BE STAFFED BY PARTNERS PRODUCTS OF THE PROJECT. RAM partner VGA and MB partner HDD partner Official marketplace (retail)

  18. THE COST OF ADVERTISING PACKEGE OF THE PROJECT The cost of participation in 2011 4 000 $ for 1 season (4 months)

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